Chapters (25)
- Title Page
- Dedication
- Introduction
- I - Into the Wild Blue
- Chapter 1 - Every Man a Tiger
- Chapter 2 - The Big Lie
- Chapter 3 - The Vision of Bill Creech
- II - Shield in the Sky
- Chapter 4 - Mission to Jeddah
- Chapter 5 - CENTCOM Forward
- Chapter 6 - Planning the Storm
- Chapter 7 - Band of Brothers and Sisters
- III - The Thousand-Hour War
- Chapter 8 - Storm!
- Chapter 9 - Hits and Misses
- Chapter 10 - Lost and Found
- Chapter 11 - Punch and Counterpunch
- Chapter 12 - A Day in the War
- Chapter 13 - The Ten Percent War
- Chapter 14 - Shock and Awe
- Chapter 15 - Building Coalitions
- Chapter 16 - Beyond Iraqi Freedom
- Acknowledgements
- BIBLIOGRAPHY
- INDEX
• Seize control of the air: Blind the centralized air defense system by knocking out their radars, and the command and control that directs them. Shoot down the Iraqi fighters brave and stupid enough to fly. Hit their airfields to limit the number of fighters they can put up to challenge you. Strike fear in the hearts of the radar-guided SAM operators by using Wild Weasels and HARM missiles to make them afraid to turn on their radars. And avoid the guns and shoulder-fired infrared (IR) missiles by flying at medium altitude.
• Interdict Iraqi fuel, munitions, food, and water: Armies have to set up dumps where their vehicles can go for gas and ammunition, so find the dumps and blow them up. Armies need fuel trucks to carry gas to their tanks and vehicles; and they need freighter trucks to carry their ammunition, so patrol the roads to the dump and strafe the trucks going and coming.
• Attack command and control: Find enemy headquarters—probably a group of tents or command-and-control vehicles (armored personnel carriers—APCs—loaded with antennas). This is an attacking army, so it has no bunkers. You find these headquarters by listening for them. They have to talk. They have to use radios or ground lines. Either way, you’ll know it. Without communication, a commander can’t control anything. (He can use runners or carrier pigeons, but the bandwidth on those is very low.) When you hear them talking, you can do four things: (1) listen but otherwise leave them alone, so you can disrupt their attack plan; (2) jam them and so deny communication; (3) voice over them and deliver the wrong communication (“Saddam Hussein here. I want you to change your direction of attack. Go north. Got that? North.”); or (4) bomb them. Because you control the air, the enemy has none of these options (though he might try ground-based systems; the range of these is short, however, due to the earth’s curvature).
• Provide close air support to the outnumbered ground forces: There were two issues here—providing close air support (CAS) for U.S. ground forces, a mission that had been practiced long and hard, and providing CAS for the Arab allies, which was more problematic because of language issues, and because it hadn’t been practiced—at least adequately and routinely. However, even CAS for U.S. forces had some problematic elements, partly because of the differing needs (or perceived needs) of air and ground forces, and partly because of recent changes in the very nature of warfare itself.