Back The Name of All Things
Chapters (81)
  1. Title Page
  2. Copyright Notice
  3. Dedication
  4. Maps
  5. DOMINIONS OF THE EMPIRE
  6. FOREWORD
  7. PART I
  8. 1: THE OUTLAWS OF BARSINE
  9. 2: A ROTTED FRUIT
  10. 3: THE BARON’S JUSTICE
  11. 4: THE DEMON-CLAIMED CHILD
  12. 5: THE COUNT’S JUSTICE
  13. 6: A JORATESE TOURNAMENT
  14. 7: PLANS OF ATTACK
  15. 8: THE FOOL
  16. 9: THE CONTEST
  17. 10: THE CHOKING OF MEREINA
  18. 11: EIGHT GATES
  19. 12: THE FEAST OF DEMONS
  20. 13: WAITING OUT THE STORM
  21. 14: THE NIGHT HUNT
  22. 15: WHERE THE HERD WANDERS
  23. PART II
  24. 16: BLACK LOTUS
  25. 17: TIGA PASS
  26. 18: DEMON FALLS
  27. 19: ORETH THE SNAKE
  28. 20: BANDITS, AGAIN
  29. 21: A DIFFICULT HEALING
  30. 22: THE COST OF IDORRÁ
  31. 23: THE GREEN
  32. 24: THE BLACK KNIGHT
  33. 25: THE MARAKORI SLUMS
  34. 26: THE GREAT TOURNAMENT OF CHALLENGES
  35. 27: HUNTING THE WHITE HIND
  36. 28: ACCUSATIONS OF WITCHCRAFT
  37. 29: AN ILL-ADVISED DUEL
  38. 30: A WALK IN THE WOODS
  39. 31: SAELEN
  40. PART III
  41. 32: BY THE SEASIDE
  42. 33: A FRIENDLY REUNION
  43. 34: THE ONLY WAY OUT
  44. 35: THE CASTLE OF ICE
  45. 36: AN INSUFFICIENT APOLOGY
  46. 37: THE DUKE’S WIVES
  47. 38: THE EYE OF FIRE
  48. 39: HANDED THE CROWN
  49. 40: THE EMPEROR’S SON
  50. 41: A MOTHER’S LOVE
  51. 42: THE WOLF CUBS
  52. 43: THE FIRE CAVES
  53. 44: THE COURT OF TRUTH
  54. 45: THE SPURNED
  55. 46: THE SEARCH FOR THE BLACK KNIGHT
  56. 47: THE WITCH-QUEEN
  57. 48: REVELATIONS
  58. 49: WINTER TRIALS
  59. 50: WAR RESEARCH
  60. 51: DRAGON HUNT
  61. 52: THE BREAKING OF CHAINS
  62. PART IV
  63. 53: BROTHERS
  64. 54: THE PROBLEM WITH TRUST
  65. 55: THE DRAGON OF WAR
  66. 56: THE ARMY WITH EIGHT GATES
  67. 57: MEMORIES OF HORSES
  68. 58: ASSAULT ON MORIOS
  69. 59: THREE BRANCHES
  70. 60: BROTHERS, AGAIN
  71. 61: UNDER THE WATERS
  72. 62: END GAMES
  73. 63: RESCUES
  74. 64: THE ICE DUCH64ESS
  75. AFTERWORD
  76. APPENDIX 1:DRAGONS
  77. APPENDIX 2:GLOSSARY
  78. ACKNOWLEDGMENTS
  79. Also by Jenn Lyons
  80. ABOUT THE AUTHOR
  81. Newsletter Sign-up

Khoreval (KOR-e-val)—a magic spear believed to have the ability to slay dragons.

Khorsal (KOR-sal)—god-king who ruled Jorat. He was particularly obsessed with horses and modified a great many of the people and animals under his power. Responsible for the creation of the fireblood horse lines and centaurs.

Khorvesh (kor-VESH)—a dominion to the south of the Capital City, just north of the Manol Jungle.

Kirpis, the (KIR-pis)—a dominion to the north of Kazivar, primarily forest. Most famous for being the original home of one of the vané races, as well as the Academy. Also, home to a number of famous vineyards.

Kirpis vané (van-EH)—a fair-skinned, immortal race who once lived in the Kirpis forest. They were driven south to eventually relocate in the Manol Jungle.

Kishna-Farriga (kish-na-fair-eh-GA)—one of the Free States, independent city-states south of Quur, past the Manol Jungle; Kishna-Farriga is used as a trading entrepôt by many neighboring countries.

knight, Joratese—unlike knights elsewhere, Joratese knights are more akin to sports athletes, who fight as proxies to establish idorrá/thudajé relationships. This affects every aspect of Joratese life, from business deals to trials.

Korthaen Blight, the (kor-THANE)—also called the Wastelands, a cursed and unlivable land that is (somehow) home to the morgage.

Kovinglass (KOVE-ing-lass)—a Gatekeeper formerly in the employ of the Count of Tolamer.

Kulma Swamp (KUL-mah)—a lowland swamp area in Southern Marakor.

L

laevos (LAY-vos)—a Joratese hairstyle consisting of a strip of hair down the center of the head and shaved sides, echoing a horse’s mane. Some Joratese grow their hair this way by default; it’s considered a sign of nobility.

Lonezh Hellmarch (LONE-ej)—an infamous Hellmarch that occurred in relatively recent memory, starting in Marakor and ending in Jorat; casualties were staggering.

Lorat (LOR-at)—an elderly nobleman.

M

Malkoessian (MAL-koz-ee-AN)

Aroth (AIR-oth)—Markreev of Stavira, one of the four quadrants or “wards” that politically divide Jorat. Count Janel Theranon’s canton, Tolamer, lies within Stavira’s borders.

Ilvar (ILL-var)—Aroth’s heir.

Oreth (OR-eth)—youngest son of the Markreev of Stavira, who often participates in tournaments as a knight. Briefly engaged to marry Janel Theranon.

Manol, the (MAN-ol)—an area of dense jungle in the equatorial region of the known world; home to the Manol vané.

Marakor (MARE-a-kor)—the Quuros dominion to the southeast of the empire. Politically important because Marakor is the only (relatively) easy entry point to the Manol Jungle. Consolidating the various rival city-state clans, which originally made up the region, has proved difficult.

mare—a Joratese person who identifies as a woman (note: different from being sexually female, see: gender, Joratese) and expresses “mare” attributes such as housekeeping, child rearing, farming, crafting, art, cooking—and embraces teamwork, family, and subordinate values.

Markreev (MAR-kreev)—a noble title in Jorat, just below duke.

Mereina (MARE-ee-NAH)—the capital seat of Barsine Banner.

Milligreest (mill-eh-GREEST)