Back Lord of Chaos
Chapters (66)
  1. LORD OF CHAOS
  2. Copyright Notice
  3. Dedication
  4. Maps
  5. PROLOGUE
  6. CHAPTER 1
  7. CHAPTER 2
  8. CHAPTER 3
  9. CHAPTER 4
  10. CHAPTER 5
  11. CHAPTER 6
  12. CHAPTER 7
  13. CHAPTER 8
  14. CHAPTER 9
  15. CHAPTER 10
  16. CHAPTER 11
  17. CHAPTER 12
  18. CHAPTER 13
  19. CHAPTER 14
  20. CHAPTER 15
  21. CHAPTER 16
  22. CHAPTER 17
  23. CHAPTER 18
  24. CHAPTER 19
  25. CHAPTER 20
  26. CHAPTER 21
  27. CHAPTER 22
  28. CHAPTER 23
  29. CHAPTER 24
  30. CHAPTER 25
  31. CHAPTER 26
  32. CHAPTER 27
  33. CHAPTER 28
  34. CHAPTER 29
  35. CHAPTER 30
  36. CHAPTER 31
  37. CHAPTER 32
  38. CHAPTER 33
  39. CHAPTER 34
  40. CHAPTER 35
  41. CHAPTER 36
  42. CHAPTER 37
  43. CHAPTER 38
  44. CHAPTER 39
  45. CHAPTER 40
  46. CHAPTER 41
  47. CHAPTER 42
  48. CHAPTER 43
  49. CHAPTER 44
  50. CHAPTER 45
  51. CHAPTER 46
  52. CHAPTER 47
  53. CHAPTER 48
  54. CHAPTER 49
  55. CHAPTER 50
  56. CHAPTER 51
  57. CHAPTER 52
  58. CHAPTER 53
  59. CHAPTER 54
  60. CHAPTER 55
  61. EPILOGUE
  62. GLOSSARY
  63. Excerpt: A Crown of Swords
  64. PROLOGUE
  65. Tor Books by Robert Jordan
  66. About the Author

Leaning on his elbow, Mat examined the game of Snakes and Foxes laid out on the tent floor. Occasionally a drop of sweat fell from his chin, just missing the board. It was not a board at all, really, just a piece of red cloth with the web of lines drawn in black ink, and arrows showing which lines allowed movement only one way and which both. Ten pale wooden discs each with an inked triangle were the foxes, ten with a wavy line the snakes. Two lamps set to either side gave more than enough light.

“We will win this time, Mat,” Olver said excitedly. “I know we will.”

“Maybe,” Mat said. Their two black-stained discs were nearly back to the circle in the middle of the board, but the next roll of the dice would be for the snakes and foxes. Most of the time you did not make it as far as the outer edge. “Roll the dice.” He never touched the dice cup himself, not since the day he had given it to the boy; if they were going to play the game, it might as well be without his luck taking a hand.

With a grin, Olver rattled the leather cup and spilled out the wooden dice his father had made. He groaned as he counted the pips; this time three dice showed faces marked with a triangle, the other three wavy lines. On their turn you had to move the snakes and foxes toward your own pieces by the shortest path, and if one landed on the point you occupied. . . . A snake touched Olver, a fox Mat, and Mat could see if the rest of the pips had been played, two more snakes would have reached him.

Only a child’s game, and one you would not win so long as you followed the rules. Soon Olver would be old enough to realize that, and like other children, stop playing. Only a child’s game, but Mat did not like the fox getting him, and even less the snakes. It brought back bad memories, even if one had nothing to do with the other.

“Well,” Olver muttered, “we almost won. Another game, Mat?” Not waiting for an answer, he made the sign that opened the game, a triangle and then a wavy line through it, then chanted the words. “ ‘Courage to strengthen, fire to blind, music to dazzle, iron to bind.’ Mat, why do we say that? There is no fire, no music and no iron.”

“I don’t know.” The line tickled something in the back of his head, but he could not bring it up. The old memories from the ter’angreal might as well have been chosen at random—they probably had been—and there were all those gaps in his own, all those fuzzy places. The boy was always asking questions he did not know the answer to, usually beginning with “why.”