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Chapters (102)
  1. Title Page
  2. Copyright Notice
  3. Dedication
  4. Acknowledgments
  5. Preface
  6. The Selish System
  7. The Emperor’s Soul
  8. Prologue
  9. Day Two
  10. Day Three
  11. Day Five
  12. Day Twelve
  13. Day Seventeen
  14. Day Thirty
  15. Day Forty-Two
  16. Day Fifty-Eight
  17. Day Fifty-Nine
  18. Day Seventy
  19. Day Seventy-Six
  20. Day Eighty-Five
  21. Day Ninety-Seven
  22. Day Ninety-Eight
  23. Epilogue: Day One Hundred and One
  24. Postscript
  25. The Hope of Elantris
  26. Postscript
  27. The Scadrian System
  28. The Eleventh Metal
  29. Postscript
  30. Allomancer Jak and the Pits of Eltania, Episodes Twenty-Eight Through Thirty
  31. Postscript
  32. Mistborn: Secret History
  33. Part One: Empire
  34. Chapter 1
  35. Chapter 2
  36. Part Two: Well
  37. Chapter 1
  38. Chapter 2
  39. Chapter 3
  40. Chapter 4
  41. Part Three: Spirit
  42. Chapter 1
  43. Chapter 2
  44. Chapter 3
  45. Part Four: Journey
  46. Chapter 1
  47. Chapter 2
  48. Chapter 3
  49. Chapter 4
  50. Part Five: Ire
  51. Chapter 1
  52. Chapter 2
  53. Chapter 3
  54. Part Six: Hero
  55. Chapter 1
  56. Chapter 2
  57. Chapter 3
  58. Chapter 4
  59. Chapter 5
  60. Chapter 6
  61. Chapter 7
  62. Chapter 8
  63. Chapter 9
  64. Epilogue
  65. Postscript
  66. The Taldain System
  67. White Sand
  68. Prologue
  69. Chapter One
  70. Postscript
  71. The Threnodite System
  72. Shadows for Silence in the Forests of Hell
  73. Postscript
  74. The Drominad System
  75. Sixth of the Dusk
  76. Postscript
  77. The Rosharan System
  78. Edgedancer
  79. Chapter 1
  80. Chapter 2
  81. Chapter 3
  82. Chapter 4
  83. Chapter 5
  84. Chapter 6
  85. Chapter 7
  86. Chapter 8
  87. Chapter 9
  88. Chapter 10
  89. Chapter 11
  90. Chapter 12
  91. Chapter 13
  92. Chapter 14
  93. Chapter 15
  94. Chapter 16
  95. Chapter 17
  96. Chapter 18
  97. Chapter 19
  98. Chapter 20
  99. Postscript
  100. By Brandon Sanderson
  101. About the Author
  102. Newsletter Sign-up

This is mostly due to the fact that travel on and off the planets (at least in the Physical Realm) is dependent upon perpendicularities—places where a person can transition from Shadesmar onto the planet itself. If a world doesn’t have a perpendicularity, then it can be studied from the Cognitive Realm, but cannot truly be visited.

In general, perpendicularities are created by the presence of a Shard on the planet. The concentration of so much Investiture on the Cognitive and Physical Realms creates points of … friction, where a kind of tunneling exists. At these points, Physical matter, Cognitive thought, and Spiritual essence become one—and a being can slide between Realms.

The existence of a perpendicularity (which often take the form of pools of concentrated power on the Physical Realm) on a planet is a hallmark of a Shard’s presence. This is what makes First of the Sun so interesting.

The system, nicknamed Drominad, has a remarkable three planets inhabited by fully developed human societies. (There is also a fourth planet in the habitable zone.) This is unique in the cosmere; only the Rosharan system can rival it, and there one of the planets is inhabited solely by Splinters.

All four of these planets have water as a dominant feature. And one of them, the first planet, has a perpendicularity.

I have not been able to discover why, or how, this perpendicularity exists. There is certainly no Shard residing in the system. I cannot say what is happening, only that this feature must hint at things that occurred in the past of the planet. There is likely Investiture here somewhere as well, though I have not yet had a chance to investigate First of the Sun myself. The area around the perpendicularity is extremely dangerous, and the few expeditions sent there from Silverlight have not returned.

Sixth of the Dusk

SIXTH
OF THE
DUSK

DEATH hunted beneath the waves. Dusk saw it approach, an enormous blackness within the deep blue, a shadowed form as wide as six narrowboats tied together. Dusk’s hands tensed on his paddle, his heartbeat racing as he immediately sought out Kokerlii.

Fortunately, the colorful bird sat in his customary place on the prow of the boat, idly biting at one clawed foot raised to his beak. Kokerlii lowered his foot and puffed out his feathers, as if completely unmindful of the danger beneath.

Dusk held his breath. He always did, when unfortunate enough to run across one of these things in the open ocean. He did not know what they looked like beneath those waves. He hoped to never find out.

The shadow drew closer, almost to the boat now. A school of slimfish passing nearby jumped into the air in a silvery wave, spooked by the shadow’s approach. The terrified fish showered back to the water with a sound like rain. The shadow did not deviate. The slimfish were too small a meal to interest it.

A boat’s occupants, however …