Chapters (102)
- Front Cover
- Title Page
- Copyright
- Contents
- 1942
- Chapter 1
- Chapter 2
- Chapter 3
- Chapter 4
- Chapter 5
- Chapter 6
- Chapter 7
- 1928
- Chapter 8
- Chapter 9
- Chapter 10
- Chapter 11
- Chapter 12
- Chapter 13
- Chapter 14
- Chapter 15
- Chapter 16
- Chapter 17
- Chapter 18
- Chapter 19
- Chapter 20
- Chapter 21
- Chapter 22
- Chapter 23
- Chapter 24
- Chapter 25
- Chapter 26
- 1943
- Chapter 27
- Chapter 28
- Chapter 29
- Chapter 30
- Chapter 31
- Chapter 32
- Chapter 33
- Chapter 34
- Chapter 35
- Chapter 36
- Chapter 37
- Chapter 38
- Chapter 39
- Chapter 40
- Chapter 41
- Chapter 42
- Chapter 43
- Chapter 44
- Chapter 45
- Chapter 46
- Chapter 47
- Chapter 48
- Chapter 49
- Chapter 50
- Chapter 51
- Chapter 52
- Chapter 53
- Chapter 54
- Chapter 55
- Chapter 56
- Chapter 57
- Chapter 58
- Chapter 59
- Chapter 60
- Chapter 61
- Chapter 62
- Chapter 63
- Chapter 64
- Chapter 65
- Chapter 66
- Chapter 67
- Chapter 68
- Chapter 69
- Chapter 70
- Chapter 71
- Chapter 72
- Chapter 73
- Chapter 74
- Chapter 75
- Chapter 76
- Chapter 77
- Chapter 78
- Chapter 79
- Chapter 80
- Chapter 81
- Chapter 82
- Chapter 83
- Chapter 84
- Chapter 85
- Chapter 86
- Epilogue
- Author’s Note
- Recipes from Fenna
- Reading Group Guide
- Images from Fenna’s Journey
- Further Reading
- Acknowledgments
- About the Author
- Back Cover
I run my fingernail along the edge of the playing spaces, most named after London’s sites and streets. The paper face could be removed, potentially intact, if steamed with care. But how to reattach it after? No chance rubber cement would dry smoothly enough to pass camp inspections. It would have to be engineered from scratch.
That’s when I note the maker’s name on the box. The company is not only familiar but trusted. A printer of playbills and other amusements, John Waddington Limited already produces our tricked-out cards, as well as color silk maps—the ideal kind, incidentally, to implant in the board since the fabric is thin, compactible, and safe from rustling.
I consider Hutton’s unconventional methods. And I don’t bother to call for an appointment.
***
First thing in the morning, I jump on a train headed toward the manufacturer’s headquarters in Leeds. Thanks to the company director’s recognition of my name from previous shipments, I spend the afternoon in a private room with a skilled engineer, experimenting with boards and decals and an array of escape aids. I apply knowledge from my old carpentry job, commanding a variety of tools with a steady hand for a smooth and seamless result.
By nightfall, we fashion a Monopoly set no different from any other wartime edition of the game—save for its embedded silk map, mini compass, and two files sharp enough to saw through wire.
I deliberate over involving Hutton, for fear of contributing to his stress. But denying the man a clear-cut purpose would surely be worse. For my spirits too, evidently.
When I present him with my sample the next day, spreading it over the foot of his bed, he emits delight but above all relief. He views the prototype as a sign I’m committing to his plan.
And he’s right. What he doesn’t know is that my latest nightmares, more a motivator now than a burden, solidified my choice. The enemy has never been clearer, nor has my desire to help defeat them.
“As for equipping the game,” Hutton says, shifting quickly to the practical, “might I propose a minor improvement?”
I brace against my pride. After all my hours and effort invested, it’s hard to imagine an option I haven’t explored. “Certainly.”
“I should think an innocuous tag, to denote the particular map sealed in each board, would prove useful. This would ensure the games are directed to camps in their correlating regions.”
I sweep a look over the center of the board, its contents inaccessible for our double-checking, and humility slides in. He has a fine point.