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Chapters (136)
  1. Also by James Patterson
  2. Copyright
  3. Dedication
  4. Prologue
  5. I
  6. II
  7. Book One: THE JANE DOE MURDERS
  8. Chapter 1
  9. Chapter 2
  10. Chapter 3
  11. Chapter 4
  12. Chapter 5
  13. Chapter 6
  14. Chapter 7
  15. Chapter 8
  16. Chapter 9
  17. Chapter 10
  18. Chapter 11
  19. Chapter 12
  20. Chapter 13
  21. Chapter 14
  22. Chapter 15
  23. Chapter 16
  24. Chapter 17
  25. Chapter 18
  26. Chapter 19
  27. Chapter 20
  28. Chapter 21
  29. Chapter 22
  30. Chapter 23
  31. Book Two: DEATH RIDES A PALE HORSE
  32. Chapter 24
  33. Chapter 25
  34. Chapter 26
  35. Chapter 27
  36. Chapter 28
  37. Chapter 29
  38. Chapter 30
  39. Chapter 31
  40. Chapter 32
  41. Chapter 33
  42. Chapter 34
  43. Chapter 35
  44. Chapter 36
  45. Chapter 37
  46. Chapter 38
  47. Chapter 39
  48. Chapter 40
  49. Chapter 41
  50. Chapter 42
  51. Chapter 43
  52. Chapter 44
  53. Chapter 45
  54. Book Three: ELEGY
  55. Chapter 46
  56. Chapter 47
  57. Chapter 48
  58. Chapter 49
  59. Chapter 50
  60. Chapter 51
  61. Chapter 52
  62. Chapter 53
  63. Chapter 54
  64. Chapter 55
  65. Chapter 56
  66. Chapter 57
  67. Chapter 58
  68. Chapter 59
  69. Chapter 60
  70. Chapter 61
  71. Chapter 62
  72. Chapter 63
  73. Chapter 64
  74. Chapter 65
  75. Chapter 66
  76. Chapter 67
  77. Chapter 68
  78. Chapter 69
  79. Chapter 70
  80. Chapter 71
  81. Chapter 72
  82. Chapter 73
  83. Chapter 74
  84. Chapter 75
  85. Chapter 76
  86. Chapter 77
  87. Book Four: TRIAL AND ERRORS
  88. Chapter 78
  89. Chapter 79
  90. Chapter 80
  91. Chapter 81
  92. Chapter 82
  93. Chapter 83
  94. Chapter 84
  95. Chapter 85
  96. Chapter 86
  97. Chapter 87
  98. Chapter 88
  99. Chapter 89
  100. Chapter 90
  101. Chapter 91
  102. Chapter 92
  103. Chapter 93
  104. Chapter 94
  105. Chapter 95
  106. Chapter 96
  107. Chapter 97
  108. Chapter 98
  109. Chapter 99
  110. Chapter 100
  111. Chapter 101
  112. Book Five: ENDGAME
  113. Chapter 102
  114. Chapter 103
  115. Chapter 104
  116. Chapter 105
  117. Chapter 106
  118. Chapter 107
  119. Chapter 108
  120. Chapter 109
  121. Chapter 110
  122. Chapter 111
  123. Chapter 112
  124. Chapter 113
  125. Chapter 114
  126. Chapter 115
  127. Chapter 116
  128. Chapter 117
  129. Chapter 118
  130. Chapter 119
  131. Chapter 120
  132. Chapter 121
  133. Chapter 122
  134. Chapter 123
  135. Epilogue: LONDON BRIDGES, FALLING
  136. Chapter 124

He had been using the Internet to communicate with the other players for years, long before the rest of the world caught on. Conqueror played from the town of Dorking, in Surrey, outside London; Famine traveled back and forth between Bangkok, Sydney, Melbourne, and Manila; and War usually played out of Jamaica, where he had a large estate on the sea. They had been playing Horsemen for seven years.

Rather than becoming repetitive, the fantasy game had expanded itself. It had grown every year, becoming something new and even more challenging. The object was to create the most delicious and unusual fantasy or adventure. Violence was almost always part of the game, but not necessarily murder. Shafer had been the first to claim that his stories weren’t fantasies at all, that he lived them in the real world. Now the others would do so as well from time to time. Whether they really lived their fantasies, Shafer couldn’t tell. The object was to create the evening’s most startling fantasy, to get a rise out of the other players.

At nine o’clock his time, Shafer was on his laptop. So were the others. It was rare for one of them to miss a session, but if he did, he left lengthy messages and sometimes drawings or even photographs of supposed lovers or victims. Films were occasionally used, and the other players then had to decide whether the scenes were stage-acted or cinema verité.

Shafer couldn’t imagine missing a chapter of the game himself. Death was by far the most interesting character, the most powerful and original. He had missed important social and embassy affairs just to be available for Thursday nights. He had played when he had pneumonia, and once when he’d had a painful double-hernia operation the day before.

The Four Horsemen was unique in so many ways, but most important was the fact that there was no single gamemaster to outline and control the action of the game. Each of the players had complete autonomy to write and visualize his own story, as long as he played by the roll of the dice and remained inside the parameters of the character.

In effect, in Horsemen there were four gamemasters. There was no other fantasy game like it. It was as gruesome and shocking as the participants’ imaginations and their skills at presentation brought them.

Conqueror, Famine, and War had all signed on.

Shafer began to type.

DEATH HAS TRIUMPHED AGAIN IN WASHINGTON. LET ME TELL YOU THE DETAILS, THEN I’LL LISTEN TO THE GLORIOUS STORIES, THE IMAGINATIVE POWER, OF CONQUEROR, FAMINE, AND WAR. I LIVE FOR THIS, AS I KNOW ALL OF YOU DO AS WELL.