Chapters (61)
- Publisher’s Notice
- Map of Crache
- Dedication
- PART ONE THREE SIDES OF A COIN
- THE MOURNING AFTER
- THE KNIGHT BEFORE
- WHERE ONLY STONE STEPS ASCEND
- A THOUSAND FACES AND NONE
- BLOOD COINS AND BLOOD COIN HUNTERS
- FALLING STARS
- CITIES BUILT IN BOXES
- STEEL FIELDS OF RUST AND ROT
- RESOLVE IS THE FORGED BLADE THAT CANNOT BE QUENCHED
- THE DEAD WHO REVEL IN LIFE
- SHAHEEN
- THE FIRST WEAPON WAS A STORY TOLD BY LIARS
- HOME STUDIES
- REQUITAL IS THE REVENGE OF THE WELL-READ
- BURIED ON THE BATTLEFIELD
- ON AND OFF
- SAVAGERY PAYS A CALL
- WHEN GHOSTS SPEAK YOUR REAL NAME
- PART TWO UNRAVELING THE EDGES
- THE BLACK EAGLE
- THE MESSENGER
- A PEBBLE IN A MAZE
- THIRTY TONGUES AND NOT A WORD SPOKEN
- TEARS MADE OF FIRE
- LATE-NIGHT CALLERS
- THE MATING CALL OF THE CRACHIAN WIND DRAGON
- ONLY FIRE AND ICE GROW IN CHARNEL HOUSE GARDENS
- SCATTERING THE ASHES
- THE JEOPARDY ROOM
- HEAVEN’S HOSTESS IS HELL’S HANDMAIDEN
- THE BONES OF THE WORLD
- THE GOD RUNG
- KNIVES SPEAK LOUDEST IN THE DARK
- THE INTEREST PAID IN BLOOD
- RIDDLES SHAPED IN STONE
- THE CALLING HOUR
- WE BURIED OUR STORIES IN THE EARTH
- PART THREE REVELATIONS OF THE THROAT
- FORMLESS, SHAPELESS, IT CAN FLOW OR IT CAN CRASH
- THE SPARROW GENERAL
- THOUGH IT BE HARSH, COME BACK TO THE LIGHT
- THE NEW DEVOURING THE OLD
- A PLOT OF CORPSES
- THE BLACK TURTLE
- MARCHING TO A HEADLESS DRUM
- SEEK NOT THE EAVES AT MIDNIGHT
- REUNION
- SLEEP, AND HIS BROTHER DEATH
- MISSIO INTERRUPTUS
- BORN ON THE BATTLEFIELD
- IN THE HOUSE OF THE IGNOBLE
- THE ONES WE KEEP CLOSE
- DAWN IS THE MOMENT YOU WAKE
- THE GRAY AFTER THE STORM
- FINAL SELECTION
- ACKNOWLEDGMENTS
- ABOUT THE AUTHOR
Mother Manai grips Evie’s shoulder briefly with her remaining hand, then draws a large, gleaming, finely forged rendition of her favored meat cleaver fashioned for her by the same Sicclunan armorist who made her spike.
“I think that armorist does fancy you,” Evie says to her.
Mother Manai winks at her, and the old woman says no more. This is not a time for good-byes.
Evie looks from her face to Lariat’s, then Bam’s.
“Die well,” she bids the three of them.
Lariat laughs. “What else do we do, little Sparrow?”
By now the Skrain and Savage Legion taskers know what’s coming, and they’ve ordered their Legionnaires to advance, hoping to make as much ground as possible before the field is cut off.
“Bring me their fuckin’ heads!” Lariat yells down the line, and hundreds of howling blue-rune-covered faces surge across the valley.
The rebel Savages aren’t marching, they’re charging, and their Legionnaire counterparts soon pick up their pace to match that ferocious speed. The Skrain are visible up and down their battle line now, armored scales blazing in the sun. Their Savages should be able to wrap around the smaller force of rogue Legionnaires like a snake once they meet, but the sheer animal energy of Evie’s Savages makes the odds appear slightly more even despite the disparity in number.
After the two armies of Savages clash there’s no telling them apart, not if you’re watching from either side’s battle line. There’s no stoic holding of the ranks to counterpoint the feral attack of the Legion. This is war without technique or pretension or mechanical unity. This is the chaos of human nature given form, and it is an ugly, horrific thing to witness. Bodies are being shredded and torn apart everywhere there is to look. Savages don’t retreat, they don’t regroup, and neither side is going to be recalled from this fight. They’re battling to the last of them and they know, and the brutality of their fight is a reflection of that.
Evie doesn’t want to watch, but neither can she justify looking away. She is responsible for this. She committed to this course of action, and if she’s not there in the midst of it she must at least see it through.
In truth, the battle of the Savages lasts no more than fifteen minutes. Such unrestrained combat easily breaks bodies not packed in armor, but the sheer violence of the encounter makes it feel like what they’re witnessing goes much longer.
Neither side wins, not really. The Skrain’s Legionnaires do not overwhelm the smaller force. They are two wildfires lit to meet and snuff each other out, and that’s precisely what happens. The fighting is soon reduced to small pockets of groups, then single combat here and there. Even those are only the final, weak throes of a dying giant.