Back Dustborn Save as PDF
Chapters (61)
  1. Copyright
  2. Dedication
  3. Epigraph
  4. Map of The Wastes
  5. I
  6. Chapter One
  7. Chapter Two
  8. Chapter Three
  9. Chapter Four
  10. Chapter Five
  11. Chapter Six
  12. Chapter Seven
  13. Chapter Eight
  14. II
  15. Chapter Nine
  16. Chapter Ten
  17. Chapter Eleven
  18. Chapter Twelve
  19. Chapter Thirteen
  20. Chapter Fourteen
  21. Chapter Fifteen
  22. Chapter Sixteen
  23. Chapter Seventeen
  24. Chapter Eighteen
  25. Chapter Nineteen
  26. Chapter Twenty
  27. III
  28. Chapter Twenty-One
  29. Chapter Twenty-Two
  30. Chapter Twenty-Three
  31. Chapter Twenty-Four
  32. Chapter Twenty-Five
  33. Chapter Twenty-Six
  34. Chapter Twenty-Seven
  35. Chapter Twenty-Eight
  36. Chapter Twenty-Nine
  37. Chapter Thirty
  38. Chapter Thirty-One
  39. IV
  40. Chapter Thirty-Two
  41. Chapter Thirty-Three
  42. Chapter Thirty-Four
  43. Chapter Thirty-Five
  44. Chapter Thirty-Six
  45. Chapter Thirty-Seven
  46. Chapter Thirty-Eight
  47. Chapter Thirty-Nine
  48. Chapter Forty
  49. V
  50. Chapter Forty-One
  51. Chapter Forty-Two
  52. Chapter Forty-Three
  53. Chapter Forty-Four
  54. Chapter Forty-Five
  55. Acknowledgments
  56. Sample Chapter from ALL THESE MONSTERS
  57. 1
  58. Buy the Book
  59. Must-Read Sci-Fi and Fantasy Books
  60. About the Author
  61. Connect with HMH on Social Media

Something juts out of the earth ahead, and I pause. An Old World graveyard, left over from a time when the dead were buried in the ground. I can make out several rows of wooden crosses rippling in the heat. When I’m upon the site, I find each grave overturned, dirt flung about, long-dead bodies disrupted.

The bones are as white as ash, threadbare rags clinging to some of the remains. Anything of use that was buried with the dead has been claimed by scavengers. Most Old World tech comes from graves. Or sometimes from abandoned rovers with their rusted-out bodies, or the rare skeleton half buried in sand while a fraying noose sways from a tree overhead. I’ve never seen a tree, just heard about them from Flint. You have to head far north before the scrub gets any taller than your knee, and even there, the trees are sickly and weak.

I didn’t know there was a graveyard so close to Dead River. I wonder when the scavengers found it. Sometimes the sands shift, covering or revealing. Could’ve been fifty years ago. Could’ve been five days. Only thing that’s certain is the plot is old.

I’m about to move on when I notice the skeleton in the grave before me has a crushed skull. I peer into the next shallow grave, a third, a fourth. A new row. Another. Broken skulls. Every skeleton in the plot.

They checked our dead to see if they were gods touched, Old Fang had said while looking at Astra’s and Cobel’s crushed skulls.

A shiver travels up my spine.

There’s an old well near the graveyard, and I check it on a whim. Bone-dry. Sheltered in a sliver of shade, I lean against its bricks and feed Baby.

By noon, there’s a trickle of liquid running down the center of the riverbed’s wide girth, and the scrub along the banks looks less like tumbleweed and more like actual scrub. Maybe Flint wasn’t lying. By Powder Town, I might see a real, proper tree.

But that won’t be until tomorrow. Powder Town is fifty clicks from Dead River, and I’m not even at West Tower yet, which marks the halfway point. Like the rig near Zuly’s Ark, it’ll be raised above the dirt—a good place to stop for the night. Away from scavengers and raiders. Sheltered in case a storm blows through. And I’ll need shelter. Far to the east, between Dead River and Alkali Lake, you can find a few settlements where the land is fertile enough for planting. Then Zuly’s Ark to the south and Powder Town to the north.