Back Debt of Honor
Chapters (50)
  1. DEBT OF HONOR
  2. Acknowledgments
  3. Prologue
  4. 1—Alumni
  5. 2—Fraternity
  6. 3—Collegium
  7. 4—Activity
  8. 5—Complexity Theory
  9. 6—Looking In, Looking Out
  10. 7—Catalyst
  11. 8—Fast-Forwarding
  12. 9—Power Plays
  13. 10—Seduction
  14. 11—Sea Change
  15. 12—Formalities
  16. 13—Winds and Tides
  17. 14—Reflections
  18. 15—A Damned, Foolish Thing
  19. 16—Payloads
  20. 17—Strike One
  21. 18—Easter Egg
  22. 19—Strike Two
  23. 20—Strike Three
  24. 21—Navy Blue
  25. 22—The Global Dimension
  26. 23—Catching Up
  27. 24—Running in Place
  28. 25—All the King's Horses
  29. 26—Catch-up
  30. 27—Piling On
  31. 28—Transmissions
  32. 29—Written Records
  33. 30—Why Not?
  34. 31—The How and the What
  35. 32—Special Report
  36. 33—Reversal Points
  37. 34—All Aboard
  38. 35—Consequences
  39. 36—Consideration
  40. 37—Going Deep
  41. 38—The River Rubicon
  42. 39—Eyes First
  43. 40—Foxes and Hounds
  44. 41—CTF-77
  45. 42—Lightning Strikes
  46. 43—Dancing to the Tune
  47. 44—…from one who knows the score…
  48. 45—Line of Battle
  49. 46—Detachment
  50. 47—Brooms

You needed to be a mathematical genius, everyone said (especially the mathematical geniuses), to understand how this thing operated. The older hands kept out of the way for the most part. People who had learned business in business schools, or even people who had started as clerks and made their way up the ladder through sheer effort and savvy, had made way for the new generation—not really regretting it. The half-life of a computer jockey was eight years or so. The pace on the floor was killing, and you had to be young and stupid, in addition to being young and brilliant, to survive out there. The older hands who had worked their way up the hard way let the youngsters do the computer-driving, since they themselves had only a passing familiarization with the equipment, and took on the role of supervising, marking trends, setting corporate policy, and generally being the kindly uncle to the youngsters, who regarded the supervisory personnel as old farts to whom you ran in time of trouble.

The result was that nobody was really in charge of anything—except, perhaps, the computer models, and everyone used the same model. They came in slightly different flavors, since the consultants who had generated them had been directed by each trading house to come up with something special, and the result was prosperity for the consultants, who did essentially the same work for each customer but billed each for what they claimed was a unique product.

The result, in military terms, was an operational doctrine both identical and inflexible across the industry. Moreover, it was an operational philosophy that everyone knew and understood only in part.