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Contents (90)
  1. Benna Murcatto Saves a Life
  2. I
  3. TALINS
  4. Land of Opportunity
  5. The Bone-Thief
  6. Fish out of Water
  7. Six and One
  8. Bloody Instructions
  9. II
  10. WESTPORT
  11. Poison
  12. Science and Magic
  13. The Safest Place in the World
  14. Evil Friends
  15. Two Twos
  16. Plans and Accidents
  17. Repaid in Full
  18. III
  19. SIPANI
  20. Fogs and Whispers
  21. The Arts of Persuasion
  22. The Life of the Drinker
  23. Left Out
  24. A Few Bad Men
  25. The Peacemakers
  26. Cooking up Trouble
  27. Sex and Death
  28. That’s Entertainment
  29. What Happened
  30. IV
  31. VISSERINE
  32. Vengeance, Then
  33. Downwards
  34. Rats in a Sack
  35. The Forlorn Hope
  36. Mercy and Cowardice
  37. The Odd Couple
  38. Darkness
  39. The Connoisseur
  40. Vile Jelly
  41. Other People’s Scores
  42. The Fencing Master
  43. V
  44. PURANTI
  45. Sixes
  46. The Eye-Maker
  47. Prince of Prudence
  48. Neither Rich nor Poor
  49. Heroic Efforts, New Beginnings
  50. The Traitor
  51. King of Poisons
  52. No Worse
  53. Harvest Time
  54. The Old New Captain General
  55. VI
  56. OSPRIA
  57. His Plan of Attack
  58. Politics
  59. No More Delays
  60. All Business
  61. The Fate of Styria
  62. To the Victors…
  63. So Much for Nothing
  64. Shifting Sands
  65. VII
  66. TALINS
  67. Return of the Native
  68. The Lion’s Skin
  69. Preparation
  70. Rules of War
  71. One Nation
  72. All Dust
  73. The Inevitable
  74. Thus the Whirligig…
  75. Seeds
  76. All Change
  77. Happy Endings
  78. Acknowledgments
  79. extras
  80. meet the author
  81. interview
  82. introducing
  83. By Joe Abercrombie
  84. Praise for Best Served Cold
  85. Praise for The Heroes
  86. Praise for The Blade Itself
  87. Praise for Before They Are Hanged
  88. Praise for Last Argument of Kings
  89. Contents
  90. Copyright

“Damn it! I forgot my spare blowpipe! What if—”

“I brought two extra, just in case.”

Morveer pressed one hand to his chest. “Thank the Fates. No! Damn the Fates. Thank your prudent planning. Where would I be without you?”

Day grinned her innocent little grin. “About where you are now, but with less charming company. Caution first, always.”

“So true.” He dropped his voice back to a whisper. “And here they come.” Murcatto and Vitari appeared, both masked, powdered and dressed, or rather undressed, like the many female employees of the establishment. Vitari opened the door beneath the crown and entered. Murcatto glanced briefly up at the ceiling, nodded, then followed her. “They are within. So far all proceeds according to plan.” But there was ample time yet for disasters. “The yard?”

Day wriggled on her stomach to the far edge of the attic where roof met rafters, and peered through the holes they had drilled overlooking the building’s central courtyard. “Looks as if they’re ready to welcome our guests. What now?”

Morveer crept to the minuscule, grubby window and brushed some cobwebs away with the side of one hand. The sun was sinking behind the ragged rooftops, casting a muddy flare over the City of Whispers. “The masked ball should soon be under way at Sotorius’ palace.” On the far side of the canal, behind Cardotti’s House of Leisure, the torches were being lit, lamplight spilling from the windows in the black residences and into the blue evening. Morveer flicked the cobwebs from his fingers with some distaste. “Now we sit here in this mouldering attic, and wait for his Highness Prince Ario to arrive.”

Sex and Death

By darkness, Cardotti’s House of Leisure was a different world. A fantasy land, as far removed from drab reality as the moon. The gaming hall was lit by three hundred and seventeen flickering candles. Friendly had counted them as they were hoisted up on tinkling chandeliers, bracketed to gleaming sconces, twisted into glittering candlesticks.

The sheets had been flung back from the gaming tables. One of the dealers was shuffling his cards, another was sitting, staring into space, a third carefully stacking up his counters. Friendly counted silently along with him. At the far end of the room an old man was oiling the lucky wheel. Not too lucky for those that played it, by Friendly’s assessment of the odds. That was the strange thing about games of chance. The chances were always against the player. You might beat the numbers for a day, but you could never beat them in the end.

Everything shone like hidden treasure, and the women most of all. They were dressed now, and masked, transformed by warm candlelight into things barely human. Long, thin limbs oiled and powdered and dusted with glitter, eyes shining darkly through the eyeholes of gilded masks, lips and nails painted black-red like blood from a fatal wound.

The air was full of strange, frightening smells. There had been no women in Safety, and Friendly felt greatly on edge. He calmed himself by rolling the dice over and over, and adding the scores one upon another. He had reached already four thousand two hundred and…