Chapters (33)
- Title Page
- epubBooks Information
- Author's Note
- 1. How the Nome King Became Angry
- 2. How Uncle Henry Got Into Trouble
- 3. How Ozma Granted Dorothy's Request
- 4. How The Nome King Planned Revenge
- 5. How Dorothy Became a Princess
- 6. How Guph Visited the Whimsies
- 7. How Aunt Em Conquered the Lion
- 8. How the Grand Gallipoot Joined The Nomes
- 9. How the Wogglebug Taught Athletics
- 10. How the Cuttenclips Lived
- 11. How the General Met the First and Foremost
- 12. How they Matched the Fuddles
- 13. How the General Talked to the King
- 14. How the Wizard Practiced Sorcery
- 15. How Dorothy Happened to Get Lost
- 16. How Dorothy Visited Utensia
- 17. How They Came to Bunbury
- 18. How Ozma Looked into the Magic Picture
- 19. How Bunnybury Welcomed the Strangers
- 20. How Dorothy Lunched With a King
- 21. How the King Changed His Mind
- 22. How the Wizard Found Dorothy
- 23. How They Encountered the Flutterbudgets
- 24. How the Tin Woodman Told the Sad News
- 25. How the Scarecrow Displayed His Wisdom
- 26. How Ozma Refused to Fight for Her Kingdom
- 27. How the Fierce Warriors Invaded Oz
- 28. How They Drank at the Forbidden Fountain
- 29. How Glinda Worked a Magic Spell
- 30. How the Story of Oz Came to an End
"No indeed," answered Guph. "I am a Nome, and the Chief General of King Roquat the Red's great army of Nomes. I come of a long–lived race, and I may say that I expect to live a long time yet. Sit down, you Phanfasms—if you can find a seat in this wild haunt—and listen to what I have to say."
With all his knowledge and bravery General Guph did not know that the steady glare from the bear eyes was reading his inmost thoughts as surely as if they had been put into words. He did not know that these despised rock heaps of the Phanfasms were merely deceptions to his own eyes, nor could he guess that he was standing in the midst of one of the most splendid and luxurious cities ever built by magic power. All that he saw was a barren waste of rock heaps, a hairy man with an owl's head and another with a bear's head. The sorcery of the Phanfasms permitted him to see no more.
Suddenly the First and Foremost swung his brass hoop and caught Guph around the neck with it. The next instant, before the General could think what had happened to him, he was dragged inside the rock hut. Here, his eyes still blinded to realities, he perceived only a dim light, by which the hut seemed as rough and rude inside as it was outside. Yet he had a strange feeling that many bright eyes were fastened upon him and that he stood in a vast and extensive hall.
The First and Foremost now laughed grimly and released his prisoner.
"If you have anything to say that is interesting," he remarked, "speak out, before I strangle you."
So Guph spoke out. He tried not to pay any attention to a strange rustling sound that he heard, as of an unseen multitude drawing near to listen to his words. His eyes could see only the fierce bear–man, and to him he addressed his speech. First he told of his plan to conquer the Land of Oz and plunder the country of its riches and enslave its people, who, being fairies, could not be killed. After relating all this, and telling of the tunnel the Nome King was building, he said he had come to ask the First and Foremost to join the Nomes, with his band of terrible warriors, and help them to defeat the Oz people.
The General spoke very earnestly and impressively, but when he had finished the bear–man began to laugh as if much amused, and his laughter seemed to be echoed by a chorus of merriment from an unseen multitude. Then, for the first time, Guph began to feel a trifle worried.
"Who else has promised to help you?" finally asked the First and Foremost.
"The Whimsies," replied the General.
Again the bear–headed Phanfasm laughed.
"Any others?" he inquired.
"Only the Growleywogs," said Guph.