Chapters (57)
- Cover
- ALSO BY SCOTT REINTGEN
- Dedication
- Part One: Lightning
- Chapter 1: The Alchemist
- Chapter 2: The Longhand
- Chapter 3: The Favorite
- Chapter 4: Birthday Dance
- Chapter 5: True Freedom
- Chapter 6: Dreams and Nightmares
- Chapter 7: The Qualifier
- Chapter 8: Ten Faces
- Part Two: Thunder
- Chapter 9: In the Morning Quiet
- Chapter 10: Bright and Loud
- Chapter 11: The Great Display
- Chapter 12: Sounds Like the Truth
- Chapter 13: Clatter
- Chapter 14: Making Noise
- Chapter 15: Disharmony
- Chapter 16: A Quiet Corner
- Chapter 17: Scream
- Chapter 18: Whisper
- Chapter 19: Silence
- Chapter 20: A Door Left Open
- Chapter 21: Distraction
- Chapter 22: The Beginning
- Chapter 23: Changing Skies
- Chapter 24: Ravenous
- Chapter 25: Vibrancy
- Chapter 26: Noises at Night
- Chapter 27: Blinding
- Chapter 28: Wormwood
- Chapter 29: Hunting Grounds
- Chapter 30: Blindsided
- Part Three: Storm
- Chapter 31: Enemies
- Chapter 32: Barriers
- Chapter 33: Setbacks
- Chapter 34: Caves
- Chapter 35: The Mountain Rebels
- Chapter 36: The Wraith
- Chapter 37: Thief
- Chapter 38: Gig’s Wall
- Chapter 39: A Small Request
- Chapter 40: The Ashlord Way
- Chapter 41: The Final Stretch
- Chapter 42: The Storm
- Chapter 43: Victory
- Chapter 44: The Battle of Gig’s Wall
- Chapter 45: One Face
- Chapter 46: The Brightness
- Chapter 47: The Price of War
- Chapter 48: Home
- ACKNOWLEDGMENTS
- ABOUT THE AUTHOR
- What’s next onyour reading list?
Turning back, you find Quinn on the ground with Etzli. The girl looks like something out of a nightmare. Her shirt is ripped, her eyes are wide, and she’s soiled by streaks of drying sludge. She watches you and it’s clear as day that she’s shocked you came back for her. Ignoring that, you dismount and start removing saddlebags and gear from Trust’s back. Quinn takes the canteen.
“Make sure she drinks.”
Quinn nods in the direction of the mountains. “Do you have enough time?”
She understands what’s happening as well as you do. The sun is almost up. It’s almost the start of the third day and gods help you, you don’t have enough time. You’re not ready for it. The death will have to come quick. The calculations will be a nightmare. You steel yourself, though, because if you can go back and save someone’s life from a sun wraith, you can damn well do some fast-fingered alchemy.
“Let’s win this thing,” you grunt.
Trust is down and dying. You set your hand on his heaving neck and watch as his eyes spin with fear. For the first time in all his lives, you don’t whisper quietly for him to enjoy the peace you think he deserves between this death and the next life. Instead, you’re begging the flames to burn quick and hard. When they finally start to race over his body, you tear your attention away to focus on the components. Ashes are gathering on the ground and you’re scrambling to figure out how the hell you’re going to summon a horse in such a tight window.
Quinn leaves the canteen with Etzli and joins you. She’s like a beacon of ghostly hope at your side. You stand there, thinking and panicking, but she whispers fiercely, “You can do this.”
Nodding, you kneel over the components. Your mind races in twenty different directions.
“Sunlight will hit in about thirteen clockturns. Some of my components need at least ten with the ashes to take in a rebirthing. So we mix them in the next three clockturns or it’s a wash. But the ashes are still cooking. Scorching hot ashes burn away components faster. Same result: a wash. So I have to overdose them without over-overdosing them.”
“Keep calm. Focus,” Quinn says. “What’s the first step?”
“I’m thinking.”
You’re not thinking, not really. You’re drifting into instinct. Equations flash through your head, but they’re coming too fast, too unsettled. You take a deep breath and run them again. Lingerluck has resistance qualities. It won’t burn as fast, but it’ll still diminish. You double the typical amount before sifting out a few pinches on instinct. Carefully, you add it to the ashes.