Chapters (232)
- He Who Fights With Monsters
- ALSO IN SERIES
- 1. Strange Business
- Strange Business
- 2. Of Course Magic is a Thing
- Of Course Magic is a Thing
- 3. Local Cuisine
- Local Cuisine
- 4. Cannibals and Spelunking
- Cannibals and Spelunking
- 5. Wizard
- Wizard
- 6. Potent Potable
- Potent Potable
- 7. Spoils
- Spoils
- 8. Dark Magic
- Dark Magic
- 9. Escape
- Escape
- 10. The Evil Pit of Evil
- The Evil Pit of Evil
- 11. Dashing Heroics
- Dashing Heroics
- 12. Sanguine Horror
- Sanguine Horror
- 13. This is the Part Where We Step Back
- This is the Part Where We Step Back
- 14. Worlds Apart
- Worlds Apart
- 15. Outworlder
- Outworlder
- 16. Rescue Party
- Rescue Party
- 17. A Conservative Pillage
- A Conservative Pillage
- 18. One of Us
- One of Us
- 19. I Want a Lava Cannon
- I Want a Lava Cannon
- 20. By the Power of Grayskull
- By the Power of Grayskull
- 21. I Have the Power
- I Have the Power
- 22. Apocalypse Stone
- Apocalypse Stone
- 23. I May have Made a Huge Mistake
- I May have Made a Huge Mistake
- 24. Astral Space
- Astral Space
- 25. Blasphemy is Kind of My Thing
- Blasphemy is Kind of My Thing
- 26. Waterfall
- Waterfall
- 27. Water, Fall
- Water, Fall
- 28. How Did You All Fit In There?
- How Did You All Fit In There?
- 29. That’s What Adventurers Do
- That’s What Adventurers Do
- 30. Closing the Door Too Hard
- Closing the Door Too Hard
- 31. Taming the Beast
- Taming the Beast
- 32. Monster Hunting For Beginners
- Monster Hunting For Beginners
- 33. Mistrun River
- Mistrun River
- 34. Waving the Flag For Secular Morality
- Waving the Flag For Secular Morality
- 35. Greenstone
- Greenstone
- 36. The Island
- The Island
- 37. A Good Adventurer and a Great One
- A Good Adventurer and a Great One
- 38. Just Another Adventurer
- Just Another Adventurer
- 39. Training
- Training
- 40. Eyebeams and the Ethics of Adventuring
- Eyebeams and the Ethics of Adventuring
- 41. Vulnerable and Exposed
- Vulnerable and Exposed
- 42. This is the Pits
- This is the Pits
- 43. Nightingale
- Nightingale
- 44. Complimentary Ointment
- Complimentary Ointment
- 45. So Much For Atheism
- So Much For Atheism
- 46. Blatant Manipulation
- Blatant Manipulation
- 47. Mirage Chamber
- Mirage Chamber
- 48. An Endless, Inescapable Nightmare
- An Endless, Inescapable Nightmare
- 49. A Voice From Home
- A Voice From Home
- 50. The Full Keanu
- The Full Keanu
- 51. Song of the Nightingale
- Song of the Nightingale
- 52. Pain
- Pain
- 53. Nightlife
- Nightlife
- 54. Field Assessment
- Field Assessment
- 55. Rune Tortoise
- Rune Tortoise
- 56. Gary’s Gift
- Gary’s Gift
- 57. Rainbow Smoke
- Rainbow Smoke
- 58. A Man of Malevolent Intellect
- A Man of Malevolent Intellect
- 59. Falling Short
- Falling Short
- 60. Making Music
- Making Music
- 61. Trade Hall
- Trade Hall
- 62. Have Some Damn Adventures
- Have Some Damn Adventures
- 63. Sunk-Cost Fallacy
- Sunk-Cost Fallacy
- 64. Take My Wife, Please
- Take My Wife, Please
- 65. Curious Urges
- Curious Urges
- 66. A Stronger Weapon Than the One in Your Hand
- A Stronger Weapon Than the One in Your Hand
- 67. This is What it Means to Fight Me
- This is What it Means to Fight Me
- 68. Good News For Clive
- Good News For Clive
- 69. Dumpling Soup
- Dumpling Soup
- 70. Rewards
- Rewards
- 71. A Bit of Poo
- A Bit of Poo
- 72. Rat Race
- Rat Race
- 73. A Grim Sword to Live By
- A Grim Sword to Live By
- 74. Doing Better
- Doing Better
- 75. Progress
- Progress
- 76. Preparations
- Preparations
- 77. Group Cohesion
- Group Cohesion
- 78. Jason Has the Good Biscuits
- Jason Has the Good Biscuits
- 79. Sand Everywhere
- Sand Everywhere
- 80. It’s Not Work if You Love What You Do
- It’s Not Work if You Love What You Do
- 81. Crazy Desperation Move
- Crazy Desperation Move
- 82. Choices
- Choices
- 83. It Makes No Difference to the Ant
- It Makes No Difference to the Ant
- 84. Injury & Death
- Injury & Death
- 85. Because I’m an Adventurer
- Because I’m an Adventurer
- 86. Some Kind of Secret
- Some Kind of Secret
- 87. Can’t Lose
- Can’t Lose
- 88. The Nature of Absolution
- The Nature of Absolution
- 89. Anti-Pirate Operations
- Anti-Pirate Operations
- 90. The Path to Bronze
- The Path to Bronze
- 91. Life & Death
- Life & Death
- 92. Unusual Contract
- Unusual Contract
- 93. Truth
- Truth
- 94. Consequences
- Consequences
- 95. Punishment
- Punishment
- 96. You Don’t Get a Third
- You Don’t Get a Third
- 97. Integrity is Sexy
- Integrity is Sexy
- 98. The Point of Money and Power
- The Point of Money and Power
- 99. Someone Else’s Game
- Someone Else’s Game
- 100. Legwork
- Legwork
- 101. Fantasy World Goodness
- Fantasy World Goodness
- 102. You Fight Like Me
- You Fight Like Me
- 103. Silver Hair
- Silver Hair
- 104. An Outcome That Satisfies
- An Outcome That Satisfies
- 105. You Aren’t in Control of What Happens Next
- You Aren’t in Control of What Happens Next
- 106. Something Shady
- Something Shady
- 107. All the Good People We Can Get
- All the Good People We Can Get
- 108. You Don’t Have the Strength
- You Don’t Have the Strength
- 109. The Tyranny of Rank
- The Tyranny of Rank
- 110. Help Arrives
- Help Arrives
- 111. Strange Star
- Strange Star
- 112. The Accumulation of a Life
- The Accumulation of a Life
- 113. You Need to Work on Making Enemies
- You Need to Work on Making Enemies
- FROM THE PUBLISHER
- ALSO IN SERIES
- LitRPG
- LitRPG
Inside one of the Magic Society’s dedicated ritual rooms, Humphrey was standing in the middle of a magic circle, holding an awakening stone in his hands.
“Good,” Clive said approvingly. “You did well, Jason.”
The awakening stone disappeared into Humphrey’s hand. His eyes glowed with swirling blue and gold light as the magic settled into him, then dimmed.
Party member [Humphrey Geller] has awakened the dragon essence ability [Spartoi]. [Humphrey Geller] has awakened 5 of 5 dragon essence abilities.
Party member [Humphrey Geller] has awakened all dragon essence abilities. Linked attribute [Recovery] will advance in conjunction with lowest-rank dragon essence ability.
Party member [Humphrey Geller] has 2 of 4 completed essences.
Ability: [Spartoi] (Dragon)
Summoning (ritual, summon).
Cost: Very high mana.
Cooldown: 6 hours.
Current rank: Iron 0 (00%)
Effect (iron): Summons three dragon-tooth warriors.
“Finally,” Humphrey said.
“Finally?” Clive asked.
“My storage space power. It equips anything I summon with iron-rank magic equipment, but I didn’t have a summoning ability. My mother kept telling me it would come, but it’s a relief it finally has.”
“Spartoi,” Jason said. “That’s unexpected.”
“You’ve heard of them?” Humphrey asked.
“They’re part of a myth from my world,” Jason said. “Oddly enough, about a guy named Jason. He was on a quest, and to complete it he needed to pass these trials set by a king. One of the trials was to sow dragon’s teeth, and a bunch of soldiers sprung up. He threw a rock at one of them and they got confused and killed one another.”
“Was he the person you were named after?”
“No,” Jason darkly. “I was named after a footy player.”
“I guess you just hope no one throws a rock at them,” Clive said. “Want to try summoning them now?”
“I’ll wait until we’re outdoors,” Humphrey said. “I want to see what Jason gets.”
“Yes,” Clive said, turning enthusiastically to Jason. “The no-ritual awakening. I’ve been looking forwards to this.”
“It’s really not that exciting,” Jason said. “Let me clean this up, first.” He took a cleaning cloth and some alchemical solution from the ritual room’s supply cabinet and wiped the residue of the magical circle off the smoothly polished, stone floor.
“Now,” Clive said eagerly, as Jason put the cleaning supplies away.
Jason shook his head, taking out the awakening stone. It glowed with a white-gold light, like a holy object.
Item: [Awakening Stone of Absolution] (unranked, epic)
An awakening stone containing the power of redemption (consumable, awakening stone).
Requirements: Unawakened essence ability.
Effect: Awakens an essence ability.
You have 5 unawakened essence abilities.
You are able to absorb [Awakening Stone of Absolution]
Absorb Y/N?
The stone vanished into Jason’s hand and his eyes started shining with golden light, which darkened until they were black orbs before returning to normal.
You have awakened the doom essence ability [Blade of Doom]. You have awakened 3 of 5 doom essence abilities.
Ability: [Blade of Doom] (Doom)
Conjuration (unholy).
Cost: Moderate mana.
Cooldown: None.