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Chapters (50)
  1. DEBT OF HONOR
  2. Acknowledgments
  3. Prologue
  4. 1—Alumni
  5. 2—Fraternity
  6. 3—Collegium
  7. 4—Activity
  8. 5—Complexity Theory
  9. 6—Looking In, Looking Out
  10. 7—Catalyst
  11. 8—Fast-Forwarding
  12. 9—Power Plays
  13. 10—Seduction
  14. 11—Sea Change
  15. 12—Formalities
  16. 13—Winds and Tides
  17. 14—Reflections
  18. 15—A Damned, Foolish Thing
  19. 16—Payloads
  20. 17—Strike One
  21. 18—Easter Egg
  22. 19—Strike Two
  23. 20—Strike Three
  24. 21—Navy Blue
  25. 22—The Global Dimension
  26. 23—Catching Up
  27. 24—Running in Place
  28. 25—All the King's Horses
  29. 26—Catch-up
  30. 27—Piling On
  31. 28—Transmissions
  32. 29—Written Records
  33. 30—Why Not?
  34. 31—The How and the What
  35. 32—Special Report
  36. 33—Reversal Points
  37. 34—All Aboard
  38. 35—Consequences
  39. 36—Consideration
  40. 37—Going Deep
  41. 38—The River Rubicon
  42. 39—Eyes First
  43. 40—Foxes and Hounds
  44. 41—CTF-77
  45. 42—Lightning Strikes
  46. 43—Dancing to the Tune
  47. 44—…from one who knows the score…
  48. 45—Line of Battle
  49. 46—Detachment
  50. 47—Brooms

At the most basic level it all came down to needs and time. People had needs. Food and shelter were the first two of those. So other people grew the food and built the houses. Both required time to do, and since time was the most precious commodity known to man, you had to compensate people for it. Take a car-people needed transportation, too. When you bought a car, you paid people for the time of assembly, for the time required to fabricate all the components; ultimately you were paying miners for the time required to dig the iron ore and bauxite from the ground. That part was simple enough. The complexity began with all of the potential options. You could drive more than one kind of car. Each supplier of goods and services involved in the car had the option to get what he needed from a variety of sources, and since time was precious, the person who used his time most efficiently got a further reward. That was called competition, and competition was a never-ending race of everyone against everyone else. Fundamentally, every business, and in a sense every single person in the American economy, was in competition with every other. Everyone was a worker. Everyone was also a consumer. Everyone provided something for others to use. Everyone selected products and services from the vast menu that the economy offered. That was the basic idea.

The true complexity came from all the possible interactions. Who bought what from whom. Who became more efficient, the better to make use of their time, benefiting both the consumers and themselves at once. With everyone in the game, it was like a huge mob, with everyone talking to everyone else. You simply could not keep track of all the conversations. And yet Wall Street held the illusion that it could, that its computer models could predict in broad terms what would happen on a daily basis. It was not possible. You could analyze individual companies, get a idea of what they were doing right and wrong. To a limited degree, from one or a few such analyses you could see trends and profit by them. But the use of computers and modeling techniques had gone too far, extrapolating farther and farther away from baseline reality, and while it had worked, after a fashion, for years, that had only magnified the illusion. With the collapse three days earlier, the illusion was shattered, and now they had nothing to cling to. Nothing but me, George Winston thought, reading their faces.

The former president of the Columbus Group knew his limitations. He knew the degree to which he understood the system, and knew roughly where that understanding ended. He knew that nobody could quite make the whole thing work, and that train of thought took him almost as far as he needed to go on this dark night in New York.