Chapters (68)
- Title Page
- Copyright Notice
- Chapter 1
- Chapter 2
- Chapter 3
- Chapter 4
- Chapter 5
- Chapter 6
- Chapter 7
- Chapter 8
- Chapter 9
- Chapter 10
- Chapter 11
- Chapter 12
- Chapter 13
- Chapter 14
- Chapter 15
- Chapter 16
- Chapter 17
- Chapter 18
- Chapter 19
- Chapter 20
- Chapter 21
- Chapter 22
- Chapter 23
- Chapter 24
- Chapter 25
- Chapter 26
- Chapter 27
- Chapter 28
- Chapter 29
- Chapter 30
- Chapter 31
- Chapter 32
- Chapter 33
- Chapter 34
- Chapter 35
- Chapter 36
- Chapter 37
- Chapter 38
- Chapter 39
- Chapter 40
- Chapter 41
- Chapter 42
- Chapter 43
- Chapter 44
- Chapter 45
- Chapter 46
- Chapter 47
- Chapter 48
- Chapter 49
- Chapter 50
- Chapter 51
- Chapter 52
- Chapter 53
- Chapter 54
- Chapter 55
- Chapter 56
- Chapter 57
- Chapter 58
- Chapter 59
- Chapter 60
- Chapter 61
- Chapter 62
- Acknowledgments
- Also by Max Gladstone
- About the Author
- Copyright
“Neither did the rest of us,” Kai said, and left.
Chapter 10
10
Nick wasn’t easy to find. Izza made the mistake of asking Ivy where he spent his time these days, which Ivy claimed not to know, though of course she did. Not weeks before Ivy would have told Izza anything she asked, would have spun fantastic tales in an attempt to please. Now she lied, and badly.
For which Izza had no one to blame but herself. Taking in Cat, announcing the end of their game of gods and goddesses, saying she’d run rather than let herself be caught for a Penitent—the kids might not know what to think, but at least they knew not to trust her. Good instincts. Not great, or else they would have run away themselves years ago, but good.
So Ivy, who Nick trusted and liked, cared for almost as for the kid sister he claimed he never had, said she hadn’t seen Nick in a while, and must have put out word that Izza was looking, because after that Nick was nowhere to be found, his old haunts unhaunted, his Godsdistrikt rooftop pallet abandoned, and his cubby holes throughout East Claw cub-less.
Which might sound like it left an entire island for Izza to search, but in truth there were only so many places a kid looking to steal rich could go. A crooked alchemist who came to Kavekana to cook dreamdust had once explained the principle to Izza. You drew (and he drew, in the dust with his fingertip) a simple graph—put value on the vertical axis, and risk on the horizontal. The value-risk curve for most endeavors, criminal and otherwise, increases steadily to the right. The more comfortable you are with risk, the more value you might realize. The more value you wanted to realize, the more comfortable you had to be with risk. Kavekana (he said) was too risky for most crooks, but the combination of spendy sailors and mainlanders come for business promised high value.
The alchemist was taken for a Penitent soon after, but he left his graph behind, which had to count for something, even though Izza wasn’t sure why he called the line a curve when it looked straight.
Anyway. The Godsdistrikt was low value, low risk. Few Penitents, little attention from the watch, because who cared what foreign sailors got up to so long as they didn’t trouble the good people of Kavekana—those being, of course, the people of Kavekana who happened to look and talk like the ones in the Watch. Your average sailor didn’t have much soulstuff, though, and tended to keep what little he had locked deep inside his own head. A few pieces of preciously guarded jewelry, a keepsake or two you could steal, a purse of coin. Not much else. Sailors watched where they put themselves.