Chapters (40)
- Cover
- Dedication
- Epigraph
- The Seven Orders of Clairvoyance
- The Seven Orders of Clairvoyance II
- The Seven Orders of Clairvoyance III
- The Seven Orders of Clairvoyance IV
- The Penal Colony of Sheol I
- 1 The Curse
- 2 The Liar
- 3 Confined
- 4 A Lecture upon the Shadow
- 5 The Indifferent
- 6 Community
- 7 The Bait
- 8 Of My Name
- 9 Variety
- 10 The Message
- 11 Of Weeping
- 12 A Fever
- 13 His Picture
- 14 The Sun Rising
- 15 Fall of a Wall
- 16 The Undertaking
- 17 The Will
- 18 The Good Morrow
- 19 The Blossom
- 20 A Little World
- 21 A Burnt Ship
- 22 The Triple Fool
- 23 Antiquary
- 24 The Dream
- 25 The Dissolution
- 26 Change
- 27 The Anniversary
- 28 The Prohibition
- 29 His Parting from Her
- Glossary
- Acknowledgments
- A Note on the Author
Ecto: [noun] Ectoplasm, or Rephaite blood. Chartreuse yellow. Luminous and slightly gelatinous. Can be used to open cold spots.
Emim, the: [noun] [singular Emite] The purported enemies of the Rephaim; “the dreaded ones.” Described by Nashira Sargas as carnivorous and bestial, with a taste for human flesh. Their existence is shrouded in mystery.
Family, the*: [noun] All humans that reside in Sheol I, with the exception of bone-grubbers and other traitors.
Fine-wire: [verb] To pickpocket skilfully.
Flam: [noun] Lie.
Flash house: [noun] An oxygen bar or other social area. Generally patronized by criminals.
Flatches: [noun] Money; keep. “To earn one’s flatches” = to earn a living.
Flimp: [noun] Pickpocket.
Floxy: [noun] Scented oxygen, inhaled through a cannula. Scion’s alternative to alcohol. Served in the vast majority of entertainment venues, including oxygen bars.
Flux: [noun] Fluxion 14, a psychotic drug causing pain and disorientation in clairvoyants.
Gallipot: [noun] A specialist in ethereal drugs and their effect on the dreamscape.
Ghost: [noun] A spirit that has chosen a particular place in which to reside, most likely the place in which he or she died. Moving a ghost from its “haunt” will annoy it.
Gilet: [noun] A sleeveless jacket.
Gilly: [noun] Vigile.
Glow: [noun] Aura.
Glym jack: [noun] A street bodyguard, rented to protect denizens from unnaturals at night. Identified by a distinctive green light.
Golden cord: [noun] A link between two spirits. Very little is known about it.
Greasepaint: [noun] Make-up.
Harlie*: [noun] Performer.
Hisser: [noun] A condescending term for a whisperer or polyglot.
Irons: [noun] Guns.
Janxed: [adjective or verb] Busted; broken.
Jerryshop: [noun] Pawnbroker.
Julker: [noun] Polyglot.
Lamps: [noun] Eyes. See also shiners.
Last light: [noun] The center of the æther, the place from which spirits can never return. It is rumored that a final afterlife is encountered beyond the last light.
Macer: [noun] A cheat.
Meatspace: [noun] The corporeal world; Earth.
Mecks: [noun] Nonalcoholic substitute for wine. Has a syrupy, sweet consistency. Comes in white, rose, and “blood,’’ or red.
Mime-crime: [noun] Any act involving the use of, or communication with, the spirit world, especially for financial gain. Considered high treason under Scion law.
Mime-lord: [noun] A gang leader in the clairvoyant syndicate; a specialist in mime-crime. Generally has a close group of five to ten followers, but maintains overall command over all clairvoyants in one section within a cohort. Member of the Unnatural Assembly.
Mime-queen: [noun] Title used my some female mime-lords.
Mollisher: [noun] A young clairvoyant associated with a mime-lord or mime-queen, sometimes shortened to “moll.” Usually presumed to be [a] the mime-lord’s lover and [b] heir to his or her section.
Nib: [verb] Arrest.
Nightwalker: [noun] One who sells his or her clairvoyant knowledge as part of a sexual bargain.
Nose: [noun] A spy or informer. “To turn nose” = to betray a person or organization.
Numen: [noun] [plural numa] Objects used by soothsayers and augurs to connect with the æther, e.g., mirrors, cards, bones.
Ossista: [noun] Attendant in an oxygen bar.