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Chapters (34)
  1. Cover
  2. Dedication
  3. Chapter 1: Copies
  4. Chapter 2: Council in Larfold
  5. Chapter 3: Under a Tent
  6. Chapter 4: Homecoming
  7. Chapter 5: Burning House
  8. Chapter 6: Undoings
  9. Chapter 7: Paths and Slices
  10. Chapter 8: Negotiating with Mice
  11. Chapter 9: Getting It Right
  12. Chapter 10: Lord of Walls
  13. Chapter 11: In Reverse
  14. Chapter 12: Choosing Masks
  15. Chapter 13: Where Not to Go
  16. Chapter 14: Opportunists
  17. Chapter 15: Building a House
  18. Chapter 16: Near Earth
  19. Chapter 17: Saving the Baby
  20. Chapter 18: Hiding from the Future
  21. Chapter 19: Council of War
  22. Chapter 20: Allies
  23. Chapter 21: Neanderthals
  24. Chapter 22: Finding a Home for Square
  25. Chapter 23: Erectids
  26. Chapter 24: Motherless Boy
  27. Chapter 25: Preemptive
  28. Chapter 26: Tidiness
  29. Chapter 27: Retrieving the Mice
  30. Chapter 28: Face to Face
  31. Chapter 29: Visiting
  32. Chapter 30: Dispositions
  33. About Orson Scott Card
  34. Copyright

“Oh, they succeed easily. The valleys don’t have enough ­people to defend them against a relentless enemy. But the valleys farther in take the refugees, and the people of the plain don’t know how to work the land, or what crops grow. And when do you stop? Which valley is the last one you’ll conquer? Whatever place you choose, the people in all the nearby valleys will shun your trade, and if you’ve been particularly brutal, the neighboring valleys conduct a relentless guerrilla campaign. If the conquerors leave a small force, it will be killed one by one. If they leave a large one, it will starve or freeze.”

“So their history is the same thing over and over,” said Rigg.

“All history is the same thing over and over,” said Ram Odin. “The technology may change, but the behavior is still human. We are who we are. Individuals learn, grow up, get better, wiser, stronger, healthier, kinder—or the opposite. As a group, though, we keep inventing the same behaviors. Some work, some don’t. In the valleys of Singhfold, most of the villages and hamlets have found and held on to customs that allow the most happiness for the most people.”

“First you tell me that there’s infinite variety here, and then—”

“The superficial customs vary extravagantly,” said Ram Odin. “But the underlying principles of village civilization are still served by all of them. Which is why Singhfold could reward a lifetime’s study—and can be discovered almost completely in a few days.”

“But if they don’t have peddlers or bards, what are we?”

“Priests,” said Ram Odin. “It’s one of the ways they amuse themselves—there are more religions than languages. Organized and disorganized, proselytizing and localized, every possible ­religion.”

“Each valley has its own?”

“Some valleys are mostly one thing or another, and others are so eclectic there are hardly enough believers in any sect to make it worth building a meetinghouse.”

“And what religion, exactly, are we preaching?” asked Rigg. “Are they mostly monotheists? Partisans of favorites in a pantheon?”

“It almost doesn’t matter. Because traveling priests are all treated respectfully, but none is expected to do anything in particular. Some are silent and very holy. Others pitch in and join the village in all their labors, talking about their gods as they do. We can belong to the Church of Finding Out How People Think, and simply ask questions.”

“That might make us the most annoying of all,” said Rigg.

“Your face will make us annoying and disturbing,” said Ram Odin.

“If there’s one thing we’ve learned, people get used to me if they look long enough. And this lovely facemask of mine might make me seem all the holier.”