Contents (98)
- ALSO BY JOHN GREEN
- CONTENTS
- INTRODUCTION
- “YOU’LL NEVER WALK ALONE”
- HUMANITY’S TEMPORAL RANGE
- HALLEY’S COMET
- OUR CAPACITY FOR WONDER
- LASCAUX CAVE PAINTINGS
- SCRATCH ’N’ SNIFF STICKERS
- DIET DR PEPPER
- VELOCIRAPTORS
- CANADA GEESE
- TEDDY BEARS
- THE HALL OF PRESIDENTS
- AIR-CONDITIONING
- STAPHYLOCOCCUS AUREUS
- THE INTERNET
- ACADEMIC DECATHLON
- SUNSETS
- JERZY DUDEK’S PERFORMANCE ON MAY 25, 2005
- PENGUINS OF MADAGASCAR
- PIGGLY WIGGLY
- THE NATHAN’S FAMOUS HOT DOG EATING CONTEST
- CNN
- HARVEY
- THE YIPS
- AULD LANG SYNE
- GOOGLING STRANGERS
- INDIANAPOLIS
- KENTUCKY BLUEGRASS
- THE INDIANAPOLIS 500
- MONOPOLY
- SUPER MARIO KART
- BONNEVILLE SALT FLATS
- HIROYUKI DOI’S CIRCLE DRAWINGS
- WHISPERING
- VIRAL MENINGITIS
- PLAGUE
- WINTRY MIX
- THE HOT DOGS OF BÆJARINS BEZTU PYLSUR
- THE NOTES APP
- THE MOUNTAIN GOATS
- THE QWERTY KEYBOARD
- THE WORLD’S LARGEST BALL OF PAINT
- SYCAMORE TREES
- “NEW PARTNER”
- THREE FARMERS ON THEIR WAY TO A DANCE
- POSTSCRIPT
- ACKNOWLEDGMENTS
- NOTES
- “You’ll Never Walk Alone”
- Humanity’s Temporal Range
- Halley’s Comet
- Our Capacity for Wonder
- Lascaux Cave Paintings
- Scratch ’n’ Sniff Stickers
- Diet Dr Pepper
- Velociraptors
- Canada Geese
- Teddy Bears
- The Hall of Presidents
- Air-Conditioning
- Staphylococcus aureus
- The Internet
- Academic Decathlon
- Sunsets
- Jerzy Dudek’s Performance on May 25, 2005
- Penguins of Madagascar
- Piggly Wiggly
- The Nathan’s Famous Hot Dog Eating Contest
- CNN
- Harvey
- The Yips
- Auld Lang Syne
- Googling Strangers
- Indianapolis
- Kentucky Bluegrass
- The Indianapolis 500
- Monopoly
- Super Mario Kart
- Bonneville Salt Flats
- Hiroyuki Doi’s Circle Drawings
- Whispering
- Viral Meningitis
- Plague
- Wintry Mix
- The Hot Dogs of Bæjarins Beztu Pylsur
- The Notes App
- The Mountain Goats
- The QWERTY Keyboard
- The World’s Largest Ball of Paint
- Sycamore Trees
- “New Partner”
- Three Farmers on Their Way to a Dance
- Postscript
- ABOUT THE AUTHOR
- DISCOVER JOHN GREEN’S CRITICALLY ACCLAIMED FICTION
- What’s next on your reading list?
Here’s the creation myth as it gets told by Monopoly’s current owner, the toy company Hasbro: In 1929, in the wake of the great stock market crash, forty-year-old Charles Darrow lost his job in Philadelphia and was forced to scratch together a living as a door-to-door salesman. But then in 1933, he invented the board game Monopoly, eventually patenting the game and licensing it to the company Parker Brothers. Darrow became the first board game millionaire, a proper rags-to-riches story of an American inventor succeeding via the sweat of his Randian brow.
It’s a great story; so great, in fact, that many copies of Monopoly have been printed with Darrow’s biography alongside the rules. Today, there’s even a plaque in Atlantic City celebrating Charles Darrow. The only problem with the story is that Charles Darrow did not invent Monopoly.
Almost thirty years earlier, a woman named Elizabeth Magie created a board game called the Landlord’s Game. As detailed in Mary Pilon’s wonderful book The Monopolists, Magie was a writer and actor who supported her artistic pursuits with a career as a stenographer and typist, work that she hated. “I wish to be constructive,” she once said, “not a mere mechanical tool for transmitting a man’s spoken thoughts to letter paper.”
In her lifetime, Magie was best known for a newspaper ad in which she offered herself up for sale to the highest bidder. She described herself as “not beautiful, but very attractive,” and a woman of “strong bohemian characteristics.” The ad, which made national news, was meant to call attention to the discrimination against women in every aspect of American life, which forced them out of the workforce and into subservient roles in marriage. She told a reporter, “We are not machines. Girls have minds, desires, hopes, and ambitions.”
Magie also felt that no feminist movement could succeed without larger changes in the economic system. “In a short time,” she said, “men and women will discover that they are poor because Carnegie and Rockefeller have more maybe than they know what to do with.” To help show this to the world, in 1906 Magie created the Landlord’s Game. Magie was a follower of Henry George, an economist who believed, as Antonia Noori Farzan put it in the Washington Post, “that railroads, telegraphs, and utilities should be publicly owned, rather than controlled by monopolies, and that land should be considered common property.”
Magie designed the Landlord’s Game to illustrate George’s ideas, and believed that as children played it, they would “see clearly the gross injustice of our present land system.” The Landlord’s Game was similar to Monopoly in many ways: Like Monopoly, it had a square board with properties, and like Monopoly, if you made a bad roll you could go to jail. But Magie released her game with two sets of rules. In one, the goal—like contemporary Monopoly—was to impoverish your opponents and acquire land monopolies. In the other set of rules, “all were rewarded when wealth was created,” as Pilon put it. One set of rules showcased how rent systems enriched landlords while keeping tenants poor, leading to capital over time concentrating in fewer and fewer hands. The other set sought to suggest a better way—in which wealth generated by the many was shared by the many.