Back Ashlords
Chapters (57)
  1. Cover
  2. ALSO BY SCOTT REINTGEN
  3. Dedication
  4. Part One: Lightning
  5. Chapter 1: The Alchemist
  6. Chapter 2: The Longhand
  7. Chapter 3: The Favorite
  8. Chapter 4: Birthday Dance
  9. Chapter 5: True Freedom
  10. Chapter 6: Dreams and Nightmares
  11. Chapter 7: The Qualifier
  12. Chapter 8: Ten Faces
  13. Part Two: Thunder
  14. Chapter 9: In the Morning Quiet
  15. Chapter 10: Bright and Loud
  16. Chapter 11: The Great Display
  17. Chapter 12: Sounds Like the Truth
  18. Chapter 13: Clatter
  19. Chapter 14: Making Noise
  20. Chapter 15: Disharmony
  21. Chapter 16: A Quiet Corner
  22. Chapter 17: Scream
  23. Chapter 18: Whisper
  24. Chapter 19: Silence
  25. Chapter 20: A Door Left Open
  26. Chapter 21: Distraction
  27. Chapter 22: The Beginning
  28. Chapter 23: Changing Skies
  29. Chapter 24: Ravenous
  30. Chapter 25: Vibrancy
  31. Chapter 26: Noises at Night
  32. Chapter 27: Blinding
  33. Chapter 28: Wormwood
  34. Chapter 29: Hunting Grounds
  35. Chapter 30: Blindsided
  36. Part Three: Storm
  37. Chapter 31: Enemies
  38. Chapter 32: Barriers
  39. Chapter 33: Setbacks
  40. Chapter 34: Caves
  41. Chapter 35: The Mountain Rebels
  42. Chapter 36: The Wraith
  43. Chapter 37: Thief
  44. Chapter 38: Gig’s Wall
  45. Chapter 39: A Small Request
  46. Chapter 40: The Ashlord Way
  47. Chapter 41: The Final Stretch
  48. Chapter 42: The Storm
  49. Chapter 43: Victory
  50. Chapter 44: The Battle of Gig’s Wall
  51. Chapter 45: One Face
  52. Chapter 46: The Brightness
  53. Chapter 47: The Price of War
  54. Chapter 48: Home
  55. ACKNOWLEDGMENTS
  56. ABOUT THE AUTHOR
  57. What’s next onyour reading list?

I can’t help smiling. No gods in this valley. Only riders and horses.

Now, that’s a race I can win.

Chapter 25: Vibrancy

25 Vibrancy Pippa

Every twenty minutes, you bring the horses back to a trot. But five minutes later, you urge them back into a gallop. It’s a race-standard pace, slightly slower on day one than it will be on the last. The phoenix’s sides burn beneath you at the perfect race temperature.

“Won’t the horse get tired?” Quinn asks.

It had been quiet for long enough that you’d forgotten about her.

“You don’t have phoenixes in your world?”

“Phoenixes,” Quinn repeats. “We call them horses. Are they a certain breed, then? Clearly they run farther….”

“As long as the sun is out, they can keep running. Don’t worry. I’ve been doing this my entire life. Most people would say that I was born for this.”

“What?” Bravos calls from behind. “Everything all right, Pippa?”

You glance back. “Yes, I was just explaining…”

“Explaining what? Were you talking to me?”

Your eyes dart back to Quinn. Both of you raise an eyebrow at the same time. You could see the other spirits, but clearly Bravos can’t see Quinn. And it makes sense. None of the viewers could see the spirits in the years the Madness intervened. Only people connected to the spirits can see them.

That could make things interesting.

“Sorry, love. I’ll explain when we stop for the night.” As you settle back over the horse, you speak in a whisper for Quinn. “The Madness years make so much more sense now. Seeing random competitors talk to no one. Watching riders fall from their horses for no reason. It’s such an amazing advantage.”

Quinn says nothing. So you ride. Cycling between gallops and trots, pressing deeper into the red-bellied course. The sun rises high and quick, backing the desert ground and blurring the distant landscape. Both you and Bravos pull riding hoods overhead to shield yourselves from the pressing glare. Even for an Ashlord, it’s a bright and burning world today.

As the sun starts to set, you check the leaders on your bracelet:

  1. Adrian: 403 paces
  2. Etzli: 370 paces
  3. Imelda: 225 paces

Only Imelda’s name surprises you. Adrian and Etzli were always going to be in the thick of the action. You’re certain that Adrian is glancing at his own bracelet and wondering where you are on the course. A quick mental picture forms of the map.

Even if they’re in the lead now, night is coming.

The other riders will be staggered through the strangled valley below. Some of the leaders will reach the open plain, but no one will be completely safe. Tonight there will be fights and poisoned ashes. Bones will break. Riders will lose their chance at glory through the smallest mistakes. But the secret route saves both you and Bravos from all of that.