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Contents ( 11)
  1. Skyward
  2. ACKNOWLEDGMENTS
  3. PROLOGUE
  4. PART ONE
  5. PART TWO
  6. PART THREE
  7. PART FOUR
  8. PART FIVE
  9. EPILOGUE

14

“You are the weakest point in our defenses,” Cobb said, walking through the center of the classroom, speaking to the nine of us in our seats, our holograms not yet engaged. “Your ship can accelerate at incredible speeds and make turns you can’t survive. It is far more capable than you are. If you die up there, it won’t be because the ship failed you. It will be because you failed the ship.”

A week had passed already, almost in a blur. Training each day in the simulations, doing time in the centrifuge, then sleeping each night in the cockpit of the ancient ship. I was beyond tired of unseasoned rat and mushrooms.

“G-forces are your biggest enemy,” Cobb continued. “And you can’t just watch your g-forces, you have to be aware of which direction they’re pushing on you. Human beings can take a reasonable amount of g-force backward, like when you’re going in a straight line.

“But if you pull up or do a hard bank, the g-forces will push downward, forcing the blood out of your head into your feet. Many people will g-lock—go unconscious—after pulling only nine or ten Gs that way. And if you turn on your axis, then boost another direction like we’ve been practicing… Well, you can easily push over a hundred Gs, enough to turn your insides to soup by the sudden jerk in momentum.”

Nedd raised his hand. “So, why did we learn those moves?”

“GravCaps,” I said.

Cobb pointed at me and nodded. “Your ships can compensate for sudden extreme g-forces. DDF vessels have things called Gravitational Capacitors. When you change direction or accelerate quickly, the GravCaps will engage and deflect the force. GravCaps can work for about three seconds before needing a brief moment to recharge, so they’re of most use when making tight turns.”

I knew this already. In fact, Nedd probably would have known it, if he’d been forced to study for the test. So I let my mind wander, thinking of my broken-down ship. I hadn’t made much progress on the ancient ship, as I’d spent most of my time hunting and curing rat meat. I still needed to find a power matrix somewhere…

“Your ships have three kinds of weapons,” Cobb said.

Wait, weapons? My attention snapped back to the class, and I noted Bim also perking up. It was cute how he responded to any mention of weapons in an overeager-puppy sort of way.

“Yes, Bim,” Cobb said. “Weapons. Don’t wet yourself with excitement. The first of these three is your basic destructor—your primary weapon, but also your least effective. It shoots a concentrated beam of energy, and is usually fired in bursts at short range.”

Cobb stopped near Kimmalyn’s seat. “Or, less often, it can be charged for very precise long-range sniping. Most pilots only use this function for finishing off disabled ships, or perhaps picking off an enemy during an ambush. Hitting an active target at distance with a destructor requires incredible skill.”