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Contents ( 72)
  1. PART VII
  2. Like a King
  3. Change
  4. The Little People
  5. No More Trouble
  6. Bring Out the King
  7. All the Cards
  8. Questions
  9. Citizens
  10. Miracles
  11. A Little Public Hanging
  12. Nest of Vipers
  13. Lines of Communication
  14. The Politician
  15. Anger
  16. Opportunities
  17. An Exhibit
  18. Different This Time
  19. Quarrels
  20. Too Many Principles
  21. PART VIII
  22. A Sea of Terror
  23. Conspiracies
  24. Worse Than Murder
  25. Lessons
  26. Far from Finished
  27. The Only Explanation
  28. Charity
  29. The Good Work
  30. The World a Camp
  31. Better Than Carnage
  32. A Matter of Time
  33. Taking and Keeping
  34. Thaw
  35. Love, Hate, Fear
  36. This Half-Arsed Conspiracy
  37. A Spicy Denunciation
  38. Purity
  39. None of the Cards
  40. Horror on Horror
  41. The Dragon’s Hoard
  42. None Saved
  43. The Same Side
  44. Break What They Love
  45. The Little People
  46. Satisfaction and Regret
  47. PART IX
  48. Ready for a Fight
  49. We Know Who You Are
  50. The Side of the Saints
  51. The Sentence
  52. Forging the Future
  53. A Half-Baked Loaf
  54. Sunrise
  55. We Must Have Enemies
  56. A Sea of Power
  57. Not for the Prizes
  58. Redemption
  59. It Was Bad
  60. So Many Changes
  61. Good Times
  62. Of Your Heart a Stone
  63. Answers
  64. The Only Crime
  65. Great Men’s Footsteps
  66. The Moment
  67. A Little Private Hanging
  68. The Villain
  69. Curses and Blessings
  70. Acknowledgments
  71. The Big People
  72. By Joe Abercrombie

Spillion Sworbreck—a writer of cheap fantasies and scurrilous pamphlets, turned to pamphleteering and demagoguery.

Sarlby—an old comrade-in-arms of Gunnar Broad, now become a Burner.

Bannerman—a cocky ex-soldier who worked with Broad, then joined the Breakers.

Halder—a taciturn ex-soldier who worked with Broad, then joined the Breakers.

In the North

Rikke—Leader of Uffrith who has seized Carleon and half the North. Blessed, or cursed, with the Long Eye.

Caul Shivers—Rikke’s right hand, a much-feared Named Man and noted humorist with a metal eye.

Isern-i-Phail—Rikke’s mentor, a half-mad hillwoman, said to know all the ways.

Scenn-i-Phail—one of Isern’s many brothers, scarcely saner than she is.

Scofen-i-Phail—another of Isern’s many brothers, still madder than the last.

Hardbread—one of Rikke’s War Chiefs, known for his indecision.

Corleth—a girl with stout hips, standard-bearer for Rikke.

Corleth’s granny—Corleth’s mother’s mother. Obviously.

The Nail—a War Chief of the West Valleys, a feared and famous warrior.

Caurib—a witch whose head is stitched together with golden wire, said to have returned from the Land of the Dead.

Jonas Clover—once Jonas Steepfield and reckoned a famous warrior, now thought of as a disloyal do-nothing, betrayed Stour Nightfall to join Rikke.

Downside—one of Clover’s warriors, with a bad habit of killing men on his own side.

Sholla—Clover’s scout, a woman who can slice cheese very fine.

Flick—an apparently useless lad among Clover’s men.

Stour Nightfall—“The Great Wolf,” once King of the Northmen, a famed warrior and arsehole, now a hobbled prisoner of Rikke.

Black Calder—once the true power in the North, cunning father of Stour Nightfall.

Flatstone—Calder’s most reliable War Chief.

Trapper—a Named Man in the service of Calder.

Stand-i’-the-Barrows—notorious chieftain of a hundred tribes from beyond the Crinna, obsessed with bones.

In Talins, Sipani and Westport, Cities of Styria

King Jappo mon Rogont Murcatto—King of Styria.

Grand Duchess Monzcarro Murcatto—“The Serpent of Talins,” mother of King Jappo, a feared general and ruthless politician, responsible for the unification of Styria.

Princess Carlot—sweet-tempered sister of King Orso, wife of Chancellor Sotorius of Sipani.

Her August Majesty Queen Terez—Queen Dowager and mother of the High King of the Union.

Superior Lorsen—colourless Superior of the Inquisition in Westport.

Filio—a senior Alderman of Westport and fencing enthusiast.

Sanders Rosimiche—a junior Alderman of Westport and strutting loudmouth.

Dayep Mozolia—a merchant in fabrics, influential in the politics of Westport.

The Order of Magi

Bayaz—First of the Magi, legendary wizard, saviour of the Union and founding member of the Closed Council.

Yoru Sulfur—former apprentice to Bayaz, nondescript but for his different-coloured eyes.

The Prophet Khalul—former Second of the Magi and arch-enemy of Bayaz. Rumoured to have been killed by a demon, plunging the South into chaos.

Cawneil—Third of the Magi, about her own inscrutable business.

Zacharus—Fourth of the Magi, guiding the affairs of the Old Empire.

By Joe Abercrombie

THE AGE OF MADNESS

A Little Hatred

The Trouble with Peace

The Wisdom of Crowds

THE FIRST LAW TRILOGY

The Blade Itself

Before They Are Hanged

Last Argument of Kings

Best Served Cold

The Heroes

Red Country

Sharp Ends: Stories from the World of the First Law