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Contents ( 26)
  1. TALES OF THE THE DYING EARTH
  2. Table of Contents
  3. The Dying Earth
  4. The Dying Earth
  5. 1. TURJAN OF MIIR
  6. 2. MAZIRIAN THE MAGICIAN
  7. 3. T'SAIS
  8. 4. LIANE THE WAYFARER
  9. 5. ULAN DHOR
  10. 6. GUYAL OF SFERE
  11. The Eyes of the Overworld
  12. Cugels Saga
  13. Cugels Saga
  14. CHAPTER I FROM SHANGLESTONE STRAND TO SASKERVOY
  15. CHAPTER II FROM SASKERVOY TO TUSTVOLD MUD-FLATS
  16. CHAPTER III FROM TUSTVOLD TO PORT PERDUSZ
  17. CHAPTER IV FROM PORT PERDUSZ TO KASPARA VITATUS
  18. CHAPTER V FROM KASPARA VITATUS TO CUIRNIF
  19. CHAPTER VI FROM CUIRNIF TO PERGOLO
  20. Rhialto the Marvellous
  21. Rhilato the Marvellous
  22. Foreword
  23. 1 The Murthe
  24. 2 Fader's Waft
  25. 3 Morreion
  26. Footnotes

"With pleasure," said Bazzard. "You will find it a great comfort!"

"That is most kind," said Cugel. "What with the packet of fruit and nuts, I am well-provided for my journey."

"Just so! Perhaps you will leave us your cap ornament as a keepsake, so that when we see it we will think of you."

Cugel shook his head in distress. "Anything else is yours! But I could never part with my lucky talisman!"

"No matter! We will remember you in any case. Bazzard, foster the fire! Tonight is unseasonably cold."

So went the conversation until the spy departed, whereupon, at Cugel's request, Bazzard instructed him in that cantrap controlling the Twelve-fold Bounty. Then, upon sudden thought, Bazzard addressed Vasker, now wearing eye, ear and arm. "Another of our small magics which might help Cugel on his way: the Spell of the Tireless Legs."

Vasker chuckled. "What a thought! Cugel will not care to be visited with a spell customarily reserved for our wheriots! Such a spell does not accord with his dignity."

"I give dignity second place to expedience," said Cugel. "What is this spell?"

Bazzard said half-apologetically: "It guards the legs from the fatigue of a long day's march, and as Vasker indicates, we use it mainly to encourage our wheriots."

"I will consider the matter," said Cugel, and there the subject rested.

In the morning Bazzard took Cugel to his work-shop, where, after donning wet gloves, he duplicated the scale in fine gold, with a central node of flaming red hypolite. "Now then," said Bazzard. "Three minims of diambroid, or perhaps four, and Iucounu's fate is as good as sealed."

Cugel watched glumly as Bazzard cemented diambroid to the ornament and attached it to his cap by a secret clasp. "You will find this a great comfort," said Bazzard.

Cugel gingerly donned the cap. "I see no obvious advantage to this false, if explosive, scale, save for the fact that duplicity is valuable for its own sake." He folded 'Spatterlight' into the flap of a special glove provided by the four wizards.

"I will provide you with a packet of nuts and fruit, and then you will be ready for the road," said Bazzard. "If you move at a good pace, you should arrive at Taun Tassel on Water's-gleam before nightfall."

Cugel said thoughtfully: "As I consider the way ahead, I become ever more favorably inclined to the Spell of the Untiring Legs."

"It is the work of a few minutes only," said Bazzard. "Let us consult my fathers."

The two repaired to the parlour, where Archimbaust consulted an index of spells. Encompassing the syllables with effort, he released the salutary force toward Cugel.

To the amazement of all, the spell struck Cugel's legs, rebounded, struck again without effect, then clattered away, reverberated from wall to wall, and finally lapsed in a series of small grinding sounds.

The four wizards consulted together at length. Finally Dissen turned to Cugel: “This is a most extraordinary happening! It can only be explained by the fact that you carry 'Spatter-light', whose alien force acts as a crust against earthly magic!"