Extracted
Chapters (45)
- Title Page
- Copyright Page
- Contents
- Prologue
- 2046
- One
- Two
- Three
- Four
- Five
- Six
- Seven
- Eight
- Nine
- Ten
- Eleven
- Twelve
- Thirteen
- Fourteen
- Fifteen
- Sixteen
- Seventeen
- Eighteen
- Nineteen
- Twenty
- Twenty-One
- Twenty-Two
- Twenty-Three
- Twenty-Four
- Twenty-Five
- Twenty-Six
- Twenty-Seven
- Twenty-Eight
- Twenty-Nine
- Thirty
- Thirty-One
- Thirty-Two
- Thirty-Three
- Thirty-Four
- Thirty-Five
- Thirty-Six
- Thirty-Seven
- Thirty-Eight
- Thirty-Nine
- About the Author
ALSO BY RR HAYWOOD
The Undead Series
The Undead Day One-Twenty
Blood at the Premiere: A Day One Undead Adventure
Blood on the Floor: An Undead Adventure
Demon Series
Recruited: A Mike Humber Novella
Huntington House: A Mike Humber Detective Novel
Book of Shorts Volume One
Title Page
Copyright Page
This is a work of fiction. Names, characters, organizations, places, events, and incidents are either products of the author’s imagination or are used fictitiously.
Text copyright © 2017 RR Haywood
No part of this book may be reproduced, or stored in a retrieval system, or transmitted in any form or by any means, electronic, mechanical, photocopying, recording, or otherwise, without express written permission of the publisher.
Published by 47North, Seattle
Amazon, the Amazon logo, and 47North are trademarks of Amazon.com, Inc., or its affiliates.
ISBN-13: 9781503941861
ISBN-10: 1503941868
Cover design by Mark Swan
Contents
Contents
Prologue
2046
One
Two
Three
Four
Five
Six
Seven
Eight
Nine
Ten
Eleven
Twelve
Thirteen
Fourteen
Fifteen
Sixteen
Seventeen
Eighteen
Nineteen
Twenty
Twenty-One
Twenty-Two
Twenty-Three
Twenty-Four
Twenty-Five
Twenty-Six
Twenty-Seven
Twenty-Eight
Twenty-Nine
Thirty
Thirty-One
Thirty-Two
Thirty-Three
Thirty-Four
Thirty-Five
Thirty-Six
Thirty-Seven
Thirty-Eight
Thirty-Nine
About the Author
Prologue
Prologue
By twenty sixty-one the digital age of ownership and possession of almost intangible products is significant, but consumers still want physical goods. They still want to buy physical objects. They go online. Peruse the selections. Make the purchase and let the retailer do the rest.
Those retailers at the forefront of technology use drones and advanced logistical networks run by supercomputers. They excel in taking that product from warehouse to recipient, but as good as they get, they still have to rely on the physical carriage from point A to point B, which takes time, and time is money.
The research those retailers and tech companies invest in is called many different things. No matter the names they use, they are hoping for teleportation and the ability to take an object and move it from manufacturer to customer instantly.
If the technology could be developed for the instantaneous delivery of objects then perhaps, given time, research and understanding, it could also be used for the movement of people. Instantaneous travel.
The problem of course is that teleportation is not possible. It is a thing of fiction, of stories, of imagination. The theoretical science can theorise as much as it wants, but it is not, and nor would it ever be, possible. Everyone knows the dangers of monkeying around with the fundamental laws of nature. Anyone who has ever read popular science fiction knows what can go wrong. So the companies say it is purely research and development theory. They say they are forward planning for a hypothetical future because teleportation is not possible. It is a thing of fiction. It does not exist. It will never exist.