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Contents (91)
  1. Op-Center
  2. Tom Clancy & Steve Pieczenick
  3. CHAPTER ONE
  4. CHAPTER TWO
  5. CHAPTER THREE
  6. CHAPTER FOUR
  7. CHAPTER FIVE
  8. CHAPTER SIX
  9. CHAPTER SEVEN
  10. CHAPTER EIGHT
  11. CHAPTER NINE
  12. CHAPTER TEN
  13. CHAPTER ELEVEN
  14. CHAPTER TWELVE
  15. CHAPTER THIRTEEN
  16. CHAPTER FOURTEEN
  17. CHAPTER FIFTEEN
  18. CHAPTER SIXTEEN
  19. CHAPTER SEVENTEEN
  20. CHAPTER EIGHTEEN
  21. CHAPTER NINETEEN
  22. CHAPTER TWENTY
  23. CHAPTER TWENTY-ONE
  24. CHAPTER TWENTY-TWO
  25. CHAPTER TWENTY-THREE
  26. CHAPTER TWENTY-FOUR
  27. CHAPTER TWENTY-FIVE
  28. CHAPTER TWENTY-SIX
  29. CHAPTER TWENTY-SEVEN
  30. CHAPTER TWENTY-EIGHT
  31. CHAPTER TWENTY-NINE
  32. CHAPTER THIRTY
  33. CHAPTER THIRTY-ONE
  34. CHAPTER THIRTY-TWO
  35. CHAPTER THIRTY-THREE
  36. CHAPTER THIRTY-FOUR
  37. CHAPTER THIRTY-FIVE
  38. CHAPTER THIRTY-SIX
  39. CHAPTER THIRTY-SEVEN
  40. CHAPTER THIRTY-EIGHT
  41. CHAPTER THIRTY-NINE
  42. CHAPTER FORTY
  43. CHAPTER FORTY-ONE
  44. CHAPTER FORTY-TWO
  45. CHAPTER FORTY-THREE
  46. CHAPTER FORTY-FOUR
  47. CHAPTER FORTY-FIVE
  48. CHAPTER FORTY-SIX
  49. CHAPTER FORTY-SEVEN
  50. CHAPTER FORTY-EIGHT
  51. CHAPTER FORTY-NINE
  52. CHAPTER FIFTY
  53. CHAPTER FIFTY-ONE
  54. CHAPTER FIFTY-TWO
  55. CHAPTER FIFTY-THREE
  56. CHAPTER FIFTY-FOUR
  57. CHAPTER FIFTY-FIVE
  58. CHAPTER FIFTY-SIX
  59. CHAPTER FIFTY-SEVEN
  60. CHAPTER FIFTY-EIGHT
  61. CHAPTER FIFTY-NINE
  62. CHAPTER SIXTY
  63. CHAPTER SIXTY-ONE
  64. CHAPTER SIXTY-TWO
  65. CHAPTER SIXTY-THREE
  66. CHAPTER SIXTY-FOUR
  67. CHAPTER SIXTY-FIVE
  68. CHAPTER SIXTY-SIX
  69. CHAPTER SIXTY-SEVEN
  70. CHAPTER SIXTY-EIGHT
  71. CHAPTER SIXTY-NINE
  72. CHAPTER SEVENTY
  73. CHAPTER SEVENTY-ONE
  74. CHAPTER SEVENTY-TWO
  75. CHAPTER SEVENTY-THREE
  76. CHAPTER SEVENTY-FOUR
  77. CHAPTER SEVENTY-FIVE
  78. CHAPTER SEVENTY-SIX
  79. CHAPTER SEVENTY-SEVEN
  80. CHAPTER SEVENTY-EIGHT
  81. CHAPTER SEVENTY-NINE
  82. CHAPTER EIGHTY
  83. CHAPTER EIGHTY-ONE
  84. CHAPTER EIGHTY-TWO
  85. CHAPTER EIGHTY-THREE
  86. CHAPTER EIGHTY-FOUR
  87. CHAPTER EIGHTY-FIVE
  88. CHAPTER EIGHTY-SIX
  89. CHAPTER EIGHTY-SEVEN
  90. CHAPTER EIGHTY-EIGHT
  91. THE END

CHAPTER TWENTY-SIX

Tuesday, 7:45 A.M., the National

Reconnaissance Office

It was one of the most secret and heavily guarded sections in one of the world's most secretive buildings.

The National Reconnaissance Office in the Pentagon was a small room with no overhead lighting. All of the room's illumination was provided by the computer stations, ten neat rows of them with ten stations in each row, laid out like a NASA control room; one hundred lenses in space watching the Earth in real-time, providing sixty-seven live, black-and-white images a minute at various levels of magnification, wherever the satellite eyes were pointed. Each picture was time-encoded to the hundredth of a second so that the speed of a missile or the power of a nuclear explosion could be determined by comparing successive shots or by factoring in other data, such as seismic readings.

Each station had a television monitor, with a keyboard and a telephone below each monitor, and two operators were responsible for each row, punching in different coordinates for the satellites to watch new areas or provide hard copy of images for the Pentagon, Op-Center, the CIA, or any of America's allies. The men and women who worked here went through training and psychological screening nearly as thorough as that of the people who worked in the control centers of the nation's nuclear missile bases: they couldn't become anesthetized by the steady flow of black-and-white images, they had to be able to tell in seconds whether a plane or tank or soldier's uniform belonged to Cyprus, Swaziland, or the Ukraine, and they had to resist the temptation to check in on their folks' farm in Colorado or brownstone in Baltimore. The space eyes could look at any square foot on the planet, were powerful enough to read a newspaper over someone's shoulder in a park, and the operators had to resist the temptation to play. After looking at the same mountain range, plain, or ocean day after day, the urge to do so was intense.

Two supervisors watched the silent room from a glass control booth that occupied one full wall. They notified the operators of all requests from other departments, and double-checked any changes in satellite orientation.

Supervisor Stephen Viens was an old college buddy of Matt Stoll. They'd graduated one and two in their MIT class, jointly held three patents on artificial neurons for silicon brains, and in a national mall-tour shootout were, respectively, the number two and number one highest scorers on Jaguar's Trevor McFur game. Atari executives had to agree to pay for overtime as Stoll's game continued four hours past mall closing time. The only thing they didn't share was Viens's passion for weight lifting, which gave their wives the idea for their nicknames: Hardware and Software.

Stoll's E-mail arrived just as Viens was settling in with his coffee and chocolate-chip muffin before starting his eight o'clock shift.

"I'll take it," he told night Supervisor Sam Calvin.

Viens rolled his chair in front of the monitor; he stopped chewing as he read the message: