Back Memories of Ice
Chapters (41)
  1. ACKNOWLEDGEMENTS
  2. DRAMATIS PERSONAE
  3. Prologue
  4. I
  5. II
  6. BOOK ONE - THE SPARK AND THE ASHES
  7. CHAPTER ONE
  8. CHAPTER TWO
  9. CHAPTER THREE
  10. CHAPTER FOUR
  11. CHAPTER FIVE
  12. CHAPTER SIX
  13. BOOK TWO – HEARTHSTONE
  14. CHAPTER SEVEN
  15. CHAPTER EIGHT
  16. CHAPTER NINE
  17. CHAPTER TEN
  18. CHAPTER ELEVEN
  19. CHAPTER TWELVE
  20. CHAPTER THIRTEEN
  21. BOOK THREE - CAPUSTAN
  22. CHAPTER FOURTEEN
  23. CHAPTER FIFTEEN
  24. CHAPTER SIXTEEN
  25. CHAPTER SEVENTEEN
  26. CHAPTER EIGHTEEN
  27. CHAPTER NINETEEN
  28. CHAPTER TWENTY
  29. BOOK FOUR - MEMORIES OF ICE
  30. CHAPTER TWENTY-ONE
  31. CHAPTER TWENTY TWO
  32. CHAPTER TWENTY-THREE
  33. CHAPTER TWENTY-FOUR
  34. CHAPTER TWENTY-FIVE
  35. EPILOGUE
  36. GLOSSARY
  37. IN CAPUSTAN
  38. THE FOURTEEN ASCENDANTS OF CAPUTAN’S MASK COUNCIL
  39. PEOPLES AND PLACES
  40. THE WORLD OF SORCERY
  41. ASCENDANTS

On the other side of the street, opposite the barracks gate and behind an ancient bronze fence, was a cemetery that had once belonged to one of Capustan’s founding tribes. The sun-fired columns of mud with their spiral incisions – each one containing an upright corpse – rose like the boles of a crowded forest in the cemetery’s heart, surrounded on all sides by the more mundane Daru stone urns. The city’s history was a tortured, bizarre tale, and it had been Itkovian’s task among the company to glean its depths. The Shield Anvil of the Grey Swords was a position that demanded both scholarly pursuits and military prowess. While many would hold the two disciplines as distinct, the truth was in fact the opposite.

From histories and philosophies and religions came an understanding of human motivation, and motivation lay at the heart of tactics and strategy. Just as people moved in patterns, so too did their thoughts. A Shield Anvil must predict, anticipate, and this applied to the potential actions of allies as well as enemies.

Before the arrival of Daru peoples from the west, the tribes that had founded Capustan had only a generation before been nomadic. And their dead are left standing. Free to wander in their unseen spirit world. That restless mobility resided still in the minds of the Capan, and since the Daru communities held to their own, it was scarcely diluted despite the now dozens of generations who had lived and died in this one place.

Yet much of Capustan’s early history remained mysterious, and Itkovian found himself pondering what little he could piece together of those times, as he led the two wings of riders down the wide, cobbled street towards Jelarkan’s Concourse, and beyond it to the south-facing Main Gate.

The rain was abating, the dawn’s steel smear pushing through the heavy clouds to the east, the wind falling off into fitful gusts.

The districts making up the city were called Camps, and each Camp was a distinct, self-contained settlement, usually circular, with a private open ground at the central hub. The wide, uneven spaces between each Camp formed Capustan’s streets. This pattern changed only in the area surrounding the old Daru Keep – now the Thrall and home to the Mask Council – called the Temple District, which represented the sole Daru-style imposition of a gridwork layout of streets.