Chapters (232)
- He Who Fights With Monsters
- ALSO IN SERIES
- 1. Strange Business
- Strange Business
- 2. Of Course Magic is a Thing
- Of Course Magic is a Thing
- 3. Local Cuisine
- Local Cuisine
- 4. Cannibals and Spelunking
- Cannibals and Spelunking
- 5. Wizard
- Wizard
- 6. Potent Potable
- Potent Potable
- 7. Spoils
- Spoils
- 8. Dark Magic
- Dark Magic
- 9. Escape
- Escape
- 10. The Evil Pit of Evil
- The Evil Pit of Evil
- 11. Dashing Heroics
- Dashing Heroics
- 12. Sanguine Horror
- Sanguine Horror
- 13. This is the Part Where We Step Back
- This is the Part Where We Step Back
- 14. Worlds Apart
- Worlds Apart
- 15. Outworlder
- Outworlder
- 16. Rescue Party
- Rescue Party
- 17. A Conservative Pillage
- A Conservative Pillage
- 18. One of Us
- One of Us
- 19. I Want a Lava Cannon
- I Want a Lava Cannon
- 20. By the Power of Grayskull
- By the Power of Grayskull
- 21. I Have the Power
- I Have the Power
- 22. Apocalypse Stone
- Apocalypse Stone
- 23. I May have Made a Huge Mistake
- I May have Made a Huge Mistake
- 24. Astral Space
- Astral Space
- 25. Blasphemy is Kind of My Thing
- Blasphemy is Kind of My Thing
- 26. Waterfall
- Waterfall
- 27. Water, Fall
- Water, Fall
- 28. How Did You All Fit In There?
- How Did You All Fit In There?
- 29. That’s What Adventurers Do
- That’s What Adventurers Do
- 30. Closing the Door Too Hard
- Closing the Door Too Hard
- 31. Taming the Beast
- Taming the Beast
- 32. Monster Hunting For Beginners
- Monster Hunting For Beginners
- 33. Mistrun River
- Mistrun River
- 34. Waving the Flag For Secular Morality
- Waving the Flag For Secular Morality
- 35. Greenstone
- Greenstone
- 36. The Island
- The Island
- 37. A Good Adventurer and a Great One
- A Good Adventurer and a Great One
- 38. Just Another Adventurer
- Just Another Adventurer
- 39. Training
- Training
- 40. Eyebeams and the Ethics of Adventuring
- Eyebeams and the Ethics of Adventuring
- 41. Vulnerable and Exposed
- Vulnerable and Exposed
- 42. This is the Pits
- This is the Pits
- 43. Nightingale
- Nightingale
- 44. Complimentary Ointment
- Complimentary Ointment
- 45. So Much For Atheism
- So Much For Atheism
- 46. Blatant Manipulation
- Blatant Manipulation
- 47. Mirage Chamber
- Mirage Chamber
- 48. An Endless, Inescapable Nightmare
- An Endless, Inescapable Nightmare
- 49. A Voice From Home
- A Voice From Home
- 50. The Full Keanu
- The Full Keanu
- 51. Song of the Nightingale
- Song of the Nightingale
- 52. Pain
- Pain
- 53. Nightlife
- Nightlife
- 54. Field Assessment
- Field Assessment
- 55. Rune Tortoise
- Rune Tortoise
- 56. Gary’s Gift
- Gary’s Gift
- 57. Rainbow Smoke
- Rainbow Smoke
- 58. A Man of Malevolent Intellect
- A Man of Malevolent Intellect
- 59. Falling Short
- Falling Short
- 60. Making Music
- Making Music
- 61. Trade Hall
- Trade Hall
- 62. Have Some Damn Adventures
- Have Some Damn Adventures
- 63. Sunk-Cost Fallacy
- Sunk-Cost Fallacy
- 64. Take My Wife, Please
- Take My Wife, Please
- 65. Curious Urges
- Curious Urges
- 66. A Stronger Weapon Than the One in Your Hand
- A Stronger Weapon Than the One in Your Hand
- 67. This is What it Means to Fight Me
- This is What it Means to Fight Me
- 68. Good News For Clive
- Good News For Clive
- 69. Dumpling Soup
- Dumpling Soup
- 70. Rewards
- Rewards
- 71. A Bit of Poo
- A Bit of Poo
- 72. Rat Race
- Rat Race
- 73. A Grim Sword to Live By
- A Grim Sword to Live By
- 74. Doing Better
- Doing Better
- 75. Progress
- Progress
- 76. Preparations
- Preparations
- 77. Group Cohesion
- Group Cohesion
- 78. Jason Has the Good Biscuits
- Jason Has the Good Biscuits
- 79. Sand Everywhere
- Sand Everywhere
- 80. It’s Not Work if You Love What You Do
- It’s Not Work if You Love What You Do
- 81. Crazy Desperation Move
- Crazy Desperation Move
- 82. Choices
- Choices
- 83. It Makes No Difference to the Ant
- It Makes No Difference to the Ant
- 84. Injury & Death
- Injury & Death
- 85. Because I’m an Adventurer
- Because I’m an Adventurer
- 86. Some Kind of Secret
- Some Kind of Secret
- 87. Can’t Lose
- Can’t Lose
- 88. The Nature of Absolution
- The Nature of Absolution
- 89. Anti-Pirate Operations
- Anti-Pirate Operations
- 90. The Path to Bronze
- The Path to Bronze
- 91. Life & Death
- Life & Death
- 92. Unusual Contract
- Unusual Contract
- 93. Truth
- Truth
- 94. Consequences
- Consequences
- 95. Punishment
- Punishment
- 96. You Don’t Get a Third
- You Don’t Get a Third
- 97. Integrity is Sexy
- Integrity is Sexy
- 98. The Point of Money and Power
- The Point of Money and Power
- 99. Someone Else’s Game
- Someone Else’s Game
- 100. Legwork
- Legwork
- 101. Fantasy World Goodness
- Fantasy World Goodness
- 102. You Fight Like Me
- You Fight Like Me
- 103. Silver Hair
- Silver Hair
- 104. An Outcome That Satisfies
- An Outcome That Satisfies
- 105. You Aren’t in Control of What Happens Next
- You Aren’t in Control of What Happens Next
- 106. Something Shady
- Something Shady
- 107. All the Good People We Can Get
- All the Good People We Can Get
- 108. You Don’t Have the Strength
- You Don’t Have the Strength
- 109. The Tyranny of Rank
- The Tyranny of Rank
- 110. Help Arrives
- Help Arrives
- 111. Strange Star
- Strange Star
- 112. The Accumulation of a Life
- The Accumulation of a Life
- 113. You Need to Work on Making Enemies
- You Need to Work on Making Enemies
- FROM THE PUBLISHER
- ALSO IN SERIES
- LitRPG
- LitRPG
“Uh, no,” Jason said. “I’m Jason, and this is Gary.”
Gary waved vaguely from where he was already inspecting the merchandise.
“I’ve met Bertram and Albert and Herbert, but not Filbert,” Jason said. “You’re quintuplets?”
“Actually, it’s octuplets,” Gilbert said.
“There’s eight of you?”
“Indeed there are,” Gilbert said. “There’s Robert, who sells fruit with Herbert, but on the Island instead of Old City.”
“Selling the same fruit, but charging three times as much?”
“I knew you for a gentleman of discernment,” Gilbert said. “There’s also Hubert, but we don’t really talk about him. Got caught up with a criminal element. That just leaves Bertrand. He’s the handsome one.”
“You aren’t all identical?”
“No, we are.”
Jason was about to inquire further when Gary jostled his arm.
“There’s some quality stuff here,” Gary said. “Take a look at this.”
“Ah,” Gilbert said. “Trap weaver silk, alchemically treated for maximum resiliency. Leather panels carefully placed to provide additional protection without compromising flexibility. The magic is integrated right down to the weaving pattern of the cloth. Tricky and laborious work, but the results speak for themselves. It also allows for the loose, flowing design, which is quite unusual with protective wear.”
Just as Gilbert said, the armour was almost a robe, in shifting shades of dark grey. The more fitted parts around the torso, arms and legs had black leather panels, but the layered garment was also draped with flowing cloth. It was a strange combination of tactical armour from Jason’s world and some kind of wizard robe. Jason was immediately taken with it.
“There’s a mythological order of dark warrior mystics where I come from,” Jason said. “They dress like this. I don’t suppose you know where I can get a sword with a blade made of red light?”
“Not in this city,” Gary said. “I’ve seen some gold-rank weapons like that.”
“Nice,” Jason said. “I have to start ranking up.”
“You’re a long, long way from gold rank,” Gary said with a laugh. “You should keep your eyes on what’s in front of you, for now.”
Gilbert smelled a sale and continued his spiel.
“The mix of shades and the flowing lines are of value to clients who value stealth,” Gilbert said, continuing with his sales pitch. “While not assisted by magic, the drape of the fabric breaks up the lines of the body, making it harder to recognise in the dark.”
“That does actually work,” Gary said, “although it doesn’t really matter with that cloak of yours.”
Jason reached out to run his fingers over cloth, which felt smooth and sleek.
Item: [Trap Weaver Battle Robe] (iron rank, epic)
A full body armour, carefully hand-crafted from the silk and leather of trap weavers. (armour, cloth/leather).
Effect: Increased resistance to damage. Highly effective against cutting and piercing damage, less effective against blunt damage.