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Chapters (65)
  1. Prologue
  2. Part One: Channels
  3. Chapter One
  4. Chapter Two
  5. Chapter Three
  6. Chapter Four
  7. Chapter Five
  8. Interlude I: Elsewhere
  9. Interlude II: Bellis Coldwine
  10. Part Two: Salt
  11. Chapter Six
  12. Chapter Seven
  13. Chapter Eight
  14. Chapter Nine
  15. Chapter Ten
  16. Chapter Eleven
  17. Chapter Twelve
  18. Chapter Thirteen
  19. Chapter Fourteen
  20. Interlude III: Elsewhere
  21. Part Three: The Compass Factory
  22. Chapter Fifteen
  23. Chapter Sixteen
  24. Chapter Seventeen
  25. Chapter Eighteen
  26. Chapter Nineteen
  27. Chapter Twenty
  28. Interlude IV: Elsewhere
  29. Part Four: Blood
  30. Chapter Twenty-One
  31. Chapter Twenty-Two
  32. Chapter Twenty-Three
  33. Chapter Twenty-Four
  34. Chapter Twenty-Five
  35. Chapter Twenty-Six
  36. Interlude V: Tanner Sack
  37. Interlude VI: Elsewhere
  38. Part Five: Storms
  39. Chapter Twenty-Seven
  40. Chapter Twenty-Eight
  41. Chapter Twenty-Nine
  42. Chapter Thirty
  43. Chapter Thirty-One
  44. Chapter Thirty-Two
  45. Interlude VII: Basilisk Channel
  46. Interlude VIII: Elsewhere
  47. Part Six: Morning Walker
  48. Chapter Thirty-Three
  49. Chapter Thirty-Four
  50. Chapter Thirty-Five
  51. Chapter Thirty-Six
  52. Chapter Thirty-Seven
  53. Chapter Thirty-Eight
  54. Chapter Thirty-Nine
  55. Chapter Forty
  56. Interlude IX: The Brucolac
  57. Part Seven: The Lookout
  58. Chapter Forty-One
  59. Chapter Forty-Two
  60. Chapter Forty-Three
  61. Chapter Forty-Four
  62. Chapter Forty-Five
  63. Chapter Forty-Six
  64. Chapter Forty-Seven
  65. Coda: Tanner Sack

Doul had left once she had chosen her punishment, without glancing back at the thick sheaf of paper still in her hands. All its evidence went unread, languishing still. Uncommunicated.

Bellis turned the pages over, one by one, recounting what had happened to her in Armada. She tried to calm herself. There was something very important that she had to address. Her plans were collapsing. With Fennec caught, there was no one to put out the information she had, no one to stop the Lovers’ crazy plan to cross the Hidden Ocean. And Bellis should turn her mind to that, should try to think of some way to disclose the truth.

But she could not concentrate on that, on anything but what Doul had just told her.

Her hands were shaking. She gritted her teeth, furious at that, and ran her hands over her swept-back hair and exhaled, but she could not stop herself from trembling. She had to press her pen quite hard upon the paper so that the trembling would not make her words illegible. She scrawled a single quick sentence, then stopped suddenly, and stared at it, and could not write any more. She read what she had written, again and again.

Tomorrow they flog me.

Interlude IX: The Brucolac

Interlude IX: The Brucolac

Now in this deepest gutter of night where moments lie still like frightened things and we who are about are free of time I go walking.

My city moves. Its outlines shift.

Spires converge and part again and ropes coil like muscles and take the strain as Armada’s skyline breaks, heals, breaks.

Wild animals alive in shadows keep their whimpers quiet, sniff my dead smell and move on (four-footed or two) quick and cowed through a randomly serrated shipscape, along trenches of brick and wood on reshaped decks. The cadavers of vessels incorporated. Backstay stools, coaming, pawls, davits, and catheads encased in salt-aged architecture.

Behind every wall a maritime atomy, a mummy, a sacrifice, like a servant murdered in the temple’s foundations. This is a city of ghosts. Every quarter is haunted. We live like graveworms on our dead ships.

Withered flowers and weeds strain for what poor lamplight in the veins of walls, in ruts of concrete and wood. Life is tenacious, as we who have died know.

Trails of dust, parings of bone and brick, past ragged wounds of bomb-surgery: carbon and rubble, waste-ground punctuation in the city’s dull monologue. Paint, age, all the rubbish of urban chance brands squat towerblocks (on foredecks) and tenements (in the shadows of bowsprits). Flowerpots and wheels like meager tattoos, deliberate defacements. Infinite markings, sculptures accidental and made (the drabness peppered with signs of life and preference, awnings left just so, ribbons on sleeping livestock).

Where glass is, it is burst and scored-intricate with shadows. Lit windows are edged with darkness. Austere and coldly shining.