Back Savage Legion
Chapters (61)
  1. Publisher’s Notice
  2. Map of Crache
  3. Dedication
  4. PART ONE THREE SIDES OF A COIN
  5. THE MOURNING AFTER
  6. THE KNIGHT BEFORE
  7. WHERE ONLY STONE STEPS ASCEND
  8. A THOUSAND FACES AND NONE
  9. BLOOD COINS AND BLOOD COIN HUNTERS
  10. FALLING STARS
  11. CITIES BUILT IN BOXES
  12. STEEL FIELDS OF RUST AND ROT
  13. RESOLVE IS THE FORGED BLADE THAT CANNOT BE QUENCHED
  14. THE DEAD WHO REVEL IN LIFE
  15. SHAHEEN
  16. THE FIRST WEAPON WAS A STORY TOLD BY LIARS
  17. HOME STUDIES
  18. REQUITAL IS THE REVENGE OF THE WELL-READ
  19. BURIED ON THE BATTLEFIELD
  20. ON AND OFF
  21. SAVAGERY PAYS A CALL
  22. WHEN GHOSTS SPEAK YOUR REAL NAME
  23. PART TWO UNRAVELING THE EDGES
  24. THE BLACK EAGLE
  25. THE MESSENGER
  26. A PEBBLE IN A MAZE
  27. THIRTY TONGUES AND NOT A WORD SPOKEN
  28. TEARS MADE OF FIRE
  29. LATE-NIGHT CALLERS
  30. THE MATING CALL OF THE CRACHIAN WIND DRAGON
  31. ONLY FIRE AND ICE GROW IN CHARNEL HOUSE GARDENS
  32. SCATTERING THE ASHES
  33. THE JEOPARDY ROOM
  34. HEAVEN’S HOSTESS IS HELL’S HANDMAIDEN
  35. THE BONES OF THE WORLD
  36. THE GOD RUNG
  37. KNIVES SPEAK LOUDEST IN THE DARK
  38. THE INTEREST PAID IN BLOOD
  39. RIDDLES SHAPED IN STONE
  40. THE CALLING HOUR
  41. WE BURIED OUR STORIES IN THE EARTH
  42. PART THREE REVELATIONS OF THE THROAT
  43. FORMLESS, SHAPELESS, IT CAN FLOW OR IT CAN CRASH
  44. THE SPARROW GENERAL
  45. THOUGH IT BE HARSH, COME BACK TO THE LIGHT
  46. THE NEW DEVOURING THE OLD
  47. A PLOT OF CORPSES
  48. THE BLACK TURTLE
  49. MARCHING TO A HEADLESS DRUM
  50. SEEK NOT THE EAVES AT MIDNIGHT
  51. REUNION
  52. SLEEP, AND HIS BROTHER DEATH
  53. MISSIO INTERRUPTUS
  54. BORN ON THE BATTLEFIELD
  55. IN THE HOUSE OF THE IGNOBLE
  56. THE ONES WE KEEP CLOSE
  57. DAWN IS THE MOMENT YOU WAKE
  58. THE GRAY AFTER THE STORM
  59. FINAL SELECTION
  60. ACKNOWLEDGMENTS
  61. ABOUT THE AUTHOR

She passes several increasingly familiar faces along the way, all of them serving as helpers like her, all of them afflicted differently by life. She’s learned the man she exchanged smiles with the first day while he polished lamp fixtures is named Mott. He used to be a soldier. He lost an arm and leg fighting the Sicclunans far away. He also suffered a vicious blow to his head that expresses its effects in his slowed speech and equally slowed thoughts.

Fortunately he’s very kind, and Dyeawan doesn’t mind waiting the excess time it takes for him to complete those thoughts.

She finds Tahei behind his workbench, examining some extremely small wheels under a special glass held by a vise.

“Slider!” he greets her enthusiastically. “Were you already up here?”

She shakes her head.

“Wow, you are really makin’ that thing fly. You do me proud.”

More than a little color comes to her cheeks.

“Thanks.”

He picks up a medium-size rectangular bundle and hands it over to her.

“Can you speed this down to the maps level?”

Dyeawan accepts the bundle readily, but looks back at him in confusion.

“The maps level? I don’t think I’ve been there yet.”

Tahei grins. “Oh, you’re going to love it. You especially. I promise. It’s level six.”

“Okay. What room?”

His grin seems to widen. “The maps level is built a little differently. You’ll see. Trust me.”

She does, and so she just nods.

“I’ll see you in the commissary later, okay?” he says.

“Oh yes. I’ll trade you my taro pudding for your greens.”

He laughs. “You’re a strange kid, you know that?”

“I don’t think I’ve ever gotten to be a kid,” she answers honestly.

“Well then… now’s a good time,” he says, more sincerely.

There are no winding corridors on the maps level, Dyeawan discovers. When she descends the ramp from the level above, she finds herself wheeling into a large antechamber that splits off from several tall, broad archways. They’re all sealed off behind closed doors, save one.

It’s the largest open space she’s thus far seen in the Cadre, ten times the size of the most spacious workroom on the builders level.

Of course, it has to be this big, Dyeawan supposes.

The room contains the entire Capitol.

The city sprawls out before her, every building, street, and feature perfectly captured to scale in an intricate model. It’s raised on a dais four feet from the floor. The Spectrum must be as tall as Dyeawan, and she can roll freely in her tender among the cooperatives of the Gen Circus. There’s even real water filling a stone pool beyond the port, tiny boats skimming its surface. There must be thousands of miniature wooden people riding the sky carriages, crewing the port, and walking the streets.

It almost looks alive.