Contents ( 37)
- EVERLOST
- PART ONE Afterlights
- CHAPTER 1 On the Way to the Light…
- CHAPTER 2 Arrival in Everlost
- CHAPTER 3 Dreamless
- CHAPTER 4 A Coin on its Edge
- CHAPTER 5 Friends in High Places
- CHAPTER 6 Scavengers
- PART TWO Mary, Queen of Snots
- CHAPTER 7 The Forever Places
- CHAPTER 8 Dominant Reality
- CHAPTER 9 Endless Loop
- CHAPTER 10 An Elevator Down
- CHAPTER 11 The Haunter
- CHAPTER 12 Learning to Surf
- CHAPTER 13 Time in a Bottle
- CHAPTER 14 The Alter Boys
- PART THREE The McGill
- CHAPTER 15 The Brimstone Ship
- CHAPTER 16 A Dangerous Crossing
- CHAPTER 17 The Chiming Chamber
- CHAPTER 18 Skinjacking for Dummies
- CHAPTER 19 Evil Chinese Pastry of Death
- CHAPTER 20 The Day the McGill Got Chimed
- CHAPTER 21 Web of the Psychotic Spider
- CHAPTER 22 Member of the Cabinet
- CHAPTER 23 Outrageous Fortune
- PART FOUR A Thousand Souls
- CHAPTER 24 Nick’s Journey
- CHAPTER 25 The Piers of Defeat
- CHAPTER 26 Oh, the Humanity
- CHAPTER 27 All Souls Day
- CHAPTER 28 Skinjacker
- CHAPTER 29 The Great Beyond
- CHAPTER 30 Leaving Everlost
- EPILOGUE
- Acknowledgments
Since no soul had crossed over with it, the ghost of the Sulphur Queen drifted for years; no crew, no passengers. It drifted, that is, until the McGill found it, and turned it into the greatest pirate ship ever to sail the waters of eternity—and, except for one nasty run-in with the Flying Dutchman, its supremacy on the seas had never been challenged.
Since the evil smell of brimstone still surrounded the vessel, the McGill found it useful for inspiring fear, because the McGill knew that when it came to being a monster, image was everything. One only needed to sniff the brimstone to be convinced that the Sulphur Queen was a ship from hell, rather than a ship from Texas.
The McGill had remodeled the tanker into as proper a pirate ship as possible. It wasn’t too hard to make it menacing, for the ship was already rusted and rancid when it crossed into Everlost. That, the smell, and the McGill’s fearsome reputation were all it took to make the Sulphur Queen the floating terror of Everlost.
On the open deck, the McGill had fashioned himself a throne made from pieces of this and that: pipes torn from the ship, fancy portrait frames, curtains from old buildings that had crossed over. The throne was studded with jewels that were glued on with old bubble gum. It was, in short, a monstrosity—just like the McGill himself—and it suited him just fine.
The McGill’s most recent adventure had been a raid in New York. He had long heard rumors of the Haunter, and his mystical little dojo where he taught kids to haunt, with weird discipline, like it was some sort of martial art. The McGill had no patience for legends that didn’t involve him. As far as he was concerned, such legends were competition, and needed to be silenced.
The Haunter was silenced well. Oh, he had put up a fight, levitating, and summoning up wraiths in black robes that walked like human beings—as if any of this could impress the McGill. He had learned early on that one’s physical strength in Everlost had nothing to do with muscle mass. It had all to do with the strength of one’s will—and the McGill was surely the most willful creature that ever lived. After he had shredded the wraith-warriors with his claws, the McGill took on the Haunter himself. The little Neanderthal had put up a fight—but in the end he was no match for the McGill.
“If you ever get out of there,” he had shouted at the barrel where the Haunter had been sealed, “you had better NEVER cross my path again. Or I’ll find something worse for you.”
He wasn’t sure if the Haunter had even heard him, because he never stopped cursing from within the barrel.
The McGill had dined royally on the spread of food that this Haunter had somehow pulled from the living world. He feasted for hours, and threw his scraps to his associates, who were happy to have them. That’s what he called his crew: “associates.”