Back The Magic of Oz
Chapters (28)
  1. THE MAGIC OF OZ
  2. *
  3. Contents
  4. The Magic of Oz
  5. To My Readers
  6. 1 - Mount Munch
  7. 2 - The Hawk
  8. 3 - Two Bad Ones
  9. 4 - Conspirators
  10. 5 - A Happy Corner of Oz
  11. 6 - Ozma's Birthday Presents
  12. 7 - The Forest of Gugu
  13. 8 - The Li-Mon-Eags Make Trouble
  14. 9 - The Isle of the Magic Flower
  15. 10 - Stuck Fast
  16. 11 - The Beasts of the Forest of Gugu
  17. 12 - Kiki Uses His Magic
  18. 13 - The Loss of the Black Bag
  19. 14 - The Wizard Learns the Magic Word
  20. 15 - The Lonesome Duck
  21. 16 - The Glass Cat Finds the Black Bag
  22. 17 - A Remarkable Journey
  23. 18 - The Magic of the Wizard
  24. 19 - Dorothy and the Bumble Bees
  25. 20 - The Monkeys Have Trouble
  26. 21 - The College of Athletic Arts
  27. 22 - Ozma's Birthday Party
  28. 23 - The Fountain of Oblivion

Cap'n Bill knew he could not kill the Kalidah, for no living thing in Oz can be killed, so he stood back and watched the beast wriggle and growl and paw the earth with its sharp claws, and then, satisfied it could not escape, he told Trot to come out of the water again and dry her wet shoes and stockings in the sun.

"Are you sure he can't get away?" she asked.

"I'd bet a cookie on it," said Cap'n Bill, so Trot came ashore and took off her shoes and stockings and laid them on the log to dry, while the sailor-man resumed his work on the raft.

The Kalidah, realizing after many struggles that it could not escape, now became quiet, but it said in a harsh, snarling voice:

"I suppose you think you're clever, to pin me to the ground in this manner. But when my friends, the other Kalidahs, come here, they'll tear you to pieces for treating me this way."

"P'raps," remarked Cap'n Bill, coolly, as he chopped at the logs, "an' p'raps not. When are your folks comin' here?"

"I don't know," admitted the Kalidah. "But when they DO come, you can't escape them."

"If they hold off long enough, I'll have my raft ready," said Cap'n Bill.

"What are you going to do with a raft?" inquired the beast.

"We're goin' over to that island, to get the Magic Flower."

The huge beast looked at him in surprise a moment, and then it began to laugh. The laugh was a good deal like a roar, and it had a cruel and derisive sound, but it was a laugh nevertheless.

"Good!" said the Kalidah. "Good! Very good! I'm glad you're going to get the Magic Flower. But what will you do with it?"

"We're going to take it to Ozma, as a present on her birthday."

The Kalidah laughed again; then it became sober. "If you get to the land on your raft before my people can catch you," it said, "you will be safe from us. We can swim like ducks, so the girl couldn't have escaped me by getting into the water; but Kalidahs don't go to that island over there."

"Why not?" asked Trot.

The beast was silent.

"Tell us the reason," urged Cap'n Bill.

"Well, it's the Isle of the Magic Flower," answered the Kalidah, "and we don't care much for magic. If you hadn't had a magic leg, instead of a meat one, you couldn't have knocked me over so easily and stuck this wooden pin through me."

"I've been to the Magic Isle," said the Glass Cat, "and I've watched the Magic Flower bloom, and I'm sure it's too pretty to be left in that lonely place where only beasts prowl around it and no else sees it. So we're going to take it away to the Emerald City."