Chapters (33)
- Title Page
- epubBooks Information
- Author's Note
- 1. How the Nome King Became Angry
- 2. How Uncle Henry Got Into Trouble
- 3. How Ozma Granted Dorothy's Request
- 4. How The Nome King Planned Revenge
- 5. How Dorothy Became a Princess
- 6. How Guph Visited the Whimsies
- 7. How Aunt Em Conquered the Lion
- 8. How the Grand Gallipoot Joined The Nomes
- 9. How the Wogglebug Taught Athletics
- 10. How the Cuttenclips Lived
- 11. How the General Met the First and Foremost
- 12. How they Matched the Fuddles
- 13. How the General Talked to the King
- 14. How the Wizard Practiced Sorcery
- 15. How Dorothy Happened to Get Lost
- 16. How Dorothy Visited Utensia
- 17. How They Came to Bunbury
- 18. How Ozma Looked into the Magic Picture
- 19. How Bunnybury Welcomed the Strangers
- 20. How Dorothy Lunched With a King
- 21. How the King Changed His Mind
- 22. How the Wizard Found Dorothy
- 23. How They Encountered the Flutterbudgets
- 24. How the Tin Woodman Told the Sad News
- 25. How the Scarecrow Displayed His Wisdom
- 26. How Ozma Refused to Fight for Her Kingdom
- 27. How the Fierce Warriors Invaded Oz
- 28. How They Drank at the Forbidden Fountain
- 29. How Glinda Worked a Magic Spell
- 30. How the Story of Oz Came to an End
As the Sawhorse started away through the trees Dorothy said:
"If we had one of those new–fashioned airships we could float away over the top of the forest, and look down and find just the places we want."
"Airship? Pah!" retorted the little man, scornfully. "I hate those things, Dorothy, although they are nothing new to either you or me. I was a balloonist for many years, and once my balloon carried me to the Land of Oz, and once to the Vegetable Kingdom. And once Ozma had a Gump that flew all over this kingdom and had sense enough to go where it was told to—which airships won't do. The house which the cyclone brought to Oz all the way from Kansas, with you and Toto in it—was a real airship at the time; so you see we've got plenty of experience flying with the birds."
"Airships are not so bad, after all," declared Dorothy. "Some day they'll fly all over the world, and perhaps bring people even to the Land of Oz."
"I must speak to Ozma about that," said the Wizard, with a slight frown. "It wouldn't do at all, you know, for the Emerald City to become a way–station on an airship line."
"No," said Dorothy, "I don't s'pose it would. But what can we do to prevent it?"
"I'm working out a magic recipe to fuddle men's brains, so they'll never make an airship that will go where they want it to go," the Wizard confided to her. "That won't keep the things from flying, now and then, but it'll keep them from flying to the Land of Oz."
Just then the Sawhorse drew the wagon out of the forest and a beautiful landscape lay spread before the travelers' eyes. Moreover, right before them was a good road that wound away through the hills and valleys.
"Now," said the Wizard, with evident delight, "we are on the right track again, and there is nothing more to worry about."
"It's a foolish thing to take chances in a strange country," observed the Shaggy Man. "Had we kept to the roads we never would have been lost. Roads always lead to some place, else they wouldn't be roads."
"This road," added the Wizard, "leads to Rigmarole Town. I'm sure of that because I enchanted the wagon wheels."
Sure enough, after riding along the road for an hour or two they entered a pretty valley where a village was nestled among the hills. The houses were Munchkin shaped, for they were all domes, with windows wider than they were high, and pretty balconies over the front doors.
Aunt Em was greatly relieved to find this town "neither paper nor patch–work," and the only surprising thing about it was that it was so far distant from all other towns.