Back Savage Legion
Chapters (61)
  1. Publisher’s Notice
  2. Map of Crache
  3. Dedication
  4. PART ONE THREE SIDES OF A COIN
  5. THE MOURNING AFTER
  6. THE KNIGHT BEFORE
  7. WHERE ONLY STONE STEPS ASCEND
  8. A THOUSAND FACES AND NONE
  9. BLOOD COINS AND BLOOD COIN HUNTERS
  10. FALLING STARS
  11. CITIES BUILT IN BOXES
  12. STEEL FIELDS OF RUST AND ROT
  13. RESOLVE IS THE FORGED BLADE THAT CANNOT BE QUENCHED
  14. THE DEAD WHO REVEL IN LIFE
  15. SHAHEEN
  16. THE FIRST WEAPON WAS A STORY TOLD BY LIARS
  17. HOME STUDIES
  18. REQUITAL IS THE REVENGE OF THE WELL-READ
  19. BURIED ON THE BATTLEFIELD
  20. ON AND OFF
  21. SAVAGERY PAYS A CALL
  22. WHEN GHOSTS SPEAK YOUR REAL NAME
  23. PART TWO UNRAVELING THE EDGES
  24. THE BLACK EAGLE
  25. THE MESSENGER
  26. A PEBBLE IN A MAZE
  27. THIRTY TONGUES AND NOT A WORD SPOKEN
  28. TEARS MADE OF FIRE
  29. LATE-NIGHT CALLERS
  30. THE MATING CALL OF THE CRACHIAN WIND DRAGON
  31. ONLY FIRE AND ICE GROW IN CHARNEL HOUSE GARDENS
  32. SCATTERING THE ASHES
  33. THE JEOPARDY ROOM
  34. HEAVEN’S HOSTESS IS HELL’S HANDMAIDEN
  35. THE BONES OF THE WORLD
  36. THE GOD RUNG
  37. KNIVES SPEAK LOUDEST IN THE DARK
  38. THE INTEREST PAID IN BLOOD
  39. RIDDLES SHAPED IN STONE
  40. THE CALLING HOUR
  41. WE BURIED OUR STORIES IN THE EARTH
  42. PART THREE REVELATIONS OF THE THROAT
  43. FORMLESS, SHAPELESS, IT CAN FLOW OR IT CAN CRASH
  44. THE SPARROW GENERAL
  45. THOUGH IT BE HARSH, COME BACK TO THE LIGHT
  46. THE NEW DEVOURING THE OLD
  47. A PLOT OF CORPSES
  48. THE BLACK TURTLE
  49. MARCHING TO A HEADLESS DRUM
  50. SEEK NOT THE EAVES AT MIDNIGHT
  51. REUNION
  52. SLEEP, AND HIS BROTHER DEATH
  53. MISSIO INTERRUPTUS
  54. BORN ON THE BATTLEFIELD
  55. IN THE HOUSE OF THE IGNOBLE
  56. THE ONES WE KEEP CLOSE
  57. DAWN IS THE MOMENT YOU WAKE
  58. THE GRAY AFTER THE STORM
  59. FINAL SELECTION
  60. ACKNOWLEDGMENTS
  61. ABOUT THE AUTHOR

The final dip in the spike track has no upturn; it merely ends, sending Dyeawan careening out the other end of the corridor. Her front wheels hit the floor and she leans far back to compensate and prevent herself from tipping dangerously forward. Fortunately her back wheels touch down evenly enough that she stays righted, even if it is a hard landing that jars her from her gut to her jaw.

The chamber beyond the corridor isn’t like any she’s seen in the Planning Cadre, other than its circular shape. It’s almost completely empty and there are no windows. The floor is smoothly cobbled, like rolling over the scaly back of some great unimagined beast. It’s an impossible room; Dyeawan knows that the door through which she entered belonged to Sanitation. Unless the spiked corridor wound so deftly, it seemed to be a straight path while leading her into a completely different part of the keep.

Resting in the center of the chamber, slightly tilted to one side, is a rowboat barely large enough to fit one fully grown person. There are no oars, only large and empty rusted rings. It sits there, looking particularly lonely in these contrary surroundings.

The chamber’s only other distinguishing features are torches lit in sconces and half a dozen or so wrought-iron grates bolted along the walls. The grates are set much higher than the sconces, several dozen feet above the cobbles. Their bars are thick and the grates themselves are large enough to herd hogs through.

“Hello?” Dyeawan calls out, mostly to break the oppressive silence of the space.

It’s no surprise when only her echo answers.

She urges her wheels forward, staring at the shoddy little rowboat that looks as though it’s been left behind in the wake of some hasty rush to clear out the chamber. Dyeawan knows it must mean something; every choice Edger and the planners have made thus far has been deliberate, precise, and connected somehow to another piece of a puzzle.

Her mind is racing to discover that missing piece when a very distinct scent hits her and Dyeawan sniffs at the air.

She smells the sea.

That might only have puzzled her further, except for one alarming and undeniable fact; she did not smell the sea just a moment ago.

She hears the first dribbling of water before she sees it, a stream of unending tears pouring onto the shiny cobbles beneath her. Dyeawan looks up and sees the bay water beginning to spill through all the grates in the walls. At first it merely drips through the bottoms of the heavy iron bars, but a deep and distant rumbling informs her ears of what her eyes will confirm moments later, that more water is coming, and it sounds as if it might be the whole of the bay.