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Contents (27)
  1. ONE
  2. TWO
  3. THREE
  4. FOUR
  5. FIVE
  6. SIX
  7. SEVEN
  8. EIGHT
  9. NINE
  10. TEN
  11. ELEVEN
  12. TWELVE
  13. THIRTEEN
  14. FOURTEEN
  15. FIFTEEN
  16. SIXTEEN
  17. SEVENTEEN
  18. EIGHTEEN
  19. NINETEEN
  20. TWENTY
  21. TWENTY-ONE
  22. TWENTY-TWO
  23. TWENTY-THREE
  24. TWENTY-FOUR
  25. TWENTY-FIVE
  26. ACKNOWLEDGMENTS
  27. ABOUT THE AUTHOR

Wilderland: all

Class: Trite

These field mice have spikes protruding from their backs which whistle loudly when the wind blows through them, warning away predators.

NATHERMARA

Wilderland: the Sea

Class: Mythic

A giant lamprey, capable of both water and electric Lore, that can only be found in the Sea’s darkest depths. One also happens to be my most cherished friend.

NITNEY

Wilderland: the Mountains, the Woods

Class: Prime

Though blind, this Beast’s powerful sight Lore can deceive your eyes. Excellent Beasts for traveling circuses and carnivals, though they can be very shy.

OYSTIX

Wilderland: the Sea

Class: Trite

Producers of beautiful pearls or perilous explosives? One may never know until opening its shell to discover what lies inside.

PTERODRAGYN

Wilderland: the Mountains

Class: Mythic

This “dragon” is entirely made of stone but uses a powerful magnetism Lore to propel itself from the ground. As it does not lay eggs but carves its young out of rock, it is not technically a dragon, however it may resemble one.

RATTLE

Wilderland: all

Class: Familiar

These ratlike Beasts were wrongfully blamed for the spread of the Kankerous Plague seven centuries ago and have since had a poor reputation. But they are very clever, and their plant Lore can stop food from spoiling.

SILBERWAL

Wilderland: the Sea

Class: Mythic

Though nicknamed a “whale dragon,” these Beasts are also not dragons, as they do not have wings and cannot fly. But similar to dragons, they love anything shiny, and their underwater caves are often full of sunken treasure.

STINGUR

Wilderland: all

Class: Trite

These beelike Beasts glow in the dark, but do not mistake them for simple fireflies, as their stings are quite painful.

STOOLIP

Wilderland: the Woods

Class: Trite

These Beasts live in clusters and resemble mushrooms, but their caps can induce drowsiness and sleep when suctioned to the skin. Removing the caps does not cause the Beasts any harm.

STYERWURM

Wilderland: the Woods

Class: Prime

These giant worms resemble trees, but don’t be fooled! These Beasts are highly dangerous and not picky eaters—at least, not once they shake their food to death! Personally, I’ve always found them rather cute.

TADPIKE

Wilderland: the Woods

Class: Trite

Found in sources of freshwater, these baby Tadhops are magical filters—it is safe to consume water from any ponds, lakes, or streams in which they reside.

TURTLETOT

Wilderland: the Sea

Class: Familiar

These turtlelike Beasts have large shells made of coral, and because coral makes a delightful, colorful home for all sorts of tiny creatures, at their adult size, Turtletots become miniature Beast and animal hotels. Buggy guests beware, though—your room service just might eat you!

VAMPIRWING

Wilderland: the Mountains, the Jungle, the Woods

Class: Familiar

Watch out for these! Fond of dark, damp places like caves or hollowed-out trees, their combination of sound Lore and dark Lore makes their screeches so powerful at nighttime that they can knock you unconscious for a whole day. Your sleep will be quite restful, though.

ZIGGOPATCH

Wilderland: the Woods, the Mountains