Back Everwild
Chapters (54)
  1. Cover
  2. EVERWILD
  3. Dedication
  4. Acknowledgments
  5. Copyright Page
  6. PART ONEA Vapor of Afterlights
  7. CHAPTER 1Fresh Havoc
  8. CHAPTER 2The View on High
  9. CHAPTER 3Audience with an Ogre
  10. CHAPTER 4The Outcast
  11. CHAPTER 5Southern Discomfort
  12. CHAPTER 6Shuttle Diplomacy
  13. CHAPTER 7A Fistful of Forever
  14. PART TWODancing with the Deadlies
  15. CHAPTER 8Treasures of the Flesh
  16. CHAPTER 9Good Stewards
  17. CHAPTER 10Skinjacking for Fun and Profit
  18. CHAPTER 11Surfing Tennessee
  19. CHAPTER 12Of Monsters and Mullets
  20. CHAPTER 13Bye-bye, Miss American Pie
  21. CHAPTER 14Strange Winds
  22. CHAPTER 15The Flight of Mikey McGill
  23. PART THREEThe Great White City
  24. CHAPTER 16Mary’s Master Plan
  25. CHAPTER 17The Death Boss
  26. CHAPTER 18The Interlight Incubator
  27. CHAPTER 19Eminence Green
  28. PART FOURWay of the Chocolate Warrior
  29. CHAPTER 20The Great Train Robbery
  30. CHAPTER 21Let ’Er Rip
  31. CHAPTER 22Cram That Sucker
  32. CHAPTER 23Severance and Blithe
  33. CHAPTER 24It’s a Dog’s Life
  34. PART FIVEThe Skinjacker Revelations
  35. CHAPTER 25Lair of the Cat Woman
  36. CHAPTER 26Home
  37. CHAPTER 27Skinjacker’s Lullaby
  38. CHAPTER 28The Sleep of the Dead
  39. CHAPTER 29Teed for Two
  40. CHAPTER 30A Place on the Mantel
  41. PART SIXCity of the Dead
  42. CHAPTER 31On the Banks of Eternity
  43. CHAPTER 32The Low Approach
  44. CHAPTER 33Suspicious Minds
  45. CHAPTER 34Poolside Rendezvous
  46. CHAPTER 35Allie-Allie-Oxen-Free
  47. CHAPTER 36The Intolerable Nexus of Extremes
  48. CHAPTER 37Sky Refugees
  49. CHAPTER 38Last Train Out of Memphis
  50. CHAPTER 39At the Moment of Madness
  51. CHAPTER 40The Changeling and the Golem
  52. EPILOGUERequiem for the Living
  53. Unwind excerpt
  54. Unwholly excerpt

But he’s not there yet. He’s still here, in the car, waiting to be transferred inside. Right here is where the hull of this little ship of fools is thinnest, and if he’s going to sink their plans, it has to happen between the car and the back door of the county jail. As they prepare for his “perp walk,” he thinks about his chances of breaking free—because as much as his parents may have imagined this night, so has he, and he’s made up a dozen valiant escape plans. The thing is, even his daydreams are fatalistic; in every anxiety-filled fantasy, he always loses, gets tranq’d, and wakes up on an operating table. Sure, they say they don’t unwind you right away, but Starkey doesn’t believe it. No one really knows what goes on in the harvest camps, and those who find out aren’t exactly around to share the experience.

They pull him out of the car and flank him on either side, grasping his upper arms tightly. They are practiced in this walk. Lady-Lips grips Starkey’s fat file in his other hand.

“So,” says Starkey, “does that file show my hobbies?”

“Probably,” says Lady-Lips, not really caring either way.

“Maybe you should have read it a little more closely, because then we’d have something to talk about.” He grins. “You know, I’m pretty good with magic.”

“That so?” says Mouthpiece, with a twisted sneer. “Too bad you can’t make yourself disappear.”

“Who says I can’t?”

Then, in his finest Houdini fashion, he raises his right hand, revealing the cuff no longer on it. Instead, it dangles free from his left hand. Before they can even react, Starkey slides the penknife he used to pick the lock out of his sleeve, grips it in his hand, and slashes it across Lady-Lips’s face.

The man screams, and blood flows from a four-inch wound. Mouthpiece, for once in his miserable life of public disservice, is speechless. He reaches for his weapon, but Starkey is already on the run, zigzagging in the shadowy alley.

“Hey!” yells Mouthpiece. “You’re only making it worse for yourself.”

But what are they going to do? Reprimand him before they unwind him? The Mouthpiece can talk all he wants, but he’s got no bargaining position.

The alley turns to the left and then to the right like a maze, and all the while beside him is the tall, imposing brick wall of the county jail.

Finally he turns another corner and sees a street up ahead. He charges forward, but just as he emerges into that street, he’s grabbed by Mouthpiece. Somehow he made it there before Starkey. He’s surprised, but he shouldn’t be, because doesn’t every Unwind try to run? And couldn’t they build a twisting alley specifically designed to waste your time and give the Juvey-cops an advantage that they never really lost?