Chapters (81)
- Title Page
- Copyright Notice
- Dedication
- Maps
- DOMINIONS OF THE EMPIRE
- FOREWORD
- PART I
- 1: THE OUTLAWS OF BARSINE
- 2: A ROTTED FRUIT
- 3: THE BARON’S JUSTICE
- 4: THE DEMON-CLAIMED CHILD
- 5: THE COUNT’S JUSTICE
- 6: A JORATESE TOURNAMENT
- 7: PLANS OF ATTACK
- 8: THE FOOL
- 9: THE CONTEST
- 10: THE CHOKING OF MEREINA
- 11: EIGHT GATES
- 12: THE FEAST OF DEMONS
- 13: WAITING OUT THE STORM
- 14: THE NIGHT HUNT
- 15: WHERE THE HERD WANDERS
- PART II
- 16: BLACK LOTUS
- 17: TIGA PASS
- 18: DEMON FALLS
- 19: ORETH THE SNAKE
- 20: BANDITS, AGAIN
- 21: A DIFFICULT HEALING
- 22: THE COST OF IDORRÁ
- 23: THE GREEN
- 24: THE BLACK KNIGHT
- 25: THE MARAKORI SLUMS
- 26: THE GREAT TOURNAMENT OF CHALLENGES
- 27: HUNTING THE WHITE HIND
- 28: ACCUSATIONS OF WITCHCRAFT
- 29: AN ILL-ADVISED DUEL
- 30: A WALK IN THE WOODS
- 31: SAELEN
- PART III
- 32: BY THE SEASIDE
- 33: A FRIENDLY REUNION
- 34: THE ONLY WAY OUT
- 35: THE CASTLE OF ICE
- 36: AN INSUFFICIENT APOLOGY
- 37: THE DUKE’S WIVES
- 38: THE EYE OF FIRE
- 39: HANDED THE CROWN
- 40: THE EMPEROR’S SON
- 41: A MOTHER’S LOVE
- 42: THE WOLF CUBS
- 43: THE FIRE CAVES
- 44: THE COURT OF TRUTH
- 45: THE SPURNED
- 46: THE SEARCH FOR THE BLACK KNIGHT
- 47: THE WITCH-QUEEN
- 48: REVELATIONS
- 49: WINTER TRIALS
- 50: WAR RESEARCH
- 51: DRAGON HUNT
- 52: THE BREAKING OF CHAINS
- PART IV
- 53: BROTHERS
- 54: THE PROBLEM WITH TRUST
- 55: THE DRAGON OF WAR
- 56: THE ARMY WITH EIGHT GATES
- 57: MEMORIES OF HORSES
- 58: ASSAULT ON MORIOS
- 59: THREE BRANCHES
- 60: BROTHERS, AGAIN
- 61: UNDER THE WATERS
- 62: END GAMES
- 63: RESCUES
- 64: THE ICE DUCH64ESS
- AFTERWORD
- APPENDIX 1:DRAGONS
- APPENDIX 2:GLOSSARY
- ACKNOWLEDGMENTS
- Also by Jenn Lyons
- ABOUT THE AUTHOR
- Newsletter Sign-up
Senera moved to each man and drew something on their foreheads. Looking at the other two, Kihrin saw the now-familiar air glyph and a new, different symbol.
“There is one additional problem,” Thurvishar said. “I can open a gate, but I don’t know where this palace is located. The bottom of Lake Jorat is rather a big place.”
“You only need to know the way out. I know the way in.” Senera concentrated and wove her magic. The portal she created opened onto something black, the gate’s normal mirror finish reflecting … nothing.
Kirin bet the watching Royal House wizards were giving themselves fits.
“We’re doing this right now?” Qown seemed surprised. He set his satchel down next to the table.
“Every second we wait, more people die,” Janel said.
“Why is the gate black?” Kihrin asked.
“Light can’t reach that far underwater,” Senera responded.
Since Kihrin had already resigned himself to ending up drenched, he walked to the portal. Halfway there, he turned back. “Hey, Janel.”
She looked up. The tension around her eyes added a decade to her real age. “Yes?”
“Kick that dragon’s ass. Somehow.”
Janel smiled. “I will. And you be careful.”
“What’s to be careful about? I’ve got the easy job.”
Senera held up the metal twig. “Aren’t you forgetting something?”
“Oh! Thank you.” Qown grabbed the fake twig. He stared at it, and the metal began to glow—like sunlight condensed into one tiny portable object.
“We can all swim, right?” Thurvishar asked.
“If not, we’re going to learn.” Kihrin blew Janel a kiss and walked through the gate. The others followed.
Kihrin’s head stayed dry because the air sigil kept water from touching his face. But this proved more annoying than helpful. Instead of the visual clarity he might have gained by sticking his head underwater, it was as if he was “above” water, trying to see into the depths of a continuously moving pond. Kihrin had a hard time seeing, even with the light Qown created.
“This way.” The lake water muffled Thurvishar’s shout. The wizard tugged on Kihrin’s misha and Qown’s robes as he pointed toward the murky pillars in the distance.
They swam a ways, and Kihrin found himself thinking about the questions he should have asked earlier. Were there crocodiles in these waters? Sharks? Predators of any kind? He saw fish. Or in any event, saw the silver flash of a scaled hide, before a piscine shape made an abrupt about-face and swam away.
Brother Qown, also dissatisfied with the visibility, summoned several glowing mage-lights in addition to the glowing twig, lighting up wide swaths of the lakebed.
A palace lay ahead.