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Chapters (65)
  1. Prologue
  2. Part One: Channels
  3. Chapter One
  4. Chapter Two
  5. Chapter Three
  6. Chapter Four
  7. Chapter Five
  8. Interlude I: Elsewhere
  9. Interlude II: Bellis Coldwine
  10. Part Two: Salt
  11. Chapter Six
  12. Chapter Seven
  13. Chapter Eight
  14. Chapter Nine
  15. Chapter Ten
  16. Chapter Eleven
  17. Chapter Twelve
  18. Chapter Thirteen
  19. Chapter Fourteen
  20. Interlude III: Elsewhere
  21. Part Three: The Compass Factory
  22. Chapter Fifteen
  23. Chapter Sixteen
  24. Chapter Seventeen
  25. Chapter Eighteen
  26. Chapter Nineteen
  27. Chapter Twenty
  28. Interlude IV: Elsewhere
  29. Part Four: Blood
  30. Chapter Twenty-One
  31. Chapter Twenty-Two
  32. Chapter Twenty-Three
  33. Chapter Twenty-Four
  34. Chapter Twenty-Five
  35. Chapter Twenty-Six
  36. Interlude V: Tanner Sack
  37. Interlude VI: Elsewhere
  38. Part Five: Storms
  39. Chapter Twenty-Seven
  40. Chapter Twenty-Eight
  41. Chapter Twenty-Nine
  42. Chapter Thirty
  43. Chapter Thirty-One
  44. Chapter Thirty-Two
  45. Interlude VII: Basilisk Channel
  46. Interlude VIII: Elsewhere
  47. Part Six: Morning Walker
  48. Chapter Thirty-Three
  49. Chapter Thirty-Four
  50. Chapter Thirty-Five
  51. Chapter Thirty-Six
  52. Chapter Thirty-Seven
  53. Chapter Thirty-Eight
  54. Chapter Thirty-Nine
  55. Chapter Forty
  56. Interlude IX: The Brucolac
  57. Part Seven: The Lookout
  58. Chapter Forty-One
  59. Chapter Forty-Two
  60. Chapter Forty-Three
  61. Chapter Forty-Four
  62. Chapter Forty-Five
  63. Chapter Forty-Six
  64. Chapter Forty-Seven
  65. Coda: Tanner Sack

Tanner swims around the edges of the anophelii island. He feels anemones and urchins and realizes with sudden sadness that this is the first time he has swum close enough to the seabed to sense its life, and it is almost certainly the last, and it is too dark to see. He can only imagine the gnarls of sand and stone over which he swims, the spurs of rock and dead wood that must look furry with weed, the rich colors that light would reveal.

Minutes of urgent swimming pass. This coastal sea tastes different from the open ocean around Armada. These waters are a thicker stew. The taste of tiny life and death suffuses him.

And then very suddenly the taste of rust.

Machinery Beachthinks Tanner. He has swum around a convolution in the island’s outline, into the bay. His suckers caress new things: decomposing iron, engines scabbed by the sea. The water above this bed of iron is awash with metal salts and tastes to him of blood.

At the moon-glittering surface above him are three big shapes, the Samheri ships, occluding what little light there is. Their stubby chains taut in the water, their anchors at rest amid the bones of much older metal artifacts.

Tanner angles up, rising, feeling the water expand. He raises his hands, still clutching the package. The shade of the biggest ship is directly in his path.

The cactacae from Dreer Samher bluster at the sight of him, mimicking anger, threatening him with upraised fists and spined forearms, but they are dissembling. They are puzzled by this bedraggled Remade man who has scaled their chains to stand dripping on their deck, looking nervously at the sky, waiting for the sailors to take him below.

"Let me talk to the captain, lads," he says to them in Salt again and again, fearful but determined. And after their threats do not deter him, they bring him into the ship’s candlelit darkness.

They lead him past the treasury, where the spoils of their trade and their battles are stored. The kitchen where the smell of rotting vegetation and stew is strong. They take him through corridors of cages where angry chimpanzees scream and rattle their bars. The cactacae are too heavy and their thick digits too imprecise to scuttle the rigging. The primates are trained from birth to obey whistled and shouted commands, capable of unfurling and tying and hanging sails like experts, without ever knowing what it is they do.

The bored apes are hidden here from the hunger of the mosquito-women.

Sengka sits quietly in his cabin, making Tanner Sack stand drying his face and hands nervously with a rag. With his huge green arms resting on his desk, his hands clasped, Sengka looks unnervingly like a human bureaucrat. The same suspicious patience.