Contents ( 53)
- Call Me Joe
- Editor’s Introduction
- Poul Anderson by Greg Bear
- Call Me Joe
- Prayer in War
- Tomorrow’s Children
- Kinnison’s Band
- The Helping Hand
- Wildcat
- Clausius’ Chaos
- Journey’s End
- Heinlein’s Stories
- Logic
- Time Patrol
- The First Love
- The Double-Dyed Villains
- To a Tavern Wench
- The Immortal Game
- Backwardness
- Haiku
- Genius
- There Will Be Other Times
- The Live Coward
- Ballade of an Artificial Satellite
- Time Lag
- The Man Who Came Early
- Autumn
- Turning Point
- Honesty
- The Alien Enemy
- Eventide
- Enough Rope
- The Sharing of Flesh
- Barbarous Allen
- Welcome
- Flight to Forever
- Sea Burial
- Barnacle Bull
- To Jack Williamson
- Time Heals
- MacCannon
- The Martian Crown Jewels
- Then Death Will Come
- Prophecy
- Einstein’s Distress
- Kings Who Die
- Ochlan
- Starfog
- Want to read more?
- About the Author, Artist, and Publisher
- Publication History
- Acknowledgments
- Praise for the works of Poul Anderson
He fell silent again, gazing now at the floor. Diaz hardly dared move, until his cigarette burned his fingers and he had to stub it out. The ship pulsed around them. Monet’s picture of sunlight caught in young leaves was like something seen at the far end of a tunnel.
“Consider the problem,” Rostock said at last, low. “In spite of much loose talk about giant brains, computers do not think, except perhaps on an idiot level. They simply perform logical operations, symbol-shuffling, according to instructions given them. It was shown long ago that there are infinite classes of problems that no computer can solve: the classes dealt with in Gödel’s theorem, that can only be solved by the nonlogical process of creating a metalanguage. Creativity is not logical and computers do not create.
“In addition, as you know, the larger a computer becomes, the more staff it requires, to perform such operations as data coding, programming, retranslation of the solutions into practical terms, and adjustment of the artificial answer to the actual problems. Yet your own brain does this sort of thing constantly…because it is creative. Moreover, the advanced computers are heavy, bulky, fragile things. They use cryogenics and all the other tricks, but that involves elaborate ancillary apparatus. Your brain weighs a kilogram or so, is quite adequately protected in the skull, and needs less than a hundred kilos of outside equipment—your body.
“I am not being mystical. There is no reason why creativity cannot someday be duplicated in an artificial structure. But I think that structure will look very much like a living organism; will, indeed, be one. Life has had a billion years to develop these techniques.
“Now if the brain has so many advantages, why use a computer at all? Obviously, to do the uncreative work, for which the brain is not specifically designed. The brain visualizes a problem of, say, orbits, masses, and tactics, and formulates it as a set of matrix equations; then the computer goes swiftly through the millions of idiot counting operations needed to produce a numerical solution. What we have developed here, we Unasians, is nothing but a direct approach. We eliminate the middle man, as you Americans would say.
“In yonder office is a highly specialized computer. It is built from solid-state units, analogous to neurons, but in spite of being able to treat astromilitary problems, it is comparatively small, simple, and sturdy device. Why? Because it is used in connection with my brain, which directs it. The normal computer must have its operational patterns built in. Mine develops synapse pathways as needed, just as a man’s lower brain can develop skills under the direction of the cerebral cortex. And these pathways are modifiable by experience; the system is continually restructuring itself. The normal computer must have elaborate failure detection systems and arrangements for rerouting. I in the hookup here sense any trouble directly, and am no more disturbed by the temporary disability of some region than you are disturbed by the fact that most of your brain cells at any given time are resting.