Chapters (232)
- He Who Fights With Monsters
- ALSO IN SERIES
- 1. Strange Business
- Strange Business
- 2. Of Course Magic is a Thing
- Of Course Magic is a Thing
- 3. Local Cuisine
- Local Cuisine
- 4. Cannibals and Spelunking
- Cannibals and Spelunking
- 5. Wizard
- Wizard
- 6. Potent Potable
- Potent Potable
- 7. Spoils
- Spoils
- 8. Dark Magic
- Dark Magic
- 9. Escape
- Escape
- 10. The Evil Pit of Evil
- The Evil Pit of Evil
- 11. Dashing Heroics
- Dashing Heroics
- 12. Sanguine Horror
- Sanguine Horror
- 13. This is the Part Where We Step Back
- This is the Part Where We Step Back
- 14. Worlds Apart
- Worlds Apart
- 15. Outworlder
- Outworlder
- 16. Rescue Party
- Rescue Party
- 17. A Conservative Pillage
- A Conservative Pillage
- 18. One of Us
- One of Us
- 19. I Want a Lava Cannon
- I Want a Lava Cannon
- 20. By the Power of Grayskull
- By the Power of Grayskull
- 21. I Have the Power
- I Have the Power
- 22. Apocalypse Stone
- Apocalypse Stone
- 23. I May have Made a Huge Mistake
- I May have Made a Huge Mistake
- 24. Astral Space
- Astral Space
- 25. Blasphemy is Kind of My Thing
- Blasphemy is Kind of My Thing
- 26. Waterfall
- Waterfall
- 27. Water, Fall
- Water, Fall
- 28. How Did You All Fit In There?
- How Did You All Fit In There?
- 29. That’s What Adventurers Do
- That’s What Adventurers Do
- 30. Closing the Door Too Hard
- Closing the Door Too Hard
- 31. Taming the Beast
- Taming the Beast
- 32. Monster Hunting For Beginners
- Monster Hunting For Beginners
- 33. Mistrun River
- Mistrun River
- 34. Waving the Flag For Secular Morality
- Waving the Flag For Secular Morality
- 35. Greenstone
- Greenstone
- 36. The Island
- The Island
- 37. A Good Adventurer and a Great One
- A Good Adventurer and a Great One
- 38. Just Another Adventurer
- Just Another Adventurer
- 39. Training
- Training
- 40. Eyebeams and the Ethics of Adventuring
- Eyebeams and the Ethics of Adventuring
- 41. Vulnerable and Exposed
- Vulnerable and Exposed
- 42. This is the Pits
- This is the Pits
- 43. Nightingale
- Nightingale
- 44. Complimentary Ointment
- Complimentary Ointment
- 45. So Much For Atheism
- So Much For Atheism
- 46. Blatant Manipulation
- Blatant Manipulation
- 47. Mirage Chamber
- Mirage Chamber
- 48. An Endless, Inescapable Nightmare
- An Endless, Inescapable Nightmare
- 49. A Voice From Home
- A Voice From Home
- 50. The Full Keanu
- The Full Keanu
- 51. Song of the Nightingale
- Song of the Nightingale
- 52. Pain
- Pain
- 53. Nightlife
- Nightlife
- 54. Field Assessment
- Field Assessment
- 55. Rune Tortoise
- Rune Tortoise
- 56. Gary’s Gift
- Gary’s Gift
- 57. Rainbow Smoke
- Rainbow Smoke
- 58. A Man of Malevolent Intellect
- A Man of Malevolent Intellect
- 59. Falling Short
- Falling Short
- 60. Making Music
- Making Music
- 61. Trade Hall
- Trade Hall
- 62. Have Some Damn Adventures
- Have Some Damn Adventures
- 63. Sunk-Cost Fallacy
- Sunk-Cost Fallacy
- 64. Take My Wife, Please
- Take My Wife, Please
- 65. Curious Urges
- Curious Urges
- 66. A Stronger Weapon Than the One in Your Hand
- A Stronger Weapon Than the One in Your Hand
- 67. This is What it Means to Fight Me
- This is What it Means to Fight Me
- 68. Good News For Clive
- Good News For Clive
- 69. Dumpling Soup
- Dumpling Soup
- 70. Rewards
- Rewards
- 71. A Bit of Poo
- A Bit of Poo
- 72. Rat Race
- Rat Race
- 73. A Grim Sword to Live By
- A Grim Sword to Live By
- 74. Doing Better
- Doing Better
- 75. Progress
- Progress
- 76. Preparations
- Preparations
- 77. Group Cohesion
- Group Cohesion
- 78. Jason Has the Good Biscuits
- Jason Has the Good Biscuits
- 79. Sand Everywhere
- Sand Everywhere
- 80. It’s Not Work if You Love What You Do
- It’s Not Work if You Love What You Do
- 81. Crazy Desperation Move
- Crazy Desperation Move
- 82. Choices
- Choices
- 83. It Makes No Difference to the Ant
- It Makes No Difference to the Ant
- 84. Injury & Death
- Injury & Death
- 85. Because I’m an Adventurer
- Because I’m an Adventurer
- 86. Some Kind of Secret
- Some Kind of Secret
- 87. Can’t Lose
- Can’t Lose
- 88. The Nature of Absolution
- The Nature of Absolution
- 89. Anti-Pirate Operations
- Anti-Pirate Operations
- 90. The Path to Bronze
- The Path to Bronze
- 91. Life & Death
- Life & Death
- 92. Unusual Contract
- Unusual Contract
- 93. Truth
- Truth
- 94. Consequences
- Consequences
- 95. Punishment
- Punishment
- 96. You Don’t Get a Third
- You Don’t Get a Third
- 97. Integrity is Sexy
- Integrity is Sexy
- 98. The Point of Money and Power
- The Point of Money and Power
- 99. Someone Else’s Game
- Someone Else’s Game
- 100. Legwork
- Legwork
- 101. Fantasy World Goodness
- Fantasy World Goodness
- 102. You Fight Like Me
- You Fight Like Me
- 103. Silver Hair
- Silver Hair
- 104. An Outcome That Satisfies
- An Outcome That Satisfies
- 105. You Aren’t in Control of What Happens Next
- You Aren’t in Control of What Happens Next
- 106. Something Shady
- Something Shady
- 107. All the Good People We Can Get
- All the Good People We Can Get
- 108. You Don’t Have the Strength
- You Don’t Have the Strength
- 109. The Tyranny of Rank
- The Tyranny of Rank
- 110. Help Arrives
- Help Arrives
- 111. Strange Star
- Strange Star
- 112. The Accumulation of a Life
- The Accumulation of a Life
- 113. You Need to Work on Making Enemies
- You Need to Work on Making Enemies
- FROM THE PUBLISHER
- ALSO IN SERIES
- LitRPG
- LitRPG
Luckily for Jason, most of the contracts in the jobs hall were for areas close to the city. Unless the threat was urgent, those further afield were posted on each town or village’s noticeboard. Every month, the Adventure Society would send out a number of people to patrol those areas and resolve those notices. It was not a popular task, as it meant a full month away from the city and any opportunities that might arise.
Jason started taking one or two contracts a day, depending on the location. He would then try and clear a notice or two off the local boards while he was out, even if it meant spending the night out in the delta. People were more than welcoming, especially as he took the time to help any sick locals.
In the jobs hall, Jason placed a notice on the desk. Albert was on duty again today, making a record of the contract.
“Badge, please,” Albert said.
Jason took out his Adventure Society badge and touched it to the contract. There was a shimmer as the badge touched the magic paper and Albert filed it in one of the desk drawers.
New Quest: [Contract: Bog Shambler]
A bog shambler has appeared close to the village of Hule. You have accepted a contract to eliminate the creature.
Objective: Eliminate [Bog Shambler] 0/1.
Reward: Spirit coins.
The Adventure Society rewarded iron spirit coins for an iron-rank monster-slaying contract. The amount depended on number of monsters, travel time and perceived difficulty, from ten, anywhere up to a hundred. If the contract proved more difficult than was originally assessed, bonuses would be given. They went from extra coins, all the way up to an awakening stone, although such a reward was extremely rare.
Jason himself could loot coins from each monster, while the quests that appeared for each contract would give more coins again, and sometimes other valuables. He was effectively being paid three times for each contract.
“Your armour is looking a bit ragged,” Albert observed. “That thorny-tongue frog from yesterday?”
“It certainly was as thorny-tongued as advertised,” Jason said. “The armour self-repairs, but it got torn-up pretty well. It’ll be fine in a few days.”
“I imagine you got torn-up as well.”
“I self-repair too,” Jason said. “You on tomorrow, Bert?”
“Nah, they’ve got me on the admin desk, tomorrow.”
“I’ll see you in a few, then.”
Jason made to leave, but found someone standing in his path. It was a tall, gangly fellow who looked a few years older than Jason. He had an iron-rank aura, so he was probably the age he looked. He was wearing robes that were a size too big, with the emblem of the Magic Society prominently placed.
“Mr Asano?” the man asked.
“And you are?” Jason asked.
“Standish,” the man said. “Clive Standish, of the Magic Society. To be precise, I am Adjunct Assistant to the Deputy Director of the Magic Society, Greenstone branch.”