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Chapters (110)
  1. Books by Terry Goodkind
  2. We Appreciate Your Support
  3. This is a work of fiction.
  4. Dedication
  5. Chapter 1
  6. Chapter 2
  7. Chapter 3
  8. Chapter 4
  9. Chapter 5
  10. Chapter 6
  11. Chapter 7
  12. Chapter 8
  13. Chapter 9
  14. Chapter 10
  15. Chapter 11
  16. Chapter 12
  17. Chapter 13
  18. Chapter 14
  19. Chapter 15
  20. Chapter 16
  21. Chapter 17
  22. Chapter 18
  23. Chapter 19
  24. Chapter 20
  25. Chapter 21
  26. Chapter 22
  27. Chapter 23
  28. Chapter 24
  29. Chapter 25
  30. Chapter 26
  31. Chapter 27
  32. Chapter 28
  33. Chapter 29
  34. Chapter 30
  35. Chapter 31
  36. Chapter 32
  37. Chapter 33
  38. Chapter 34
  39. Chapter 35
  40. Chapter 36
  41. Chapter 37
  42. Chapter 38
  43. Chapter 39
  44. Chapter 40
  45. Chapter 41
  46. Chapter 42
  47. Chapter 43
  48. Chapter 44
  49. Chapter 45
  50. Chapter 46
  51. Chapter 47
  52. Chapter 48
  53. Chapter 49
  54. Chapter 50
  55. Chapter 51
  56. Chapter 52
  57. Chapter 53
  58. Chapter 54
  59. Chapter 55
  60. Chapter 56
  61. Chapter 57
  62. Chapter 58
  63. Chapter 59
  64. Chapter 60
  65. Chapter 61
  66. Chapter 62
  67. Chapter 63
  68. Chapter 64
  69. Chapter 65
  70. Chapter 66
  71. Chapter 67
  72. Chapter 68
  73. Chapter 69
  74. Chapter 70
  75. Chapter 71
  76. Chapter 72
  77. Chapter 73
  78. Chapter 74
  79. Chapter 75
  80. Chapter 76
  81. Chapter 77
  82. Chapter 78
  83. Chapter 79
  84. Chapter 80
  85. Chapter 81
  86. Chapter 82
  87. Chapter 83
  88. Chapter 84
  89. Chapter 85
  90. Chapter 86
  91. Chapter 87
  92. Chapter 88
  93. Chapter 89
  94. Chapter 90
  95. Chapter 91
  96. Chapter 92
  97. Chapter 93
  98. Chapter 94
  99. Chapter 95
  100. Chapter 96
  101. Chapter 97
  102. Chapter 98
  103. Chapter 99
  104. Chapter 100
  105. Chapter 101
  106. Chapter 102
  107. Chapter 103
  108. Manifesto
  109. Supplemental Content
  110. Author Terry Goodkind

Chapter 10

“You must speak to the council and let them know of the threat, make them understand how serious it is,” Alric Rahl told her. “With Baraccus dead, it’s up to us, and we’re running out of time.”

“What threat?”

A bit surprised, he cast her a suspicious look from under a lowered brow. “Surely, Baraccus must have told you about the dream walkers.”

Magda stilled. She wanted to help the man, but she didn’t like the idea of talking about anything Baraccus had told her in confidence. The two of them had always had an understanding that, because of his position, the things he discussed with her were meant to remain strictly confidential. She never spoke about such matters without her husband explicitly telling her that it was all right.

She remembered, then, the note in her pocket, the note Baraccus had left for her up on the battlement. Those were his last words to her.

Your destiny is to find truth. It will be difficult, but have the courage to take up that calling.

It seemed clear that Baraccus meant for her to act. His note didn’t ask her to keep silent, or to stay out of things. He said that she must have the courage to act.

Magda realized that with Baraccus gone she needed to trust someone. While she knew a number of the people her husband had worked with and trusted, she never heard him speak about his trust in anyone the way he spoke of his trust of Alric Rahl.

“He did,” she said at last.

“Good. Tell me what you know about them, anything Baraccus said.”

Magda took a deep breath to gather her thoughts. “Well, when enemy gifted in the Old World not long ago created dream walkers, Baraccus told me that such weapons, made out of people, could mean the end of us all. He said that there was only a small window of opportunity to act. In secret, he worked tirelessly on the problem. In the course of that work he discovered that the dream walkers were created through the use of a constructed spell.”

Lord Rahl nodded. “He told me that much of it when he traveled through the sliph to warn me about the dream walkers.”

Magda bristled at the mention of the sliph. She hated that creature made from a woman. The sliph took Baraccus away from her to travel great distances in a short time. Yet one more of the abominations created by wizards out of human beings.