Back The Name of All Things
Chapters (81)
  1. Title Page
  2. Copyright Notice
  3. Dedication
  4. Maps
  5. DOMINIONS OF THE EMPIRE
  6. FOREWORD
  7. PART I
  8. 1: THE OUTLAWS OF BARSINE
  9. 2: A ROTTED FRUIT
  10. 3: THE BARON’S JUSTICE
  11. 4: THE DEMON-CLAIMED CHILD
  12. 5: THE COUNT’S JUSTICE
  13. 6: A JORATESE TOURNAMENT
  14. 7: PLANS OF ATTACK
  15. 8: THE FOOL
  16. 9: THE CONTEST
  17. 10: THE CHOKING OF MEREINA
  18. 11: EIGHT GATES
  19. 12: THE FEAST OF DEMONS
  20. 13: WAITING OUT THE STORM
  21. 14: THE NIGHT HUNT
  22. 15: WHERE THE HERD WANDERS
  23. PART II
  24. 16: BLACK LOTUS
  25. 17: TIGA PASS
  26. 18: DEMON FALLS
  27. 19: ORETH THE SNAKE
  28. 20: BANDITS, AGAIN
  29. 21: A DIFFICULT HEALING
  30. 22: THE COST OF IDORRÁ
  31. 23: THE GREEN
  32. 24: THE BLACK KNIGHT
  33. 25: THE MARAKORI SLUMS
  34. 26: THE GREAT TOURNAMENT OF CHALLENGES
  35. 27: HUNTING THE WHITE HIND
  36. 28: ACCUSATIONS OF WITCHCRAFT
  37. 29: AN ILL-ADVISED DUEL
  38. 30: A WALK IN THE WOODS
  39. 31: SAELEN
  40. PART III
  41. 32: BY THE SEASIDE
  42. 33: A FRIENDLY REUNION
  43. 34: THE ONLY WAY OUT
  44. 35: THE CASTLE OF ICE
  45. 36: AN INSUFFICIENT APOLOGY
  46. 37: THE DUKE’S WIVES
  47. 38: THE EYE OF FIRE
  48. 39: HANDED THE CROWN
  49. 40: THE EMPEROR’S SON
  50. 41: A MOTHER’S LOVE
  51. 42: THE WOLF CUBS
  52. 43: THE FIRE CAVES
  53. 44: THE COURT OF TRUTH
  54. 45: THE SPURNED
  55. 46: THE SEARCH FOR THE BLACK KNIGHT
  56. 47: THE WITCH-QUEEN
  57. 48: REVELATIONS
  58. 49: WINTER TRIALS
  59. 50: WAR RESEARCH
  60. 51: DRAGON HUNT
  61. 52: THE BREAKING OF CHAINS
  62. PART IV
  63. 53: BROTHERS
  64. 54: THE PROBLEM WITH TRUST
  65. 55: THE DRAGON OF WAR
  66. 56: THE ARMY WITH EIGHT GATES
  67. 57: MEMORIES OF HORSES
  68. 58: ASSAULT ON MORIOS
  69. 59: THREE BRANCHES
  70. 60: BROTHERS, AGAIN
  71. 61: UNDER THE WATERS
  72. 62: END GAMES
  73. 63: RESCUES
  74. 64: THE ICE DUCH64ESS
  75. AFTERWORD
  76. APPENDIX 1:DRAGONS
  77. APPENDIX 2:GLOSSARY
  78. ACKNOWLEDGMENTS
  79. Also by Jenn Lyons
  80. ABOUT THE AUTHOR
  81. Newsletter Sign-up

Qown frowned with disappointment. “Dorna, I am. My lord Selanol is one of the Eight. I’m as much a priest of the Eight as anyone who follows Khored or Galava.”

“Oh.” She shrugged. “Sorry. Guess I didn’t think of it that way.”

I touched Brother Qown’s hand. “I’m sure they would be grateful for someone to speak for the dead. Please.”

Dorna gave me an odd look. “What? You ain’t doing that?”

“I cannot. I’m going to sleep now.”

Dorna’s hands froze on the armor.

“Early for that, isn’t it?” Sir Baramon asked.

“Quite the opposite. I’d hoped we might make camp earlier. Now I fear I’m too late.” I stood and gathered up the cloak I’d picked up from the Red Spear’s body. I saw where everyone put their blankets together for sleep and headed to the other side, where I would be alone.

I would have liked it better if Arasgon had been with me, but I would have liked it better if none of this had happened too. I bundled my cloak into an impromptu pillow and lay down, curling myself into a ball.

Death’s touch came immediately, as it always does.

Janel’s Turn. The Afterlife.

In sleep, I walk the lands of the dead.

Even within the Afterlife, I often wake to find I have been drawn to some death scene. Some spot where the crossing of souls has made the barrier between the land of the living and the land of the dead easier to pass. Demons seem drawn to these places too, hungering for a return to the land of the living—which is otherwise so difficult for them to reach.

Or was it?

(A treaty was the only thing preventing them from attacking us at will, Brother Qown claimed.)

I found myself back in Mereina.

A great many lives had crossed over in the old fortress’s history, so it was easily recognizable. And each death had created echoes through the Veils, giving its castle more strength. The newer town itself might have been invisible here, under other circumstances. Previously, the town had been too young and too peaceful for its structures to have left a memory resonating into the Afterlife.

Now?

Town and castle both stood in grim relief, solid and firm. Glowing phosphorescence lingered along battlements or outlined the patios, the tournament stands, the azhock. Ghosts wandered the grounds, addled and frightened. Their appearances mirrored their deaths. The poor warder stood in the nobles’ box, blue-faced, freed from his illness but perplexed by his current predicament.