Back Resplendent
Chapters (68)
  1. Title Page
  2. Copyright Page
  3. Acknowledgements
  4. Dedication
  5. PART ONE - RESURGENCE
  6. CADRE SIBLINGS - AD 5301
  7. CONURBATION 2473 - AD 5407
  8. REALITY DUST - AD 5408
  9. ALL IN A BLAZE - AD 5478
  10. PART TWO - THE WAR WITH THE GHOSTS
  11. SILVER GHOST - AD 5499
  12. THE COLD SINK - AD 5802
  13. ON THE ORION LINE - AD 6454
  14. GHOST WARS - AD 7004
  15. I
  16. II
  17. III
  18. IV
  19. V
  20. VI
  21. VII
  22. THE GHOST PIT - AD 7524
  23. PART THREE - ASSIMILATION
  24. LAKES OF LIGHT - AD 10,102
  25. BREEDING GROUND - AD 10,537
  26. THE DREAMING MOULD - AD 12,478
  27. THE GREAT GAME - AD 12,659
  28. PART FOUR - RESPLENDENT
  29. THE CHOP LINE - AD 20,424
  30. I
  31. II
  32. III
  33. IN THE UN-BLACK - AD 22,254
  34. RIDING THE ROCK - AD 23,479
  35. I
  36. II
  37. III
  38. IV
  39. PART FIVE - THE SHADOW OF EMPIRE
  40. MAYFLOWER II - AD 5420-24,974
  41. I
  42. II
  43. III
  44. IV
  45. V
  46. VI
  47. VII
  48. VIII
  49. IX
  50. X
  51. BETWEEN WORLDS - AD 27,152
  52. I
  53. II
  54. III
  55. IV
  56. V
  57. VI
  58. VII
  59. VIII
  60. PART SIX - THE FALL OF MANKIND
  61. THE SIEGE OF EARTH - c. AD 1,000,000
  62. I
  63. II
  64. III
  65. IV
  66. V
  67. VI
  68. TIMELINE

In their reaction to the sudden severance of the launch, the crew seemed to be dividing into two rough camps, Rusel thought. There were those like Diluc who were behaving as if the outside universe didn’t exist; they were bright, brash, too loud, their laughter forced. The other camp, to which Rusel felt he belonged, retreated the other way, into an inner darkness, full of complicated shadows.

But today Diluc’s mood seemed complex. ‘Brother, have you been counting the days?’

‘Since launch? No.’ He hadn’t wanted to think about it.

‘It’s day seven. There’s a place to watch. One of the observation lounges. Captain Andres says it’s not compulsory, but if . . .’

It took Rusel a moment to think that through. Day seven: the day the Coalition convoy was due to reach Port Sol. Rusel flinched from the thought. But one of his worst moments of that chaotic launch day was when he had run down that desperate father and driven on, without even having the courage to watch what he was doing. Perhaps this would atone. ‘Let’s do it,’ he said.

Ship Three, like its four siblings, was a fat torus. To reach the observation lounge the brothers had to ride elevators up through several decks to a point in the Ship’s flattened prow, close to the rim. The lounge, crammed with Virtual generation gear, was already configured for the spin-up phase to come, and most of its furniture was plastered to the walls, which would become the floor. It was big enough for maybe fifty people, and it was nearly full; Rusel and Diluc had to crowd in. Pharaoh Andres - now Captain Andres, Rusel reminded himself - was here, sitting in a deep, heavy-looking chair, front and centre before an immense, shining Virtual.

A ball of ice spun grandly before their eyes. It was Port Sol, of course; Rusel immediately recognised its icy geography of ancient craters, overlaid by a human patterning of quarries and mines, habitats and townships, landing ports. In the inhabited buildings lights shone, defiantly bright in outer-system gloom. It was a sculpture in white and silver, and it showed no sign of the chaotic panic that must be churning in its corridors.

The sight took Rusel’s breath away. Somewhere down there was Lora; it was an almost unbearable thought, and he wished with all his heart he had stayed with her.

The Coalition convoy closed in.

Its ships materialised from the edge of the three-dimensional image, as if sliding in from another reality. The fleet was dominated by five, six, seven Spline warships. Confiscated from the expelled Qax, they were living ships each a kilometre or more wide, their hulls studded with weapons and sensors and crudely scrawled with the green tetrahedron that was the sigil of liberated humanity.

Rusel’s stomach filled with dread. ‘It’s a heavy force,’ he said.