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Contents (34)
  1. Chapter One
  2. Chapter Two
  3. Chapter Three
  4. Chapter Four
  5. Chapter Five
  6. Chapter Six
  7. Chapter Seven
  8. Chapter Eight
  9. Chapter Nine
  10. Chapter Ten
  11. Chapter Eleven
  12. Chapter Twelve
  13. Chapter Thirteen
  14. Chapter Fourteen
  15. Chapter Fifteen
  16. Chapter Sixteen
  17. Chapter Seventeen
  18. Chapter Eighteen
  19. Chapter Nineteen
  20. Chapter Twenty
  21. Chapter Twenty-one
  22. Chapter Twenty-two
  23. Chapter Twenty-three
  24. Chapter Twenty-four
  25. Chapter Twenty-five
  26. Chapter Twenty-six
  27. Chapter Twenty-seven
  28. Chapter Twenty-eight
  29. Chapter Twenty-nine
  30. Chapter Thirty
  31. Chapter Thirty-one
  32. Chapter Thirty-two
  33. Chapter Thirty-three
  34. Chapter Thirty-four

I gritted my teeth. I didn't want to leave Elaine, but to be fair, she'd done better than I had. She stood against the unicorn still, only a dozen long strides away, her hand extended, the creature as contained as if she'd wrapped it in a net. My slender and straight and beautiful Elaine.

Memories, images washed through me, dozens of little things I'd forgotten coming back to me all at once; her laugh, quiet and wicked in the darkness; the feeling of her slender fingers slipping through mine; her face, asleep on the pillow beside me, gentle and peaceful in the morning sun.

There were many more, but I pushed them away. That had been a long time ago, and they wouldn't mean a thing if neither of us survived the next few minutes and hours.

I turned my back on her, left her struggling against the strength of that nightmarish unicorn, and ran toward the lights in the mist.

Chapter Twenty-six

The Nevernever is a big place. In fact, it's the biggest place. The Nevernever is what the wizards call the entirety of the realm of spirit. It isn't a physical place, with geography and weather patterns and so on. It's a shadow world, a magical realm, and its substance is as mutable as thought. It has a lot of names, like the Other Side and the Next World, and it contains within it just about any kind of spirit realm you can imagine, somewhere. Heaven, Hell, Olympus, Elysium, Tartarus, Gehenna-you name it, and it's in the Nevernever somewhere. In theory, at any rate.

The parts of the Nevernever closest to the mortal world are almost completely controlled by the Sidhe. This part of the spirit realm is called Faerie, and has close ties with our own natural world. As a result, Faerie resembles the real world in a lot of ways. It is fairly permanent and unchanging, for example, and has several versions of weather. But make no mistake-it isn't Earth. The rules of reality don't apply as tightly as they do in our world, so Faerie can be viciously treacherous. Most who go into it never come back.

And I had a gut feeling that I was running through the heart of Faerie.

The ground sloped down and grew wetter, softer. The mist swallowed sound quickly behind me, until all I could hear was my own labored breathing. The run made my heart pound, and my wounded hand throbbed painfully. There was a certain amount of exhilaration to the movement, my limbs and muscles stretching and feeling alive after several months of disuse. I couldn't have kept up the pace for long, but luckily I didn't have far to go.

The lights turned out to be a pair of lit windows in a cottage that stood by itself on a slight rise of ground. Stone obelisks the size of coffins, some fallen and cracked and others still upright, stood scattered in loose rings around the mound. The raven rested on one of them, its beady eyes gleaming. It let out another croaking sound and flew through an open window of the cottage.