Chapters (25)
- Title Page
- Dedication
- Introduction
- I - Into the Wild Blue
- Chapter 1 - Every Man a Tiger
- Chapter 2 - The Big Lie
- Chapter 3 - The Vision of Bill Creech
- II - Shield in the Sky
- Chapter 4 - Mission to Jeddah
- Chapter 5 - CENTCOM Forward
- Chapter 6 - Planning the Storm
- Chapter 7 - Band of Brothers and Sisters
- III - The Thousand-Hour War
- Chapter 8 - Storm!
- Chapter 9 - Hits and Misses
- Chapter 10 - Lost and Found
- Chapter 11 - Punch and Counterpunch
- Chapter 12 - A Day in the War
- Chapter 13 - The Ten Percent War
- Chapter 14 - Shock and Awe
- Chapter 15 - Building Coalitions
- Chapter 16 - Beyond Iraqi Freedom
- Acknowledgements
- BIBLIOGRAPHY
- INDEX
The second problem was with the Plan. The Plan is not chiseled in stone. It is a script, and no performance ever goes according to script. After the first bomb drops, the enemy changes. Perhaps he is stronger than before, perhaps he is weaker. But changed. So the theorist is right at the opening moment of the war, and wrong ever after.
We’ll be discussing both problems in more depth later on.
WHAT IS AN AIR CAMPAIGN?
An air campaign is a series of military actions that employs air vehicles in order to achieve a political goal. It may be a phase in an overall campaign that also uses land, sea, and space vehicles, or it may be a phase that uses air vehicles primarily. (Air is the area above the surface of land or sea and below the vacuum of space. The edge of space is currently reckoned to be about 90,000 feet above mean sea level, but in the future it will probably rise to about 350,000 feet above MSL.) A commander has a wide range of missions, available to him as part of those actions—air superiority, air interdiction, air reconnaissance, airlift, and close air support.
In addition, an air campaign (in fact, any campaign) has to address a specific situation—in this case, the invasion south by Iraq into Kuwait and, potentially, Saudi Arabia.
Once the objectives and the actual situation have been determined, how does a commander build an air campaign?
He starts by using his available intelligence information to decide on an overall plan, which contains all the elements he thinks are needed. Then he examines the contributions airpower can make and decides how it will be used. This last is primarily a list of functions, such as: “I want to gain control of the air and keep the Iraqi Army from inflicting casualties on our ground forces.” This, in turn, leads to target selection, such as, for example: “I’ll want to bomb a particular Sector Air Defense Operations Center.” Or, “AWACS sees a MiG-23 flying south. We need to stop it.” Or, “We need to destroy tanks and artillery in order to keep our own losses on the ground low.” Once the targets have been determined (and the target list will always be changing), he aligns the targets with the attack forces he has available. He then overlays all the other support elements needed to get the job done—intelligence, command-and-control measures, refueling, search and rescue, AWACS, electronic countermeasures, Wild Weasels, communication codes—and lists them in the daily Air Tasking Order (called the Frag in Vietnam). This is the control document that tells virtually everything that flies what to do in the air, where to be, and when (including where not to be—“airspace deconfliction”).
We’ll discuss the ATO in depth in a little while. Before that, however, Horner had a much bigger task in front of him as he began to figure out his air campaign.
THE PLAN AND THE CINC