Back The Scar
Chapters (65)
  1. Prologue
  2. Part One: Channels
  3. Chapter One
  4. Chapter Two
  5. Chapter Three
  6. Chapter Four
  7. Chapter Five
  8. Interlude I: Elsewhere
  9. Interlude II: Bellis Coldwine
  10. Part Two: Salt
  11. Chapter Six
  12. Chapter Seven
  13. Chapter Eight
  14. Chapter Nine
  15. Chapter Ten
  16. Chapter Eleven
  17. Chapter Twelve
  18. Chapter Thirteen
  19. Chapter Fourteen
  20. Interlude III: Elsewhere
  21. Part Three: The Compass Factory
  22. Chapter Fifteen
  23. Chapter Sixteen
  24. Chapter Seventeen
  25. Chapter Eighteen
  26. Chapter Nineteen
  27. Chapter Twenty
  28. Interlude IV: Elsewhere
  29. Part Four: Blood
  30. Chapter Twenty-One
  31. Chapter Twenty-Two
  32. Chapter Twenty-Three
  33. Chapter Twenty-Four
  34. Chapter Twenty-Five
  35. Chapter Twenty-Six
  36. Interlude V: Tanner Sack
  37. Interlude VI: Elsewhere
  38. Part Five: Storms
  39. Chapter Twenty-Seven
  40. Chapter Twenty-Eight
  41. Chapter Twenty-Nine
  42. Chapter Thirty
  43. Chapter Thirty-One
  44. Chapter Thirty-Two
  45. Interlude VII: Basilisk Channel
  46. Interlude VIII: Elsewhere
  47. Part Six: Morning Walker
  48. Chapter Thirty-Three
  49. Chapter Thirty-Four
  50. Chapter Thirty-Five
  51. Chapter Thirty-Six
  52. Chapter Thirty-Seven
  53. Chapter Thirty-Eight
  54. Chapter Thirty-Nine
  55. Chapter Forty
  56. Interlude IX: The Brucolac
  57. Part Seven: The Lookout
  58. Chapter Forty-One
  59. Chapter Forty-Two
  60. Chapter Forty-Three
  61. Chapter Forty-Four
  62. Chapter Forty-Five
  63. Chapter Forty-Six
  64. Chapter Forty-Seven
  65. Coda: Tanner Sack

He stood there, holding out these things that must be precious to him, offering them to someone who had caused him so much pain. And not because they shared some spurious community of grief. He offered the papers to her because he was a good man, and he imagined that she had lost Shekel, too.

Shamed, she took them, and nodded thanks to him.

"One more thing," Tanner said. "We bury him tomorrow." His voice skipped only a moment on the word bury. "In Croom Park."

"How…?" Bellis began, surprised. Armadans gave their dead sea burials. Tanner gesticulated the question away.

"Shek weren’t a… a sea animal at heart," he said carefully. "He was a city boy more than anything, and I suppose there are traditions I thought I’d left… I want to know where he is. When they told me I couldn’t do it, I told them to try and stop me."

"Tanner Sack," she said as he turned to go, "why Croom Park?"

"You told him about it one time," he said. "And he went to see for himself and he loved it. I think it reminded him of Rudewood."

Bellis cried when he had gone, could not stop herself. She told herself furiously that it was for the last time.

It was a brief service, clumsy and poignant. A mongrel of theology, gods of New Crobuzon and Armada asked humbly to look after Shekel’s soul.

No one was sure what gods, if any, Shekel had respected.

Bellis brought flowers, stolen from the colorful beds elsewhere in the park.

The city was dragged on, east-northeast, decelerating very gradually as the avanc slowed. No one knew how badly it was wounded. They would not risk sending another crew down.

In the days after the war, and especially after Shekel’s funeral, Bellis felt unable to focus. She spent much of her time with Carrianne, who was as subdued as she, and who refused even to discuss where the city was going. It was hard to concentrate on the journey, and impossible to imagine what would happen when they arrived.

If the Garwater scholars were correct, the city was drawing close. Perhaps two weeks, perhaps one; that was what was whispered. A few days more until Armada reached the wound in this empty sea; and then the hidden engines and arcane science would be let loose, and all the possibilities that swarmed around the Scar would be mined.

The air was tense with expectancy, with fear.

When Bellis opened her eyes in the morning, sometimes she felt that the aether bristled, as if forces she did not understand coursed around her. Strange rumors began to spread.

First it was the gamblers, the cardsharps in the late-night games at Thee-And-Thine. There were stories of hands changing in the instant they were raised, the colored costumes of the suits shimmering like kaleidoscopes, dimly glimpsed for the tiniest moment, freezing into a configuration after they had been dealt.