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Chapters (166)
  1. Title Page
  2. Dedication
  3. Epigraph
  4. PROLOGUE
  5. THE ARGOS
  6. Konstance
  7. ONE
  8. THE LAKEPORT PUBLIC LIBRARY
  9. Zeno
  10. Seymour
  11. Zeno
  12. Seymour
  13. Zeno
  14. TWO
  15. CONSTANTINOPLE
  16. Anna
  17. A WOODCUTTERS’ VILLAGE IN THE RHODOPE MOUNTAINS OF BULGARIA
  18. Omeir
  19. Anna
  20. Omeir
  21. Anna
  22. Omeir
  23. THREE
  24. LAKEPORT, IDAHO
  25. Zeno
  26. LAKEPORT, IDAHO
  27. Seymour
  28. Zeno
  29. Seymour
  30. FOUR
  31. THE ARGOS
  32. Konstance
  33. FIVE
  34. THE LAKEPORT PUBLIC LIBRARY
  35. Seymour
  36. Zeno
  37. Seymour
  38. Zeno
  39. SIX
  40. CONSTANTINOPLE
  41. Anna
  42. THE ROAD TO EDIRNE
  43. Omeir
  44. Anna
  45. SEVEN
  46. KOREA
  47. Zeno
  48. LAKEPORT, IDAHO
  49. Seymour
  50. THE ARGOS
  51. Konstance
  52. EIGHT
  53. THE ROAD TO CONSTANTINOPLE
  54. Omeir
  55. CONSTANTINOPLE
  56. Anna
  57. Omeir
  58. Anna
  59. NINE
  60. KOREA
  61. Zeno
  62. LAKEPORT, IDAHO
  63. Seymour
  64. THE ARGOS
  65. Konstance
  66. Zeno
  67. Seymour
  68. Konstance
  69. TEN
  70. THE LAKEPORT PUBLIC LIBRARY
  71. Seymour
  72. Zeno
  73. Seymour
  74. ELEVEN
  75. CONSTANTINOPLE
  76. Omeir
  77. Anna
  78. Omeir
  79. TWELVE
  80. THE ARGOS
  81. Konstance
  82. LAKEPORT, IDAHO
  83. Zeno
  84. LAKEPORT, IDAHO
  85. Seymour
  86. THE ARGOS
  87. Konstance
  88. THIRTEEN
  89. CONSTANTINOPLE
  90. Anna
  91. Omeir
  92. Anna
  93. Omeir
  94. Anna
  95. Omeir
  96. Anna
  97. FOURTEEN
  98. THE ARGOS
  99. Konstance
  100. LONDON
  101. Zeno
  102. LAKEPORT, IDAHO
  103. Seymour
  104. THE ARGOS
  105. Konstance
  106. FIFTEEN
  107. THE LAKEPORT PUBLIC LIBRARY
  108. Seymour
  109. Zeno
  110. Seymour
  111. SIXTEEN
  112. FOUR MILES WEST OF CONSTANTINOPLE
  113. Anna
  114. SEVENTEEN
  115. LAKEPORT, IDAHO
  116. Zeno
  117. THE ARGOS
  118. Konstance
  119. LAKEPORT, IDAHO
  120. Zeno
  121. EIGHTEEN
  122. THE ARGOS
  123. Konstance
  124. LAKEPORT, IDAHO
  125. Zeno
  126. THE ARGOS
  127. Konstance
  128. NINETEEN
  129. LAKEPORT, IDAHO
  130. Seymour
  131. Zeno
  132. Seymour
  133. TWENTY
  134. EIGHT MILES WEST OF CONSTANTINOPLE
  135. Omeir
  136. TWENTY-ONE
  137. THE LAKEPORT PUBLIC LIBRARY
  138. Zeno
  139. Seymour
  140. Zeno
  141. THE ARGOS
  142. Konstance
  143. TWENTY-TWO
  144. IDAHO STATE CORRECTIONAL INSTITUTION
  145. Seymour
  146. TWENTY-THREE
  147. NINE MILES FROM A WOODCUTTERS’ VILLAGE IN THE RHODOPE MOUNTAINS OF BULGARIA
  148. Anna
  149. THAT SAME RAVINE
  150. Omeir
  151. TWENTY-FOUR
  152. BOISE, IDAHO
  153. Seymour
  154. THE ARGOS
  155. Konstance
  156. EPILOGUE
  157. THE LAKEPORT PUBLIC LIBRARY
  158. Zeno
  159. QAANAAQ
  160. Konstance
  161. Author’s Note
  162. Acknowledgments
  163. A Scribner Reading Group Guide
  164. More from the Author
  165. About the Author
  166. ALSO BY ANTHONY DOERR

In the Library grown-ups gesticulate around tables while cyclones of documents whirl above them. Mrs. Chen herds the teenagers up a ladder to a table on the second tier and sets an orange volume in the center. Ramón and Jessi Ko and Omicron Philips and Ezekiel’s little brother Tayvon watch as a foot-tall woman in a light-blue worksuit with the word ILIUM stitched on the breast emerges from the book. If at some point during your long voyage, she says, it becomes necessary to quarantine in your compartments, be sure to stick to your routines. Exercise daily, seek out fellow crew members in the Library, and…

Ramón says, “You hear about people vomiting but to actually see it?” and Jessi Ko says, “I hear Quarantine One lasts seven days no matter what,” and Omicron says, “I hear Quarantine Two lasts two months,” and Konstance says, “I hope your brother feels better soon, Tayvon,” and Tayvon bunches his eyebrows like he does when he’s concentrating on a mathematics problem.

Below them Mrs. Chen crosses the atrium and joins grown-ups around a table, images of cells and bacteria and viruses rotating in the space between them. Ramón says, “Let’s go play Ninefold Darkness,” and the four of them scamper up a ladder toward the Games Section, and Konstance watches the flying books a moment longer, then takes a slip of paper from the box in the center of the table, writes Atlas, and drops it into the slot.

“Thessaly,” she says, and drops through the Earth’s atmosphere and floats over the olive-and-rust-colored mountainscape of central Greece. Roadways emerge below, the terrain cut into polygons by fences, hedgerows, and walls, a familiar village coming into view now—cinderblock privacy walls, slate rooftops beneath cliff faces—and she’s walking the cracked pavement of a rural road in the Pindus Mountains.

Side streets split left and right, little dirt thoroughfares branching off those, drawing an elaborate tracery higher into the hills. She climbs past a row of houses built right up to the roadside, a disemboweled car in front of one, a face-blurred man in a plastic chair in front of the next. A houseplant wilts in a window; a sign with a skull on it has been mounted on a pole out front.

She turns right, following a route she knows well. Mrs. Flowers was right: the other kids find the Atlas hilariously obsolete. There’s no jumping or tunneling like in the more sophisticated games in the Games Section: all you do is walk. You can’t fly or build or fight or collaborate; you don’t feel mud grab your boots or raindrops prick your face; you can’t hear explosions or waterfalls; you can hardly leave the roads. And inside the Atlas everything besides the roads is as immaterial as air: walls, trees, people. The only solid thing is the ground.