Back The Great Shark Hunt
Chapters (19)
  1. Gonzo 1 - The Great Shark Hunt
  2. Gonzo 1 - The Great Shark Hunt
  3. Gonzo 1 - The Great Shark Hunt
  4. PART 1
  5. Gonzo 1 - The Great Shark Hunt
  6. Gonzo 1 - The Great Shark Hunt
  7. Gonzo 1 - The Great Shark Hunt
  8. Gonzo 1 - The Great Shark Hunt
  9. PART 2
  10. Gonzo 1 - The Great Shark Hunt
  11. PART I
  12. Gonzo 1 - The Great Shark Hunt
  13. PART II
  14. Gonzo 1 - The Great Shark Hunt
  15. PART III
  16. Gonzo 1 - The Great Shark Hunt
  17. PART 3
  18. Gonzo 1 - The Great Shark Hunt
  19. PART 4

Our departure from the island was not placid. The rough skeleton of the plan -- as I conceived it with a head full of MDA on the night before -- was to wait until about an hour before the first early-morning flight to MŽrida on Aeromexico, then jump both our hotel bills by checking out in a raving frenzy at dawn, at the end of the night clerk's shift -- and signing “ Playboy / Striker Aluminum Yachts” on both bills. I felt this bogus dual imprimatur would be heavy enough to confuse both desk clerks long enough for us to reach the airport and make the escape.

Our only other problem -- except for connecting with the black-coral wizard who was expecting at least $300 cash for the work we'd assigned him -- was dumping the Avis rental jeep at the airport no more than three minutes before boarding time. I knew that the local Avis people would have me under observation by the same shadowy observer who'd nailed me on the broken-windshield charge, but I also knew he'd been watching us long enough to know we were both late risers. He would set his psychic work clock, I felt, to coincide with our traditional noon-to-dawn working hours. I also knew that the hours he'd been keeping for the past week were so far off his normal wake-sleep schedule that by now he was probably a nervous, jabbering mess from trying to keep up with a gang of wild gringos fueled from an apparently bottomless satchel full of speed, acid, MDA and cocaine.

It boiled down to a question of armaments -- or lack of them -- and their long-term effects in the crunch. Looking back on my experience over the years, I was confident of being able to function at peak-performance level, at least briefly, after 80 or 90 hours without sleep. There were negative factors, of course: 80 or 90 hours of continuous boozing, along with sporadic energy/adrenaline sappers like frantic, rock-dodging swims in the high surf at night and sudden, potentially disastrous confrontations with hotel managers -- but on balance, I felt, the drug factor gave us a clear-cut advantage. In any 24-hour period, a determined private eye can muster the energy to keep pace with veteran drug users. . . but after 48 straight hours, and especially after 72, fatigue symptoms begin manifesting drastically -- hallucinations, hysteria, massive nerve failure. After 72 hours, both the body and the brain are so badly depleted that only sleep will make the nut. . . while your habitual drag user, long accustomed to this weird and frenzied pace, is still hoarding at least three hours of high-speed reserve.

There was no question in my mind -- once the plane was finally airborne out of Cozumel -- about what to do with the drugs. I had eaten three of the remaining five caps of MDA during the night and Bloor had given our hash and all but six of his purple pills to the black-coral wizard as a bonus for his all-night efforts. As we zoomed over the Yucatan Channel at 8000 feet, we took stock of what he had left: