Back The Iron Legends
Chapters (38)
  1. Cover
  2. Back Cover Text
  3. Praise
  4. Booklist
  5. Winter's Passage
  6. Chapter One
  7. Chapter Two
  8. Chapter Three
  9. Chapter Four
  10. Summer's Crossing
  11. Chapter One
  12. Chapter Two
  13. Chapter Three
  14. Chapter Four
  15. Chapter Five
  16. Chapter Six
  17. Iron's Prophecy
  18. Chapter One
  19. Chapter Two
  20. Chapter Three
  21. Chapter Four
  22. Chapter Five
  23. Chapter Six
  24. Epilogue
  25. Guide to the Iron Fey
  26. A Word of Caution
  27. The Original Survival Guide to the Nevernever
  28. Disclaimer
  29. Preparation
  30. Entering the Nevernever
  31. Character Biographies and Useful Information
  32. Glossary
  33. Realms of the Nevernever (And Beyond)
  34. The Iron Quotes
  35. Quotes Key
  36. Q&A with Julie Kagawa
  37. The Lost Prince
  38. Excerpt

The Gnashwood is a forest in the wyldwood, close to the borders of the Iron Realm, that is infested with goblins. Because goblin tribes are constantly at war with one another, and are intolerant of trespassers through their territory, the Gnashwood is a dangerous place to be.

Denizens of the wyldwood:

The Bone Witch

The Bone Witch dwells in an old, gray, wooden house on the edges of a scummy pond in the depths of the Bone Marsh. The house stands on a pair of massive, gnarled bird legs and is surrounded by a fence made from bleached-white bones, polished skulls topping the posts.

The Bone Witch appears to be an old woman, with tangled white hair, a lined, wrinkled face, sharp black eyes and crooked, yellow teeth. Incredibly powerful and unpredictable, she holds a grudge against Puck for tying the legs of her house together, causing it to fall over when she pursued him for stealing her broom. Despite this, Puck doesn’t appear to be afraid of her; rather, finding vast amusement in his triumph and her subsequent rage.

Ash seeks out the Bone Witch on his quest to gain a human soul, as it is said in some legends that Grimalkin keeps company with a witch fitting her description. When Ash and Puck are reunited with Grim, she allows them to leave, but later pursues them to the edges of the Bone Marsh, vowing to hang Puck’s skin from her doorway if she ever sees him again.

Twiggs

The tree-dwelling gnome offers Meghan and Puck hospitality on her first night in the Nevernever.

All manner of wild fey inhabit the wyldwood, from kelpies to catoblepas, hedge wolves to goblins, dragons, wyverns, the unicorn and many, many, many more. Grimalkin keeps a home there, too.

THE BETWEEN

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There is no better introduction to the Between than Puck and Leanansidhe’s conversation when he and Meghan first arrive at her mansion in The Iron Daughter:

“Where are we, Lea?”

“The Between, darling.” Leanansidhe leaned back, sipping her wine. “The veil between the Nevernever and the mortal realm. Surely you’ve realized that by now.”

Both Puck’s eyebrows shot up into his hair. “The Between? The Between is full of nothing, or so I was led to believe. Those who get stuck Between usually go insane in a very short order.”

“Yes, I’ll admit, it was difficult to work with at first.” Leanansidhe waved her hand airily. “But, enough about me, darlings. Let’s talk about you.”

Known locations in the Between:

Leanansidhe’s Mansion