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Chapters (79)
  1. Games of State
  2. ACKNOWLEDGMENTS
  3. CHAPTER ONE
  4. CHAPTER TWO
  5. CHAPTER THREE
  6. CHAPTER FOUR
  7. CHAPTER FIVE
  8. CHAPTER SIX
  9. CHAPTER SEVEN
  10. CHAPTER EIGHT
  11. CHAPTER NINE
  12. CHAPTER TEN
  13. CHAPTER ELEVEN
  14. CHAPTER TWELVE
  15. CHAPTER THIRTEEN
  16. CHAPTER FOURTEEN
  17. CHAPTER FIFTEEN
  18. CHAPTER SIXTEEN
  19. CHAPTER SEVENTEEN
  20. CHAPTER EIGHTEEN
  21. CHAPTER NINETEEN
  22. CHAPTER TWENTY
  23. CHAPTER TWENTY-ONE
  24. CHAPTER TWENTY-TWO
  25. CHAPTER TWENTY-THREE
  26. CHAPTER TWENTY-FOUR
  27. CHAPTER TWENTY-FIVE
  28. CHAPTER TWENTY-SIX
  29. CHAPTER TWENTY-SEVEN
  30. CHAPTER TWENTY-EIGHT
  31. CHAPTER TWENTY-NINE
  32. CHAPTER THIRTY
  33. CHAPTER THIRTY-ONE
  34. CHAPTER THIRTY-TWO
  35. CHAPTER THIRTY-THREE
  36. CHAPTER THIRTY-FOUR
  37. GAMES OF TOMORROW
  38. CHAPTER THIRTY-FIVE
  39. CHAPTER THIRTY-SIX
  40. CHAPTER THIRTY-SEVEN
  41. CHAPTER THIRTY-EIGHT
  42. CHAPTER THIRTY-NINE
  43. CHAPTER FORTY
  44. CHAPTER FORTY-ONE
  45. CHAPTER FORTY-TWO
  46. CHAPTER FORTY-THREE
  47. CHAPTER FORTY-FOUR
  48. CHAPTER FORTY-FIVE
  49. CHAPTER FORTY-SIX
  50. CHAPTER FORTY-SEVEN
  51. CHAPTER FORTY-EIGHT
  52. CHAPTER FORTY-NINE
  53. CHAPTER FIFTY
  54. CHAPTER FIFTY-ONE
  55. CHAPTER FIFTY-TWO
  56. CHAPTER FIFTY-THREE
  57. CHAPTER FIFTY-FOUR
  58. CHAPTER FIFTY-FIVE
  59. CHAPTER FIFTY-SIX
  60. CHAPTER FIFTY-SEVEN
  61. CHAPTER FIFTY-EIGHT
  62. CHAPTER FIFTY-NINE
  63. CHAPTER SIXTY
  64. CHAPTER SIXTY-ONE
  65. CHAPTER SIXTY-TWO
  66. CHAPTER SIXTY-THREE
  67. CHAPTER SIXTY-FOUR
  68. CHAPTER SIXTY-FIVE
  69. CHAPTER SIXTY-SIX
  70. CHAPTER SIXTY-SEVEN
  71. CHAPTER SIXTY-EIGHT
  72. CHAPTER SIXTY-NINE
  73. CHAPTER SEVENTY
  74. CHAPTER SEVENTY-ONE
  75. CHAPTER SEVENTY-TWO
  76. CHAPTER SEVENTY-THREE
  77. CHAPTER SEVENTY-FOUR
  78. THE END
  79. ABOUT THE CREATORS

Hood shot Stoll a look, then ducked toward the screen. "Hold on," he said, He read the date. "Tell Deirdre or Nat to get me more information on that company. Quickly."

Stoll nodded, cleared the screen, and rang up "The Keepers of the Kraken," as he called them. He E-mailed for more information on Demain, then sat back, folded his arms, and waited.

The wait was not a long one. Deirdre sent over a short article from the June 1980 issue of a magazine called Videogaming Illustrated. It read:

GAMES OF TOMORROW

Are you Asteroid-ed out?

Have you been Space Invader-ed to death?

Even if you still love yesterday's hits, a new star in the video-game firmament, the French company Demain, which means "tomorrow," has developed a different kind of cartridge to play on your Atari, Intellivision, and Odyssey home systems. Their first cartridge, the quest game A Knight to Remember, will be in stores this month. It is the first game which will be made available for the three leading video-game systems.

In a press release, company research and development head Jean-Michel Horne says, "Thanks to a revolutionary and powerful new chip we have developed, graphics and gameplay will be more detailed and exciting than in any previous game."

A Knight to Remember will sell for $34.00 and will be packaged with a discount coupon for the company's next release, the superhero game Ooberman.

Hood took a moment to contemplate the article and weigh the implications. It helped to put together some pieces.

Nancy stole plans for a new chip and sold them to a company, possibly-- no, probably-- this Demain. Gerard, a racist, makes a fortune manufacturing video games. On the sly, he puts money into hate games.

But why? As a hobby? Certainly not. Little doses of hate like that would be too small and unsatisfying for a man like the one Richard Hausen described.

Assume he did make hate games, though, Hood thought. Charlie Squires's kid surfed into one. What if that were Dominique's? Could Gerard be using the Internet to send them around the world?

Again, Hood thought, assume yes. Why do that? Not just to make money. From what Hausen said, Dominique has enough of that.

He would have to have something bigger in mind, Hood thought. Hate games appearing on the Internet. Confident threats to Hausen. Were they timed to coincide with Chaos Days?

It all seemed to be going nowhere. Too many pieces were missing, and there was one person who might be able-- but willing?-- to tell him what that could be.

"Herr Hausen," Hood said, "would you mind if I borrowed your driver for a short while?"

"Not at all," Hausen said. "Do you need anything else?"

"Not at the moment, thanks," Hood replied. "Matt, please send this article to General Rodgers. Tell him that this Dominique may be our hate-game peddler. If there's any more background to be had--"

"We'll get it," Stoll said. "Your wish is my command."