Back Debt of Honor
Chapters (50)
  1. DEBT OF HONOR
  2. Acknowledgments
  3. Prologue
  4. 1—Alumni
  5. 2—Fraternity
  6. 3—Collegium
  7. 4—Activity
  8. 5—Complexity Theory
  9. 6—Looking In, Looking Out
  10. 7—Catalyst
  11. 8—Fast-Forwarding
  12. 9—Power Plays
  13. 10—Seduction
  14. 11—Sea Change
  15. 12—Formalities
  16. 13—Winds and Tides
  17. 14—Reflections
  18. 15—A Damned, Foolish Thing
  19. 16—Payloads
  20. 17—Strike One
  21. 18—Easter Egg
  22. 19—Strike Two
  23. 20—Strike Three
  24. 21—Navy Blue
  25. 22—The Global Dimension
  26. 23—Catching Up
  27. 24—Running in Place
  28. 25—All the King's Horses
  29. 26—Catch-up
  30. 27—Piling On
  31. 28—Transmissions
  32. 29—Written Records
  33. 30—Why Not?
  34. 31—The How and the What
  35. 32—Special Report
  36. 33—Reversal Points
  37. 34—All Aboard
  38. 35—Consequences
  39. 36—Consideration
  40. 37—Going Deep
  41. 38—The River Rubicon
  42. 39—Eyes First
  43. 40—Foxes and Hounds
  44. 41—CTF-77
  45. 42—Lightning Strikes
  46. 43—Dancing to the Tune
  47. 44—…from one who knows the score…
  48. 45—Line of Battle
  49. 46—Detachment
  50. 47—Brooms

"They're ours. We have a flash fire in CIC," Mutsu announced next.

"They may be armed." Stennis, he saw, was turning already, the water boiling at her stern with increased power. It wouldn't matter, though with luck nobody would be killed.

"What do we do now, sir?" Smithers asked.

"A couple of Hail Marys, maybe," Sanchez replied darkly. They were ASW torpedoes, weren't they? Little warheads. They couldn't really hurt something as big as Johnnie Reb, could they? Looking down at the deck, people were up and running now, mainly carrying their sunbathing towels as they raced to their duty stations.

"Sir, I'm supposed to report to Damage Control Party Nine on the hangar deck."

"No, stay right here," Sanchez ordered. "You can leave," he told the other one.

John Stennis was heeling hard to port now. The radical turn to starboard was taking hold and the deck rumbled with the sudden increase of power to her engines. One nice thing about the nuclear-powered carriers. They had horses to burn, but the ship weighed over ninety thousand tons and took her time accelerating. Enterprise, less than two miles away, was slower on the trigger, just starting to show turn now. Oh, shit…

"Now hear this, now hear this, stream the Nixie!" the OOD's voice called over the speakers.

The three Mark 50 antisubmarine torpedoes heading toward Stennis were small, smart instruments of destruction designed to punch small, fatal holes

into submarine hulls. Their ability to harm a ship of ninety thousand tons was small indeed, but it was possible to choose which sort of damage they would inflict. They were spaced about a hundred meters apart, racing forward at sixty knots, each guided by a thin insulated wire. Their speed advantage over the target and the short range almost guaranteed a hit, and the turn-away maneuver undertaken by the American carrier merely offered the ideal overtake angle because they were all targeted on the screws. After traveling a thousand yards, the seeker head on the first "fish" went active. The sonar picture it generated was reported back to Mutsu's CIC as a violently bright target of yellow on black, and the officer on the director steered it

straight in, with the other two following automatically. The target area grew closer. Eight hundred meters, seven, six…

"I have you both," the officer said. A moment later the sonar picture showed the confused jamming from the American Nixie decoy, which mimicked the ultrasonic frequencies of the torpedo seeker-heads. Another feature built into the new ones had a powerful pulsing magnetic field to trick the under-the-keel influence-exploders the Russians had developed. But the Mark 50 was a contact weapon, and by controlling them with the wire, he could force them to ignore the acoustical interference. It wasn't fair, wasn't sporting at all, but then, who ever said war was supposed to be that way? he asked the director, who did not answer.