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Chapters (51)
  1. Suggested Reading Order
  2. Title Page
  3. Warhammer 40,000
  4. Introduction
  5. PESTILENCE
  6. MASTER IMUS’ TRANSGRESSION
  7. REGIA OCCULTA
  8. MISSING IN ACTION
  9. BACKCLOTH FOR A CROWN ADDITIONAL
  10. THE STRANGE DEMISE OF TITUS ENDOR
  11. THE CURIOSITY
  12. PLAYING PATIENCE
  13. THORN WISHES TALON
  14. GARDENS OF TYCHO
  15. THE KEELER IMAGE
  16. PERIHELION
  17. THE MAGOS
  18. One
  19. Two
  20. Three
  21. Four
  22. Five
  23. Six
  24. Seven
  25. Eight
  26. Nine
  27. Ten
  28. Eleven
  29. Twelve
  30. Thirteen
  31. Fourteen
  32. Fifteen
  33. Sixteen
  34. Seventeen
  35. Eighteen
  36. Nineteen
  37. Twenty
  38. Twenty-One
  39. Twenty-Two
  40. Twenty-Three
  41. Twenty-Four
  42. Twenty-Five
  43. Twenty-Six
  44. Twenty-Seven
  45. Twenty-Eight
  46. Twenty-Nine
  47. Thirty
  48. Chronology
  49. About the Author
  50. A Black Library Publication
  51. Cover

West of Urbitane, the slum-tracts begin, and one descends into a ragged wilderness of dispiriting ruins where the only signs of life are the armoured manses of the narcobarons, projecting like metal blisters above the endless rubble. This is a destitute realm, a great and shameful urban waste, stalked by the Pennyrakers and the Dolors and a myriad other gangs, where Imperial authority has only the most tenuous grip.

A foetid wind blows through the slum-tracts, exhaled like bad breath from the sumps and stacks of the massive city. This miasmal air whines through the rotting habitats and moans in the shadows.

And those shadows are permanent, for the flanks of Urbitane rise behind the tracts, eclipsing all daylight. Flecked with a billion lamps, the rockcrete stacks of the sweating hive city ascend into the roiling clouds like the angular shoulders of some behemoth emerging from chthonic depths, and soar as a sheer cliff above the slums that litter the lightless ground at its foot.

Sub-orbitals cross the murky sky, their trace-lights blinking like cursors on a dark screen. Occasionally, the slums tremble as a bulk-lifter passes particularly low overhead on its final approach into the canyons of the hive, the bass rumble of its engines shivering the air.

Where, in the west, the hive stacks come tumbling down to meet the slums, shelving like giant staircases in bad repair, there is a patched stonework tower that houses the Kindred Youth Scholam. It is a meagre place, supported by charitable works, teetering on the brink between city and slum. Humble, crumbling, it faces west, its many window-slits barred, for the safety of the pupils.

At the start of of the year 396 Imperial, there were, among the scholam’s many inhabitants, three sisters called Prudence, Providence and Patience.

The night I arrived on Sameter, the rigorists had locked Patience in the scholam’s oubliette.

II

Sameter is a dismal place, and its morose air matched our mood. A slovenly, declining agrochemical world in the heartlands of the Helican subsector, it had seen better days.

So had we. My companions and I were weary and dejected. Pain clung to us like a shroud, so tightly none of us could express our grief. It had been that way for six months, since Majeskus. The only thing that kept us together and moved us along was a basic desire for revenge.

We had been forced to make the voyage to Sameter aboard a privately hired transport. The Hinterlight was dry-docked for repairs half a subsector away, and its mistress, Cynia Preest, had pledged to rejoin us as soon as the work was done. But I knew she was rueing the day she had ever agreed to assist my mission. When I had last spoken with her, she had confided, bitterly, that another incident like Majeskus would surely make her break her compact with me and return to the life of a merchant rogue in the Grand Banks.